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path: root/src/main/java/net/minecraft/server
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* Load chunks asynchronously for players.Travis Watkins2012-12-12-22/+204
* Add RegionFile from mc-dev for diff visibilityTravis Watkins2012-12-12-0/+250
* Don't run mob pickup code on players. Fixes BUKKIT-3150Travis Watkins2012-12-12-1/+2
* Fix players not being able to pickup items due to default values.feildmaster2012-12-11-7/+16
* Players should be able to pick up items by default. Fixes BUKKIT-3143feildmaster2012-12-10-0/+1
* Add EntityEquipment API. Adds BUKKIT-3103feildmaster2012-12-10-2/+4
* [Bleeding] Fix NPE with a null bedSpawnLocation. Fixes BUKKIT-1500EdGruberman2012-12-10-0/+1
* Implement FurnaceExtractEvent. Adds BUKKIT-2114feildmaster2012-12-08-0/+16
* Add SlotFurnaceResult for diff visibilityfeildmaster2012-12-08-0/+69
* Update entity state correctly when marked as persistent. Fixes BUKKIT-3123Travis Watkins2012-12-07-0/+4
* Fix "Commands Only" chat flag. Fixes BUKKIT-2238feildmaster2012-12-07-1/+1
* Don't run command blocks in empty worlds. Fixes BUKKIT-3094Travis Watkins2012-12-05-1/+6
* Persistence isn't just animals. Fix BUKKIT-3105feildmaster2012-12-05-1/+3
* Add a custom shutdown message set in bukkit.yml. Addresses BUKKIT-3031feildmaster2012-12-05-2/+5
* Ensure animals don't despawn due to old default setting.Travis Watkins2012-12-04-1/+8
* Fire EntityFormBlockEvent for FallingBlocks. Adds BUKKIT-3078Wesley Wolfe2012-12-04-4/+13
* Implement API for mob despawn when away from players. Adds BUKKIT-2986Travis Watkins2012-12-04-3/+3
* Fix leaky pipes (water flow). Fixes BUKKIT-3085feildmaster2012-12-01-3/+3
* [BREAKING] Update BlockFace directions. Fixes BUKKIT-1567, BUKKIT-3069feildmaster2012-12-01-5/+5
* Fix missed refactoring in EntityWitherWesley Wolfe2012-11-30-1/+1
* Add data values to EntityChangeBlockEvent. Adds BUKKIT-3077, BUKKIT-3076Wesley Wolfe2012-11-30-5/+3
* Use carried item for endermen's changed-block's id. Fixes BUKKIT-3075Wesley Wolfe2012-11-30-1/+1
* Take into account if the shooter is a player before considering pvp mode for ...feildmaster2012-11-27-3/+3
* Fix multi-world sounds not being sent correctly. Fixes BUKKIT-3051feildmaster2012-11-25-1/+2
* Call EntityInteractEvent for Wood Buttons. Fixes BUKKIT-3022feildmaster2012-11-24-1/+12
* Fix the previous fix for "infinite 'breeding' with MonsterEggs"feildmaster2012-11-22-0/+4
* Call MapInitializeEvent on newly created maps. Fixes BUKKIT-2907feildmaster2012-11-21-1/+4
* Add ItemMapEmpty for diff visibilityfeildmaster2012-11-21-0/+34
* Update invalidItems array. Fixes BUKKIT-2554.EvilSeph2012-11-20-1/+1
* Add SPAWNER_EGG spawn reason to allow for filtering. Adds BUKKIT-3000EvilSeph2012-11-20-1/+1
* Fix infinite 'breeding' with MonsterEggs. Fixes BUKKIT-2997EvilSeph2012-11-20-0/+6
* Add a DamageEvent for falling blocks which can damage entities. Fixes BUKKIT-...feildmaster2012-11-20-1/+12
* Don't add player to world if join event did it already.Travis Watkins2012-11-18-2/+6
* Fix players losing experience when keepInventory is true. Fixes BUKKIT-2915EvilSeph2012-11-18-2/+4
* Fix missed rename making withers too cheaty. Fixes BUKKIT-2972Travis Watkins2012-11-18-1/+1
* Lower compression level to avoid overloading the thread. Fixes BUKKIT-2963Travis Watkins2012-11-18-1/+2
* Use correct itemstack for dispenser behavior chaining. Fixes BUKKIT-2886James Clarke2012-11-17-29/+27
* Don't kick player when they travel too far. Fixes BUKKIT-2968Travis Watkins2012-11-17-1/+2
* Implement API for Skeleton and Zombie types. Fixes BUKKIT-2818James Clarke2012-11-17-1/+1
* Fire BlockSpreadEvent for vine growth. Fixes BUKKIT-1097Travis Watkins2012-11-17-7/+23
* Add BlockVine.java from mc-dev for diff visibility.Travis Watkins2012-11-17-0/+293
* Fire BlockFadeEvent when soil turns back to dirt. Fixes BUKKIT-1854Travis Watkins2012-11-17-2/+12
* Don't wait for main thread when processing commands.Travis Watkins2012-11-17-42/+54
* Don't create tile entity when block placement fails. Fixes BUKKIT-2924Travis Watkins2012-11-16-0/+6
* Ignore empty custom payload packets. Fixes BUKKIT-2957Travis Watkins2012-11-16-0/+6
* Use synchronous calls and wait for chat disconnect. Fixes BUKKIT-2946Wesley Wolfe2012-11-16-4/+59
* Update tile entity when interact event is cancelled.Travis Watkins2012-11-16-0/+5
* Update CraftBukkit to Minecraft 1.4.5.Travis Watkins2012-11-16-4/+8
* Remove fire ticks if damage has been canceled. Fixes BUKKIT-2933feildmaster2012-11-15-0/+3
* Don't thread single chunk compression. Fixes BUKKIT-2927Travis Watkins2012-11-15-32/+3