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movement-fix
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version/1.8
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EntityHuman.java
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Author
Age
Lines
*
Updated to rename revision 02
Erik Broes
2012-03-01
-30
/
+28
*
[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
Celtic Minstrel
2012-02-29
-1
/
+9
*
Made damaging EntityEnderCrystals fire EntityDamageByEntity. Fixes BUKKIT-724
EvilSeph
2012-02-09
-1
/
+1
*
[Bleeding] Handle EntityHuman attack a bit more properly.
Feildmaster
2012-02-09
-1
/
+1
*
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feild...
Nathan Adams
2012-01-19
-0
/
+1
*
Fix formatting.
Erik Broes
2012-01-15
-1
/
+1
*
Update for 1.1_01 renames.
Erik Broes
2012-01-15
-23
/
+23
*
Updated to Minecraft 1.1
Erik Broes
2012-01-12
-72
/
+77
*
Update to mc-dev rename revision 01
Nathan Adams
2012-01-12
-2
/
+2
*
Fix CraftBukkit comments.
Erik Broes
2012-01-12
-1
/
+1
*
Fix calling CombustEvent caused by enchantment
Andrew Ardill
2012-01-09
-0
/
+2
*
fixed double firing of EntityDamageByEntityEvent
sunkid
2011-12-27
-1
/
+3
*
Clean-up some events to maintain general style
Andrew Ardill
2011-12-05
-2
/
+3
*
Updated to use mc-dev rename revision 1
Nathan Adams
2011-11-30
-54
/
+54
*
Implementation of reworked EntityCombustEvents
Andrew Ardill
2011-11-29
-1
/
+7
*
Update for 1.0.0
Erik Broes
2011-11-20
-217
/
+333
*
Fixed fauxSleeping check on leaving bed
Nathan Adams
2011-10-11
-1
/
+1
*
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
EvilSeph
2011-10-01
-0
/
+1
*
Swapped an =="" for "".equals in EntityHuman
Dinnerbone
2011-09-25
-1
/
+1
*
Update to mcdev rename revision 01 for 1.8.1
Dinnerbone
2011-09-24
-17
/
+17
*
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
Erik Broes
2011-09-23
-0
/
+2
*
Made health regeneration only occur if difficulty is set to 0 (Peaceful).
EvilSeph
2011-09-20
-2
/
+2
*
Rename revision 2
Dinnerbone
2011-09-15
-19
/
+19
*
Update for Minecraft 1.8
Dinnerbone
2011-09-15
-175
/
+441
*
Fixed PlayerDropItem event cancelling.
EvilSeph
2011-08-27
-4
/
+1
*
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
sunkid
2011-07-28
-8
/
+13
*
Added reasons for entities regaining health.
EvilSeph
2011-06-30
-1
/
+2
*
Update to Minecraft 1.7
Dinnerbone
2011-06-30
-35
/
+35
*
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Erik Broes
2011-06-27
-43
/
+32
*
Fixed players not healing in other worlds when spawn-monsters is false.
EvilSeph
2011-06-22
-1
/
+2
*
Fixed losing an infinite item when interacting with an entity. Thanks for the...
EvilSeph
2011-06-19
-2
/
+4
*
Added more events for Wolves. Thanks Deaygo!
EvilSeph
2011-06-18
-2
/
+21
*
Possible Player.dat fixes to address issues with switching between Vanilla an...
Rigby
2011-06-17
-1
/
+7
*
Generic cleanup
Erik Broes
2011-06-12
-1
/
+2
*
fixed support for multiworld beds
Tahg
2011-06-09
-1
/
+2
*
Portal changes.
Tahg
2011-06-08
-0
/
+4
*
Fixed durability changing regardless of whether or not damage was successful....
EvilSeph
2011-06-07
-1
/
+6
*
Fixed entity damaged by entity event firing twice when players damage each ot...
EvilSeph
2011-06-07
-2
/
+2
*
Update for 1.6.6
Erik Broes
2011-05-31
-61
/
+69
*
Update for 1.6.5
Erik Broes
2011-05-30
-66
/
+66
*
Implemented 1.6!
Dinnerbone
2011-05-26
-19
/
+34
*
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
EvilSeph
2011-05-16
-4
/
+0
*
Whitespace + general cleanup
Erik Broes
2011-05-15
-2
/
+4
*
Update for 1.5_02.
Erik Broes
2011-04-21
-107
/
+157
*
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
Erik Broes
2011-04-20
-63
/
+61
*
Fixed potential NPE with bed leave event.
sk89q
2011-04-11
-1
/
+6
*
Fixin' the problem of AFK people not in bed.
sk89q
2011-04-11
-0
/
+1
*
Added bed events and methods.
sk89q
2011-04-07
-2
/
+32
*
Updated to Minecraft version 1.4
Dinnerbone
2011-03-31
-73
/
+230
*
BUGFIX: Damage events should be using getDamage() to set damage.
Andrew Ardill
2011-02-28
-0
/
+2
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