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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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World.java
Commit message (
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Author
Age
Lines
*
Update CraftBukkit to Minecraft 1.4.4.
Travis Watkins
2012-11-13
-168
/
+239
*
Update CraftBukkit to Minecraft 1.4(.2).
Travis Watkins
2012-10-27
-244
/
+323
*
Use this world instead of the one in the entity. Fixes BUKKIT-2315
Travis Watkins
2012-09-28
-3
/
+3
*
Set last accessed variables after grabbing chunk. Fixes BUKKIT-1033
Wesley Wolfe
2012-09-20
-1
/
+1
*
[Bleeding] Check visibility API for sounds. Fixes BUKKIT-2210
mbax
2012-09-14
-1
/
+1
*
Bulk pending cleanup.
Wesley Wolfe
2012-09-09
-32
/
+32
*
Update to 1.3.2
Travis Watkins
2012-08-25
-5
/
+5
*
Fix entities not having valid "isValid" states. Addresses BUKKIT-2366
feildmaster
2012-08-22
-0
/
+2
*
Check unload queue so we don't accidentally leave a chunk loaded
Travis Watkins
2012-08-19
-1
/
+2
*
Add LongObjectHashMap and LongHashSet
Travis Watkins
2012-08-19
-8
/
+8
*
[Bleeding] Change Vec3DPool to a stack based pool
Mike Primm
2012-08-19
-1
/
+6
*
Add iterator cache to UnsafeList and use it in hotspots
Travis Watkins
2012-08-19
-2
/
+3
*
Don't tick chunks or entities on chunks that are queued for unload.
Travis Watkins
2012-08-04
-1
/
+28
*
Update CraftBukkit to Minecraft 1.3.1
feildmaster
2012-08-02
-889
/
+547
*
Cleaned up CraftBukkit comments in NMS.
Wesley Wolfe
2012-07-23
-5
/
+2
*
Mark entities as invalid when they get despawned. Addresses BUKKIT-810
Travis Watkins
2012-06-28
-0
/
+2
*
Revert obsolete "fix" for Redstone Torches
feildmaster
2012-05-17
-4
/
+1
*
Avoid doing unnecessary range checks when we're looping from start to end.
Travis Watkins
2012-04-23
-2
/
+3
*
Filter entity spawning sanely.
feildmaster
2012-04-15
-1
/
+1
*
Use SpawnReason.DEFAULT instead of SpawnReason.CUSTOM, freeing CUSTOM to plug...
feildmaster
2012-04-14
-1
/
+1
*
Mark entities as dead when spawning fails. Treat as canceled if entity is dead.
feildmaster
2012-04-03
-15
/
+14
*
Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.
Nathan Adams
2012-03-22
-9
/
+9
*
[Bleeding] Implemented ProjectileLaunchEvent. Addresses BUKKIT-284
Celtic Minstrel
2012-03-15
-0
/
+5
*
Made golems spawning respect spawn-animals for real. Fixes BUKKIT-1124
EvilSeph
2012-03-11
-2
/
+2
*
Made iron golems spawning to defend villagers respect spawn-animals. Fixes BU...
EvilSeph
2012-03-10
-1
/
+1
*
Made zombie invasions respect spawn-monsters setting. Fixes BUKKIT-1123
EvilSeph
2012-03-10
-1
/
+1
*
Added missing filters to addEntity. Fixes BUKKIT-794
EvilSeph
2012-03-08
-1
/
+1
*
Fixed porting issue in World. Now uses correct variable names to add chunks f...
Travis Watkins
2012-03-02
-1
/
+1
*
Updated from 1.2.2 to 1.2.3. This fixes BUKKIT-943
Nathan Adams
2012-03-02
-1
/
+1
*
Fix porting issue in World.mayPlace Fixes BUKKIT-915
Tahg
2012-03-01
-1
/
+1
*
World height related fixes - 128 -> 256. Addresses BUKKIT-889
Mike Primm
2012-03-01
-1
/
+1
*
Potentially fixed crash when building at max world height
Nathan Adams
2012-03-01
-1
/
+1
*
Updated CraftBukkit to 1.2
Nathan Adams
2012-03-01
-439
/
+503
*
Updated to rename revision 02
Erik Broes
2012-03-01
-7
/
+7
*
Added configurable animal and monster ticks per spawn setting.
EvilSeph
2012-02-10
-1
/
+6
*
Put statement inside CraftBukkit block
Erik Broes
2012-01-28
-1
/
+1
*
Prevent (Entity) null to be added to the entity list.
Erik Broes
2012-01-27
-0
/
+2
*
Fix formatting.
Erik Broes
2012-01-15
-3
/
+2
*
Update for 1.1_01 renames.
Erik Broes
2012-01-15
-28
/
+28
*
Prevent unbounded TickList growth on busy servers (>1000 events/tick). This c...
Mike Primm
2012-01-14
-1
/
+7
*
Updated to Minecraft 1.1
Erik Broes
2012-01-12
-96
/
+102
*
Fix balance of CraftBukkit start/end.
Erik Broes
2012-01-12
-2
/
+0
*
Update to mc-dev rename revision 01
Nathan Adams
2012-01-12
-7
/
+7
*
Fix CraftBukkit comments.
Erik Broes
2012-01-12
-34
/
+34
*
Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!
EvilSeph
2012-01-07
-0
/
+3
*
Performance update to remove several very high counts of temp object creation
Tahg
2011-12-06
-10
/
+16
*
Updated to use mc-dev rename revision 1
Nathan Adams
2011-11-30
-20
/
+20
*
Remove expensive debugcalls from production code
Erik Broes
2011-11-26
-32
/
+32
*
Update for 1.0.0
Erik Broes
2011-11-20
-312
/
+553
*
Update to mcdev rename revision 01 for 1.8.1
Dinnerbone
2011-09-24
-8
/
+8
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