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path: root/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-523/+0
| | | | For more information please see http://www.spigotmc.org/
* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-5/+5
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* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-16/+16
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* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-99/+101
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* Update CraftBukkit to 1.6.4feildmaster2013-09-19-5/+5
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* Update players when coming into view of vehicle. Fixes BUKKIT-4628Wesley Wolfe2013-08-03-0/+6
| | | | | | | | | When only considering trackers from player perspective, attach entity packet could be sent before a packet for a respective vehicle is in view and will, in turn, be ignored. This adds another notification when the vehicle comes into view to cover all cases.
* Restore diff missed in 4176258a836062b22ac46919aefa5cc36fae78f2Wesley Wolfe2013-08-01-0/+4
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* Revert "Correct vehicle movement issues." Fixes BUKKIT-4565Wesley Wolfe2013-07-29-9/+1
| | | | | | | This reverts commit 3d906d134417cfeefe7f71b916fee4d105e7650f. Conflicts: src/main/java/net/minecraft/server/EntityTrackerEntry.java
* Add API to control scaled health. Adds BUKKIT-4590T00thpick12013-07-23-0/+10
| | | | | | | | | | | | | | | | | | | | | | | This commit implements the ability to set the scale of hearts that the client renders. When the Packet44UpdateAttributes packet is sent, the max health attribute is replaced with a scaled version, to preserve the scaled health illusion clientside. In order to accurately display the scaled health for players, a true health is stored within CraftPlayer, and the datawatcher now stores the scaled health. The getHealth() method for players still returns their true health. Changed setHealth() within EntityLiving to appropriately handle health for instances of EntityPlayer. Inlined a call to setHealth(getMaxHealth()) within the EntityLiving constructor to work around CraftEntity instantiation. Additionally fixes the health values sent when eating food within FoodMetaData and ItemFood, which previously sent the unscaled health; this commit alters them to send the properly scaled health. Additionally fixes BUKKIT-4535, BUKKIT-4536, and BUKKIT-4127
* Update CraftBukkit to 1.6.2mbax2013-07-08-4/+4
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-41/+68
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* Update CraftBukkit to Minecraft 1.5.2Travis Watkins2013-04-27-5/+5
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* Correct vehicle movement issues. Fixes BUKKIT-2993, BUKKIT-4056Travis Watkins2013-04-13-2/+6
| | | | | | | | | | | | | | When a player comes into range of an entity in a vehicle they will often be sent the spawn packet for the rider before receiving one for the vehicle. This causes the attachment packet to fail client side because it attempts to attach the rider to a vehicle that doesn't exist on the client. To correct this we account for both possible orderings and send the attachment packet appropriately. Vanilla also sends an new attach packet every 60 ticks even if the vehicle has not changed. As this packet is a toggle this resulting in players teleporting around randomly. Since we handle attachments properly now we simply revert this section to use the 1.4 logic.
* Cleanup comments, formatting, etcTravis Watkins2013-03-25-8/+8
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* Update CraftBukkit to Minecraft 1.5.1Travis Watkins2013-03-20-15/+17
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* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-100/+87
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* Update CraftBukkit to Minecraft 1.4.6feildmaster2012-12-20-24/+20
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-16/+22
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-51/+106
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* Ensure entity isn't destroyed when trying to show it. Fixes BUKKIT-2038Travis Watkins2012-10-13-2/+4
| | | | | | | | | If two players (or a player and any other entity) are teleported to the same location in the same tick they will both get added to the other's destroy queue then have a new entity spawn packet sent. Next tick the destroy queue will be processed and they will then be invisible to each other. To prevent this situation we remove the entity from the destroy queue when sending out a spawn packet for them.
* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-163/+174
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-3/+8
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* Fix inaccurate head yaw. Fixes BUKKIT-1702Charles Daffern2012-05-23-0/+5
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* Remove "Fetching addPacket..." spam as it isn't useful. Fixes BUKKIT-32Travis Watkins2012-04-24-2/+4
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* Rework clipping logic again, now works as well as the original implementationEvilSeph2012-04-21-27/+6
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* Reworking clipping logic; Fixes BUKKIT-1472Wesley Wolfe2012-04-15-85/+27
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* [Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50Travis Watkins2012-04-02-4/+89
| | | | | Special thanks to 'trunkz' on Minecraft Forums for initial implementation.
* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-2/+2
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-24/+36
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* Updated to rename revision 02Erik Broes2012-03-01-34/+34
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* [Bleeding] Send new player location after teleports only to nearby players.Evenprime2012-02-09-3/+23
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* [Bleeding] Implemented Vanish API.Travis Watkins2012-02-03-0/+8
| | | | | Remove players that cannot see a player from their EntityTrackerEntry and only send user list updates to players who can see the player they reference.
* Only truncate player name when sending spawn packet.Travis Watkins2012-01-23-5/+0
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* Removed accidentally committed change. Needs more investigatingEvilSeph2012-01-21-1/+0
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* Accounted for NMS getItem() returning null in recent commit.EvilSeph2012-01-20-0/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-12/+13
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-6/+6
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* Add more information to 'Fetching addPacket' so we might be able to find the ↵Erik Broes2011-12-01-1/+1
| | | | reason why it happens. Gives info for BUKKIT-32
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-3/+3
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* Update for 1.0.0Erik Broes2011-11-20-36/+74
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-6/+6
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* Update for Minecraft 1.8Dinnerbone2011-09-15-4/+18
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* Added PlayerVelocityEvent. Thanks Evenprime!EvilSeph2011-07-28-1/+22
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* Update for 1.7.3Dinnerbone2011-07-08-1/+1
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* Update to Minecraft 1.7Dinnerbone2011-06-30-1/+1
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-8/+2
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Implemented the concept of a projectile.sunkid2011-06-18-1/+10
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* Update for 1.6.6Erik Broes2011-05-31-0/+8
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* Update for 1.6.5Erik Broes2011-05-30-1/+1
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* Implemented 1.6!Dinnerbone2011-05-26-5/+20
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