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path: root/src/main/java/net/minecraft/server/World.java
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* Put statement inside CraftBukkit blockErik Broes2012-01-28-1/+1
* Prevent (Entity) null to be added to the entity list.Erik Broes2012-01-27-0/+2
* Fix formatting.Erik Broes2012-01-15-3/+2
* Update for 1.1_01 renames.Erik Broes2012-01-15-28/+28
* Prevent unbounded TickList growth on busy servers (>1000 events/tick). This c...Mike Primm2012-01-14-1/+7
* Updated to Minecraft 1.1Erik Broes2012-01-12-96/+102
* Fix balance of CraftBukkit start/end.Erik Broes2012-01-12-2/+0
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-7/+7
* Fix CraftBukkit comments.Erik Broes2012-01-12-34/+34
* Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!EvilSeph2012-01-07-0/+3
* Performance update to remove several very high counts of temp object creationTahg2011-12-06-10/+16
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-20/+20
* Remove expensive debugcalls from production codeErik Broes2011-11-26-32/+32
* Update for 1.0.0Erik Broes2011-11-20-312/+553
* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-8/+8
* Fixed allow-animals not applying to chunk generation.EvilSeph2011-09-20-0/+7
* Removed some unneeded code, possibly fixed animal spawningDinnerbone2011-09-15-8/+2
* Update for Minecraft 1.8Dinnerbone2011-09-15-404/+562
* Extremely experimental fix to the tile-entity wipe, thanks to WugDinnerbone2011-08-08-0/+14
* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-0/+1
* Removed deprecated methods.EvilSeph2011-07-27-4/+4
* Possibly fixed crashes caused by tile entities under certain circumstances ag...EvilSeph2011-07-13-3/+9
* Fixed uuid code that was prematurely pushed.Warren Loo2011-07-13-1/+3
* Possibly fixed crashes caused by tile entities under certain circumstances.Warren Loo2011-07-13-1/+3
* uuid changesTahg2011-07-13-0/+6
* Update for 1.7.3Dinnerbone2011-07-08-33/+52
* Update to minecraft 1.7_01Dinnerbone2011-06-30-34/+28
* Update to Minecraft 1.7Dinnerbone2011-06-30-105/+174
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-91/+84
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-1/+9
* Remove Squid spawning restriction as Squids seem to obey spawn flags.EvilSeph2011-06-20-4/+0
* Fixed hostile entities continuously targeting dead entities. Thanks Rigby!EvilSeph2011-06-19-1/+1
* Fixed several NPEs within World. Thanks Deaygo!EvilSeph2011-06-18-1/+15
* Added BlockSpread, BlockForm and BlockFade events.EvilSeph2011-06-17-3/+15
* Moved some craftbukkit stuff down from WorldServer to World; should fix a few...Dinnerbone2011-06-17-8/+22
* Generic cleanupErik Broes2011-06-12-35/+33
* Added ItemSpawnEvent. Thanks myers!EvilSeph2011-06-11-0/+6
* Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.EvilSeph2011-06-09-7/+4
* Use the custom set spawnDinnerbone2011-06-06-1/+17
* Implemented custom chunk generators and block populatorsDinnerbone2011-06-06-2/+19
* fixed environmentsTahg2011-06-03-1/+1
* Update for 1.6.6Erik Broes2011-05-31-21/+21
* Update for 1.6.5Erik Broes2011-05-30-34/+44
* Update for 1.6.3Dinnerbone2011-05-26-5/+1
* Implemented 1.6!Dinnerbone2011-05-26-208/+330
* Whitespace + general cleanupErik Broes2011-05-15-19/+29
* Added SnowFormEvent. Thanks aPunch!EvilSeph2011-05-02-2/+9
* Added per world PVP setting support.Rigby2011-05-02-0/+1
* Fixed CraftBukkit comments in World.java.EvilSeph2011-04-25-0/+4
* Fixed sleeping.EvilSeph2011-04-25-2/+3