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path: root/src/main/java/net/minecraft/server/EntityPigZombie.java
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* Update to Minecraft 1.8Thinkofdeath2014-11-28-160/+0
| | | | For more information please see http://www.spigotmc.org/
* Update CraftBukkit to Minecraft 1.7.10Travis Watkins2014-07-08-8/+8
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* Rework mob item dropping on death. Fixes BUKKIT-5625Travis Watkins2014-05-26-29/+9
| | | | | | | | | | | | | | | | | | | After the changes in d611cff2 we started including a mob's equipment when calling EntityDeathEvent so plugins can access this data. However, the changes to enable this triggered a bug that makes skeletons and pig zombies no longer drop equipment because they handle this differently than the rest. On top of this we don't handle dropping equipment for mobs that cannot pick up items in vanilla even though vanilla does drop equipment for them if you summon them with it. We also do not include a horse's inventory in the event so they drop their saddle, armor, chest, and chest contents with no way for a plugin to control this. To solve this issues we revert mob item dropping back to vanilla logic and instead just capture all their drops in the method they all call to spawn them into the world. We also move horse inventory dropping so it happens at a time when we're capturing these drops. With these changes all items mobs drop on death should now be included in the event and we have less diff to worry about for future updates.
* [Bleeding] Call EntityTargetEvent in many new places.GJ2014-04-18-7/+5
| | | | | Adds BUKKIT-5388, BUKKIT-5387, BUKKIT-5386, BUKKIT-5483, BUKKIT-5484. Fixes BUKKIT-5389.
* Update CraftBukkit to Minecraft 1.7.5Nate Mortensen2014-03-21-7/+7
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* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-21/+17
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* Update CraftBukkit to 1.6.4feildmaster2013-09-19-6/+6
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* Update CraftBukkit to 1.6.2mbax2013-07-08-11/+11
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-32/+40
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* Cleanup comments, formatting, etcTravis Watkins2013-03-25-1/+2
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* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-14/+14
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* Update CraftBukkit to Minecraft 1.4.6feildmaster2012-12-20-2/+2
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* Implement ItemFactory and ItemMeta values. Adds BUKKIT-15Wesley Wolfe2012-12-17-3/+3
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-26/+28
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-33/+37
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-21/+19
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-4/+2
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1.Nathan Adams2012-03-22-2/+2
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* [Bleeding] Account for new rare drops in EntityDeath events. Fixes BUKKIT-1105zerg9602012-03-21-7/+22
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-12/+31
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* Updated to rename revision 02Erik Broes2012-03-01-1/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-2/+2
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-5/+9
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-2/+2
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-3/+3
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* Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13)Nathan Adams2011-11-27-4/+10
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* Update for 1.0.0Erik Broes2011-11-20-17/+33
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-1/+1
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* Rename revision 2Dinnerbone2011-09-15-1/+1
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* Update for Minecraft 1.8Dinnerbone2011-09-15-17/+19
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* Implemented pig zombie get/set anger functions.Celtic Minstrel2011-07-14-1/+1
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* Update to Minecraft 1.7Dinnerbone2011-06-30-4/+4
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-10/+4
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Update for 1.6.5Erik Broes2011-05-30-5/+5
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* Implemented 1.6!Dinnerbone2011-05-26-3/+3
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* Update for 1.5_02.Erik Broes2011-04-21-18/+18
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-21/+25
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+7
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* Generic code cleanupErik Broes2011-02-23-1/+3
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-12/+12
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-39/+31
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* EntityTargetEventTaylor Kelly2011-01-26-3/+21
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+4
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+7
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+100
These are needed to properly allow for determining class type, in accordance with current practice.