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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
Lines
*
Added Sky biome for the Skylands. Thanks robin0van0der0v!
EvilSeph
2011-06-21
-0
/
+2
*
Fixed spawn location offset.
EvilSeph
2011-06-21
-1
/
+1
*
Implements isBedSpawn() to the PlayerRespawnEvent.
Rigby
2011-06-21
-1
/
+3
*
Changed Nether portals to be handled by a customiseable PortalTravelAgent and...
Rigby
2011-06-20
-70
/
+393
*
Added the abitility to spawn fireballs.
sunkid
2011-06-20
-3
/
+8
*
Remove Squid spawning restriction as Squids seem to obey spawn flags.
EvilSeph
2011-06-20
-4
/
+0
*
Possible fix for furnaces leaving items behind.
EvilSeph
2011-06-20
-13
/
+13
*
Added Furnace smelt and burn events.
EvilSeph
2011-06-20
-2
/
+38
*
No more ghastly pigs!
sunkid
2011-06-19
-1
/
+1
*
Fixed CraftWorld.spawn() having all the inheritance checks backwards.
sk89q
2011-06-19
-25
/
+25
*
Fixed NPEs in infinite item loss fix
EvilSeph
2011-06-19
-2
/
+3
*
Added API to allow plugins to set the world's spawn flags.
EvilSeph
2011-06-19
-0
/
+12
*
Added getOnlineMode() for the Server. Thanks Rigby!
EvilSeph
2011-06-19
-0
/
+4
*
Fixed losing an infinite item when interacting with an entity. Thanks for the...
EvilSeph
2011-06-19
-2
/
+14
*
Added Entity target events to EntityGhast. Thanks winsock!
EvilSeph
2011-06-19
-0
/
+198
*
Fixed hostile entities continuously targeting dead entities. Thanks Rigby!
EvilSeph
2011-06-19
-1
/
+1
*
Added more events for Wolves. Thanks Deaygo!
EvilSeph
2011-06-18
-3
/
+37
*
Implemented the concept of a projectile.
sunkid
2011-06-18
-60
/
+174
*
Fix for spawnMinecart.
sunkid
2011-06-18
-2
/
+2
*
I'm sorry Paintings... please come back...
Rigby
2011-06-19
-0
/
+2
*
Added PlayerToggleSneakEvent.isSneaking().
sk89q
2011-06-18
-1
/
+1
*
Added world seed display to 'Preparing level' log message for each world
EvilSeph
2011-06-18
-6
/
+9
*
Added wolf damage and target events. Thanks Deaygo!
EvilSeph
2011-06-18
-6
/
+58
*
Fixed several NPEs within World. Thanks Deaygo!
EvilSeph
2011-06-18
-1
/
+15
*
Fixed EntityTame event firing too many times.
EvilSeph
2011-06-17
-11
/
+5
*
Added BlockSpread, BlockForm and BlockFade events.
EvilSeph
2011-06-17
-3
/
+228
*
Added Redstone event support for detector rails.
EvilSeph
2011-06-17
-0
/
+101
*
Added recommended work-around for handling player movement in such a way that...
EvilSeph
2011-06-17
-2
/
+12
*
Added EntityRegainHealthEvent. Thanks TimWolla!
EvilSeph
2011-06-17
-1
/
+11
*
Added the implementation of the concept of an Explosive.
sunkid
2011-06-17
-6
/
+51
*
Added ChunkSnapShot improvements. Thanks mikeprimm!
EvilSeph
2011-06-17
-7
/
+170
*
Forgot to account for code shuffling with player.dat fixes.
EvilSeph
2011-06-17
-4
/
+4
*
Added Instrument enum, Note class and get/setNote functions. Thanks xZise!
EvilSeph
2011-06-17
-2
/
+36
*
Added per player time support. Thanks eisental, Shamebot and needspeed10!
EvilSeph
2011-06-17
-4
/
+38
*
Added implementation of general spawn method.
sunkid
2011-06-17
-30
/
+115
*
Implemented extended createExplosion methods.
sunkid
2011-06-17
-7
/
+15
*
Fixed issues with infinite items. Thanks for the help Rigby!
EvilSeph
2011-06-17
-0
/
+5
*
Possible Player.dat fixes to address issues with switching between Vanilla an...
Rigby
2011-06-17
-2
/
+18
*
Moved spawn-protection from server.properties into (settings.)spawn-radius in...
Dinnerbone
2011-06-17
-7
/
+22
*
Implemented bukkit.yml command aliases
Dinnerbone
2011-06-17
-4
/
+22
*
Moved some craftbukkit stuff down from WorldServer to World; should fix a few...
Dinnerbone
2011-06-17
-64
/
+61
*
When someone moves to Bukkit from a vanilla (or other mod) server, move the o...
Dinnerbone
2011-06-16
-1
/
+30
*
Implemented ChunkPopulateEvent
Dinnerbone
2011-06-16
-1
/
+6
*
Fixed EntityTame event.
EvilSeph
2011-06-15
-21
/
+25
*
Properly fixed BlockPlace event for Redstone wire.
EvilSeph
2011-06-15
-1
/
+3
*
Fixed login message and CraftBukkit comment.
EvilSeph
2011-06-14
-1
/
+2
*
Made Squids fire EntityDeath events.
EvilSeph
2011-06-14
-0
/
+164
*
Generic cleanup of the org.bukkit.craftbukkit classes.
Erik Broes
2011-06-12
-145
/
+160
*
Fixed random NPEs when generating a world
Dinnerbone
2011-06-11
-2
/
+6
*
Generic cleanup
Erik Broes
2011-06-12
-636
/
+668
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