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path: root/src/main/java/net/minecraft/server/EntityZombie.java
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* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-2/+2
* [Bleeding] Account for new rare drops in EntityDeath events. Fixes BUKKIT-1105zerg9602012-03-21-15/+13
* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-15/+42
* Update for 1.1_01 renames.Erik Broes2012-01-15-1/+1
* Updated to Minecraft 1.1Erik Broes2012-01-12-2/+11
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-3/+3
* Implementation of reworked EntityCombustEventsAndrew Ardill2011-11-29-2/+2
* Update for 1.0.0Erik Broes2011-11-20-11/+23
* Update for Minecraft 1.8Dinnerbone2011-09-15-10/+10
* Update to Minecraft 1.7Dinnerbone2011-06-30-2/+2
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-6/+2
* Update for 1.6.5Erik Broes2011-05-30-1/+1
* Implemented 1.6!Dinnerbone2011-05-26-1/+1
* Update for 1.5_02.Erik Broes2011-04-21-7/+7
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-2/+2
* Updated to Minecraft version 1.4Dinnerbone2011-03-31-3/+3
* Updated for the cleanups done in BukkitErik Broes2011-03-26-2/+1
* Generic code cleanupErik Broes2011-02-23-0/+1
* Update to Minecraft 1.3 betaDinnerbone2011-02-23-5/+5
* Fixed rogue chmodsErik Broes2011-01-30-0/+0
* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+0
* Port to new mc-dev format.Erik Broes2011-01-30-11/+13
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-3/+3
* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+1
* Addition of all Entity classes.Andrew Ardill2011-01-18-5/+2
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-1/+1
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-0/+4
* All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.en...Dinnerbone2011-01-15-1/+1
* Update to Minecraft Server 1.2Dinnerbone2011-01-14-11/+11
* Updated against new mc-dev format, takes out quite some casting troubles at t...Erik Broes2011-01-11-5/+4
* Remember, minimal diffs and *NO TABS*Erik Broes2011-01-10-8/+8
* Fixed EntityZombieTaylor Kelly2011-01-10-0/+1
* EntityCombustEventTaylor Kelly2011-01-10-0/+54