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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
Lines
...
*
Made it possible to block punching fire out through PlayerInteract event.
EvilSeph
2011-06-09
-1
/
+2
*
Fixed issues introduced by recent 'portal changes' commit.
EvilSeph
2011-06-08
-0
/
+4
*
Adds update chunk method for sending fake chunk updates to the client. This i...
raphfrk
2011-06-08
-0
/
+95
*
Implemented 1.6 portal events.
Stephen
2011-06-08
-3
/
+501
*
Added more control over block placement on interactable objects. Thanks Acru!
EvilSeph
2011-06-08
-3
/
+5
*
More teleport changes. Thanks Zeerix!
EvilSeph
2011-06-08
-25
/
+29
*
Portal changes.
Tahg
2011-06-08
-64
/
+75
*
Prevent effects of tickrate degradation on furnaces
Erik Broes
2011-06-07
-6
/
+18
*
Prevent effects of tickrate degradation on item pickups
Erik Broes
2011-06-07
-4
/
+7
*
Fixing a serious issue caused by SpaceManiac. All his fault.
Dinnerbone
2011-06-07
-1
/
+1
*
Fixed health on multiworld teleportation
Dinnerbone
2011-06-07
-0
/
+1
*
Exempt Vehicles from Entity.java's sanity check
EvilSeph
2011-06-07
-11
/
+0
*
Added UniqueId to entities. Thanks Afforess!
EvilSeph
2011-06-07
-0
/
+15
*
Re-added per-world PVP setting support which was accidentally lost in transla...
EvilSeph
2011-06-07
-1
/
+2
*
Fixed IPv6 support in NetworkManager.
EvilSeph
2011-06-07
-1
/
+9
*
Fixed durability changing regardless of whether or not damage was successful....
EvilSeph
2011-06-07
-1
/
+6
*
Fixed entity damaged by entity event firing twice when players damage each ot...
EvilSeph
2011-06-07
-2
/
+2
*
Use the custom set spawn
Dinnerbone
2011-06-06
-1
/
+17
*
Implemented custom chunk generators and block populators
Dinnerbone
2011-06-06
-10
/
+66
*
Fixed chunks saving more than they need to. Thanks Rigby!
EvilSeph
2011-06-05
-6
/
+4
*
Squelch stacktrace for 'not so important'-'error'
Erik Broes
2011-06-05
-1
/
+1
*
map cursor rotation fix
Tahg
2011-06-03
-1
/
+1
*
attempted nether fix
Tahg
2011-06-03
-2
/
+2
*
fixed environments
Tahg
2011-06-03
-1
/
+1
*
moved respawn event
Tahg
2011-05-31
-14
/
+13
*
More multiworld fixes
Tahg
2011-05-31
-10
/
+392
*
Update for 1.6.6
Erik Broes
2011-05-31
-95
/
+127
*
Update for 1.6.5
Erik Broes
2011-05-30
-630
/
+725
*
Improved packet handling
Tahg
2011-05-28
-1
/
+11
*
Fixed a bunch of multiworld issues (entity tracking etc)
Dinnerbone
2011-05-27
-13
/
+30
*
Fixed the Bukkit Scheduler.
EvilSeph
2011-05-26
-2
/
+4
*
Version fix
Dinnerbone
2011-05-26
-1
/
+1
*
Update for 1.6.4
Erik Broes
2011-05-26
-7
/
+17
*
Update for 1.6.3
Dinnerbone
2011-05-26
-11
/
+2
*
Implemented 1.6!
Dinnerbone
2011-05-26
-2156
/
+2616
*
Fixed issue where the Bukkit entity was detected before the entirety of the e...
sk89q
2011-05-23
-16
/
+16
*
Possible fix for teleports triggering 'moved too quickly' check.
EvilSeph
2011-05-23
-1
/
+2
*
Fixed duplicate console and player messages when built in server commands whe...
stevenh
2011-05-22
-10
/
+39
*
Possible fix for -nojline printing blank lines
Dinnerbone
2011-05-19
-4
/
+4
*
Minimal diffs.
EvilSeph
2011-05-19
-4
/
+1
*
Account for time drifting backwards on servers with the moved too quickly che...
EvilSeph
2011-05-19
-0
/
+3
*
Added -nojline CLI option to emulate vanilla console behaviours. Added JLine ...
EvilSeph
2011-05-18
-4
/
+14
*
Fixed issues with updating redstone state under certain circumstances.
EvilSeph
2011-05-17
-2
/
+0
*
Limit human entity name length to 16 characters, as per the spec.
EvilSeph
2011-05-16
-0
/
+5
*
Made the save-all modification respect the original save state.
EvilSeph
2011-05-16
-1
/
+2
*
Fixed dispensers not working.
EvilSeph
2011-05-16
-2
/
+1
*
Made save-all force saving like it says it does.
EvilSeph
2011-05-16
-0
/
+2
*
Made player data save only if saving is turned on, in line with how the rest ...
EvilSeph
2011-05-16
-1
/
+6
*
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
EvilSeph
2011-05-16
-4
/
+0
*
Fixed trees being invisible under certain circumstances. Thanks Zeerix!
EvilSeph
2011-05-15
-0
/
+84
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