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movement-fix
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version/1.8
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Age
Lines
*
Rewrite scheduler. Fixes BUKKIT-1831, and BUKKIT-845
Wesley Wolfe
2012-08-22
-618
/
+533
*
Use constant Player for EnderPearls
feildmaster
2012-08-22
-9
/
+9
*
Fix entities not having valid "isValid" states. Addresses BUKKIT-2366
feildmaster
2012-08-22
-1
/
+3
*
Fix instances where Signs have null lines. Addresses BUKKIT-684
V10lator
2012-08-21
-1
/
+10
*
Use standard format function to format logs. Addresses BUKKIT-2246
EdGruberman
2012-08-21
-3
/
+3
*
Implement API for Sound, and playing the sounds for Worlds and Players. Adds ...
feildmaster
2012-08-21
-0
/
+22
*
Use a dynamic pool size for the iterator cache
Travis Watkins
2012-08-20
-21
/
+37
*
Implement API to retrieve and open EnderChests. Adds BUKKIT-2016
feildmaster
2012-08-20
-0
/
+7
*
Check unload queue so we don't accidentally leave a chunk loaded
Travis Watkins
2012-08-19
-1
/
+2
*
[Bleeding] Stub out MethodProfiler class
Mike Primm
2012-08-19
-123
/
+8
*
[Bleeding] Strip out unused HashSet in IntHashMap
Mike Primm
2012-08-19
-3
/
+3
*
[Bleeding] Cache packet ID instead of doing lookups each time it is needed
Mike Primm
2012-08-19
-3
/
+7
*
[Bleeding] Remove redundant chunkList from ChunkProviderServer
Mike Primm
2012-08-19
-7
/
+4
*
Add LongObjectHashMap and LongHashSet
Travis Watkins
2012-08-19
-404
/
+866
*
Use TrigMath in hotspots
Travis Watkins
2012-08-19
-5
/
+14
*
[Bleeding] Change Vec3DPool to a stack based pool
Mike Primm
2012-08-19
-10
/
+61
*
Optimize entity AI goal selector
Travis Watkins
2012-08-19
-24
/
+31
*
Add iterator cache to UnsafeList and use it in hotspots
Travis Watkins
2012-08-19
-20
/
+120
*
[Bleeding] Optimize chunk loading
Mike Primm
2012-08-19
-0
/
+57
*
Add files from mc-dev for diff visibility
Mike Primm
2012-08-19
-0
/
+728
*
Fix issues with chunk saving. Fixes BUKKIT-2158, BUKKIT-2018 and BUKKIT-2229
Mike Primm
2012-08-19
-22
/
+33
*
Add more detailed CrashReport for CraftBukkit. Addresses BUKKIT-2319
Wesley Wolfe
2012-08-17
-0
/
+42
*
Add CrashReport for diff visiblity
Wesley Wolfe
2012-08-17
-0
/
+160
*
Don't extend pistons until data is set. Fixes BUKKIT-2153
John Driscoll
2012-08-17
-2
/
+6
*
Removed unneeded mc-dev imports. Fixes BUKKIT-682
Wesley Wolfe
2012-08-17
-637
/
+0
*
Call PlayerQuitEvent in correct location. Fixes BUKKIT-2193
Travis Watkins
2012-08-15
-8
/
+7
*
Use correct SlotType's for merchants. Fixes BUKKIT-2257
feildmaster
2012-08-15
-0
/
+7
*
Implement methods for spawning FallingBlocks and add various FallingBlock met...
feildmaster
2012-08-14
-4
/
+49
*
Enable hardcore support. Fixes BUKKIT-2259
feildmaster
2012-08-12
-1
/
+1
*
Update CreatureSpawner.setSpawnedType(EntityType) to 1.3
feildmaster
2012-08-12
-4
/
+5
*
Fix "block update packet" not being sent to the correct world. Fixes BUKKIT-2023
feildmaster
2012-08-12
-1
/
+2
*
Implement player speed API. Addresses BUKKIT-2205
Wesley Wolfe
2012-08-10
-2
/
+37
*
Add PlayerAbilities for diff visibility
Wesley Wolfe
2012-08-09
-0
/
+54
*
Implement BlockBreakEvent block experience. Adds BUKKIT-2033
feildmaster
2012-08-08
-3
/
+73
*
Add BlockMobSpawner and BlockOre for diff visibility
feildmaster
2012-08-08
-0
/
+89
*
Change socket traffic class try-catch. Fixes BUKKIT-2093
Wesley Wolfe
2012-08-08
-9
/
+4
*
Restore port to the hostname. Fixes BUKKIT-2124
Wesley Wolfe
2012-08-08
-2
/
+2
*
Re-add support for full chunk saving so the server save-alls on stop. Fixes B...
EvilSeph
2012-08-08
-1
/
+3
*
Make periodic chunk saving less aggressive and fixed double player data savin...
EvilSeph
2012-08-07
-5
/
+1
*
Implement new deprecated warning state configuration option
Wesley Wolfe
2012-08-06
-1
/
+8
*
Tripwire isn't redstone, only fire interact events.
Travis Watkins
2012-08-06
-5
/
+0
*
Don't force chunks to load again, causes chunk leaks with multiworld.
Travis Watkins
2012-08-06
-1
/
+1
*
Pistons no longer extend before they are pistons. Fixes BUKKIT-1999
Wesley Wolfe
2012-08-06
-1
/
+1
*
Fix dispenser removing data from items. Fixes BUKKIT-2045
feildmaster
2012-08-06
-2
/
+3
*
Don't rotate ShapedRecipes. Fixes BUKKIT-1334
THDigi
2012-08-06
-4
/
+4
*
Fix "moved too quickly" detection.
Travis Watkins
2012-08-05
-16
/
+9
*
Fire events for tripwire and hooks.
Travis Watkins
2012-08-05
-0
/
+51
*
Add BlockTripwire and BlockTripwireHook from mc-dev for diff visibility.
Travis Watkins
2012-08-05
-0
/
+436
*
Fire EntityDeathEvent for pigs. Fixes BUKKIT-2100
Travis Watkins
2012-08-05
-3
/
+8
*
Fix Vec3DPool; don't pool objects indefinitely or O(n^2) clear()
Wesley Wolfe
2012-08-05
-6
/
+10
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