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* Use BlockCommandSender for dispatching Command block commandsTravis Watkins2012-10-31-10/+55
* Expose API for managing and using GameRules. Adds BUKKIT-2757feildmaster2012-10-31-14/+42
* Hook command block up to ConsoleCommandSender. Fixes BUKKIT-2684Travis Watkins2012-10-31-4/+64
* Implement the API for ItemFrames. Adds BUKKIT-2668h31ix2012-10-31-1/+62
* [Bleeding] Fire damage is no longer a valid reason for hanging entity removalh31ix2012-10-31-13/+2
* [Bleeding] Implement new Hanging events. Adds BUKKIT-2754h31ix2012-10-31-40/+64
* Remove Anvil debug. Fixes BUKKIT-2732EvilSeph2012-10-30-1/+1
* [Bleeding] Prevent players from appearing to be sneaking after they change di...md_52012-10-30-1/+1
* Disable portal support for entities for now. Restore allowNether check.EvilSeph2012-10-30-3/+3
* Expose API for clearing a player's inventory with a successful countEvilSeph2012-10-30-0/+27
* Update map cursors to reflect 1.4 changes. Fixes BUKKIT-2740feildmaster2012-10-29-2/+1
* Expose API for giving and taking experience levels for use with ExpCommand's ...EvilSeph2012-10-29-0/+4
* Revert changing EntityType.FIREBALL to LARGE_FIREBALLfeildmaster2012-10-29-1/+1
* Get skull data before destroying block. Fixes BUKKIT-2723Travis Watkins2012-10-29-6/+28
* Fix bug preventing non bed-reliant spawns from being successfully set. Fixes ...EvilSeph2012-10-29-1/+1
* Drop skulls like every other block. Fixes BUKKIT-2678Travis Watkins2012-10-29-1/+4
* Add isHardcore API to check if the server is in hardcore mode or not. Adds BU...EvilSeph2012-10-29-0/+4
* Prevent health from wrapping around.EvilSeph2012-10-28-4/+6
* Update PotionEffects on player death. Fixes BUKKIT-2673h31ix2012-10-28-0/+3
* Clamp difficulty levels to prevent invalid valuesTravis Watkins2012-10-28-1/+1
* Don't filter item data for anvils. Fixes BUKKIT-2640Travis Watkins2012-10-28-1/+1
* Use correct variable for squid Y motion. Fixes BUKKIT-2648Travis Watkins2012-10-28-1/+1
* Fix missed rename for ore exp dropping. Fixes BUKKIT-2662Travis Watkins2012-10-28-1/+1
* Add new entities to World.spawn method. Fixes BUKKIT-2658Travis Watkins2012-10-28-3/+19
* Fix incorrect method names missed during update. Fixes BUKKIT-2653h31ix2012-10-28-2/+2
* These books are too powerful!EvilSeph2012-10-28-1/+1
* Remove spawn-radius setting in bukkit.yml in favour of spawn-protection inEvilSeph2012-10-28-5/+14
* Fixed generator-settings not being set. Fixes BUKKIT-2652EvilSeph2012-10-28-0/+1
* Don't pass vanilla plugin channels to plugins. Fixes BUKKIT-2638Travis Watkins2012-10-27-23/+22
* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-4808/+10049
* Made books less powerful, though you should still read them!EvilSeph2012-10-27-1/+15
* Implement chat tab completion API. Fixes BUKKIT-2608. Adds BUKKIT-2607.Wesley Wolfe2012-10-17-4/+19
* Delegate tab-completion. Fixes BUKKIT-2181. Adds BUKKIT-2602Score_Under2012-10-15-0/+43
* Queue tasks from secondary threads. Fixes BUKKIT-2546 and BUKKIT-2600Wesley Wolfe2012-10-14-42/+136
* Implement new scheduler API. Adds BUKKIT-836Wesley Wolfe2012-10-14-2/+31
* Ensure entity isn't destroyed when trying to show it. Fixes BUKKIT-2038Travis Watkins2012-10-13-3/+4
* Update entity target data to reflect current AI status. Fixes BUKKIT-2280EdGruberman2012-09-28-0/+2
* Allow data values on mushroom and mob spawner blocks. Fixes BUKKIT-2346Travis Watkins2012-09-28-3/+5
* Remove player from destroy queue when they go visible. Fixes BUKKIT-2071Travis Watkins2012-09-28-0/+1
* Use this world instead of the one in the entity. Fixes BUKKIT-2315Travis Watkins2012-09-28-3/+3
* Fix typo causing a task to be repeated in debug. Addresses BUKKIT-2549Wesley Wolfe2012-09-28-1/+1
* Map org.bukkit.Sound to String values for sending to client.Wesley Wolfe2012-09-26-2/+143
* Replace LongObjectHashMap with a more efficient implementationTravis Watkins2012-09-21-401/+290
* Set last accessed variables after grabbing chunk. Fixes BUKKIT-1033Wesley Wolfe2012-09-20-1/+1
* CraftBukkit comment fixesWesley Wolfe2012-09-14-20/+16
* [Bleeding] Check visibility API for sounds. Fixes BUKKIT-2210mbax2012-09-14-1/+22
* What is dead may never die.EvilSeph2012-09-14-0/+4
* Update the client after a FoodLevelChange event is fired. Fixes BUKKIT-2510EvilSeph2012-09-12-0/+4
* [Bleeding] Avoid spawn checks on empty worlds. Fixes BUKKIT-2508Mike Primm2012-09-12-1/+1
* Reverted changes to chunk saving behaviour.EvilSeph2012-09-12-3/+1