Commit message (Collapse) | Author | Age | Lines | |
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* | Update CraftBukkit to Minecraft 1.4.4. | Travis Watkins | 2012-11-13 | -16/+22 |
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* | Update CraftBukkit to Minecraft 1.4(.2). | Travis Watkins | 2012-10-27 | -51/+106 |
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* | Ensure entity isn't destroyed when trying to show it. Fixes BUKKIT-2038 | Travis Watkins | 2012-10-13 | -2/+4 |
| | | | | | | | | | If two players (or a player and any other entity) are teleported to the same location in the same tick they will both get added to the other's destroy queue then have a new entity spawn packet sent. Next tick the destroy queue will be processed and they will then be invisible to each other. To prevent this situation we remove the entity from the destroy queue when sending out a spawn packet for them. | |||
* | Update CraftBukkit to Minecraft 1.3.1 | feildmaster | 2012-08-02 | -163/+174 |
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* | Cleaned up CraftBukkit comments in NMS. | Wesley Wolfe | 2012-07-23 | -3/+8 |
| | | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once | |||
* | Fix inaccurate head yaw. Fixes BUKKIT-1702 | Charles Daffern | 2012-05-23 | -0/+5 |
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* | Remove "Fetching addPacket..." spam as it isn't useful. Fixes BUKKIT-32 | Travis Watkins | 2012-04-24 | -2/+4 |
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* | Rework clipping logic again, now works as well as the original implementation | EvilSeph | 2012-04-21 | -27/+6 |
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* | Reworking clipping logic; Fixes BUKKIT-1472 | Wesley Wolfe | 2012-04-15 | -85/+27 |
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* | [Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50 | Travis Watkins | 2012-04-02 | -4/+89 |
| | | | | | Special thanks to 'trunkz' on Minecraft Forums for initial implementation. | |||
* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -2/+2 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -24/+36 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -34/+34 |
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* | [Bleeding] Send new player location after teleports only to nearby players. | Evenprime | 2012-02-09 | -3/+23 |
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* | [Bleeding] Implemented Vanish API. | Travis Watkins | 2012-02-03 | -0/+8 |
| | | | | | Remove players that cannot see a player from their EntityTrackerEntry and only send user list updates to players who can see the player they reference. | |||
* | Only truncate player name when sending spawn packet. | Travis Watkins | 2012-01-23 | -5/+0 |
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* | Removed accidentally committed change. Needs more investigating | EvilSeph | 2012-01-21 | -1/+0 |
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* | Accounted for NMS getItem() returning null in recent commit. | EvilSeph | 2012-01-20 | -0/+1 |
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* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -12/+13 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -6/+6 |
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* | Add more information to 'Fetching addPacket' so we might be able to find the ↵ | Erik Broes | 2011-12-01 | -1/+1 |
| | | | | reason why it happens. Gives info for BUKKIT-32 | |||
* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -3/+3 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -36/+74 |
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* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -6/+6 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -4/+18 |
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* | Added PlayerVelocityEvent. Thanks Evenprime! | EvilSeph | 2011-07-28 | -1/+22 |
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* | Update for 1.7.3 | Dinnerbone | 2011-07-08 | -1/+1 |
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* | Update to Minecraft 1.7 | Dinnerbone | 2011-06-30 | -1/+1 |
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* | Massive renaming update in nms. If you bypassed Bukkit, you will likely break. | Erik Broes | 2011-06-27 | -8/+2 |
| | | | | Also minimized all the nms diffs and generic cleanups all around. | |||
* | Implemented the concept of a projectile. | sunkid | 2011-06-18 | -1/+10 |
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* | Update for 1.6.6 | Erik Broes | 2011-05-31 | -0/+8 |
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* | Update for 1.6.5 | Erik Broes | 2011-05-30 | -1/+1 |
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* | Implemented 1.6! | Dinnerbone | 2011-05-26 | -5/+20 |
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* | Limit human entity name length to 16 characters, as per the spec. | EvilSeph | 2011-05-16 | -0/+5 |
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* | Update for 1.5_02. | Erik Broes | 2011-04-21 | -1/+1 |
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* | Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. | Erik Broes | 2011-04-20 | -94/+94 |
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* | Updated to Minecraft version 1.4 | Dinnerbone | 2011-03-31 | -3/+3 |
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* | Fix the "Ghost minecart" issue. | Nicholas Devenish | 2011-03-23 | -5/+0 |
| | | | | | | | | | | | This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0" This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs: http://leaky.bukkit.org/issues/547 http://leaky.bukkit.org/issues/563 And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190: https://github.com/Bukkit/CraftBukkit/issues/#issue/190 | |||
* | Code cleanup, fixed doors, chunk entity fetching | Tahg | 2011-03-11 | -2/+2 |
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* | Ignore entity movement packets if distance == 0 | VictorD | 2011-03-01 | -0/+5 |
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* | Generic code cleanup | Erik Broes | 2011-02-23 | -1/+2 |
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* | Update to Minecraft 1.3 beta | Dinnerbone | 2011-02-23 | -13/+16 |
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* | Probably definitely fixed mob leaking | Dinnerbone | 2011-02-07 | -0/+257 |
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* | Port to new mc-dev format. | Erik Broes | 2011-01-30 | -252/+0 |
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* | Adding all Entities into CraftBukkit. | Andrew Ardill | 2011-01-18 | -0/+252 |
These are needed to properly allow for determining class type, in accordance with current practice. |