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path: root/src/main/java/net/minecraft/server/EntityPigZombie.java
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* [Bleeding] Account for new rare drops in EntityDeath events. Fixes BUKKIT-1105zerg9602012-03-21-7/+22
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* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-12/+31
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* Updated to rename revision 02Erik Broes2012-03-01-1/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-2/+2
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to Minecraft 1.1Erik Broes2012-01-12-5/+9
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-2/+2
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-3/+3
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* Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13)Nathan Adams2011-11-27-4/+10
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* Update for 1.0.0Erik Broes2011-11-20-17/+33
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* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-1/+1
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* Rename revision 2Dinnerbone2011-09-15-1/+1
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* Update for Minecraft 1.8Dinnerbone2011-09-15-17/+19
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* Implemented pig zombie get/set anger functions.Celtic Minstrel2011-07-14-1/+1
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* Update to Minecraft 1.7Dinnerbone2011-06-30-4/+4
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-10/+4
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Update for 1.6.5Erik Broes2011-05-30-5/+5
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* Implemented 1.6!Dinnerbone2011-05-26-3/+3
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* Update for 1.5_02.Erik Broes2011-04-21-18/+18
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-21/+25
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-7/+7
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* Generic code cleanupErik Broes2011-02-23-1/+3
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-12/+12
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-6/+0
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* Port to new mc-dev format.Erik Broes2011-01-30-39/+31
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* EntityTargetEventTaylor Kelly2011-01-26-3/+21
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* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-4/+4
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* fixed imports on all EntitiesAndrew Ardill2011-01-18-0/+2
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* Addition of all Entity classes.Andrew Ardill2011-01-18-0/+7
| | | | | | Each Entity creates a corresponding instance of a Craft Entity, to be used whenever sending instances to an event handler with getBukkitEntity().
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+100
These are needed to properly allow for determining class type, in accordance with current practice.