diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/PlayerManager.java')
-rw-r--r-- | src/main/java/net/minecraft/server/PlayerManager.java | 149 |
1 files changed, 93 insertions, 56 deletions
diff --git a/src/main/java/net/minecraft/server/PlayerManager.java b/src/main/java/net/minecraft/server/PlayerManager.java index aaadfefb..0f4e678e 100644 --- a/src/main/java/net/minecraft/server/PlayerManager.java +++ b/src/main/java/net/minecraft/server/PlayerManager.java @@ -1,48 +1,50 @@ package net.minecraft.server; import java.util.ArrayList; +import java.util.Iterator; import java.util.List; public class PlayerManager { - public List managedPlayers = new ArrayList(); - private LongHashMap b = new LongHashMap(); - private List c = new ArrayList(); - private MinecraftServer server; - private int e; - private int f; - private final int[][] g = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; + private final WorldServer world; + private final List managedPlayers = new ArrayList(); + private final LongHashMap c = new LongHashMap(); + private final List d = new ArrayList(); + private final int e; + private final int[][] f = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; private boolean wasNotEmpty; // CraftBukkit - public PlayerManager(MinecraftServer minecraftserver, int i, int j) { - if (j > 15) { + public PlayerManager(WorldServer worldserver, int i) { + if (i > 15) { throw new IllegalArgumentException("Too big view radius!"); - } else if (j < 3) { + } else if (i < 3) { throw new IllegalArgumentException("Too small view radius!"); } else { - this.f = j; - this.server = minecraftserver; this.e = i; + this.world = worldserver; } } public WorldServer a() { - return this.server.getWorldServer(this.e); + return this.world; } public void flush() { - for (int i = 0; i < this.c.size(); ++i) { - ((PlayerInstance) this.c.get(i)).a(); + Iterator iterator = this.d.iterator(); + + while (iterator.hasNext()) { + PlayerInstance playerinstance = (PlayerInstance) iterator.next(); + + playerinstance.a(); } - this.c.clear(); + this.d.clear(); if (this.managedPlayers.isEmpty()) { if (!wasNotEmpty) return; // CraftBukkit - only do unload when we go from non-empty to empty - WorldServer worldserver = this.server.getWorldServer(this.e); - WorldProvider worldprovider = worldserver.worldProvider; + WorldProvider worldprovider = this.world.worldProvider; - if (!worldprovider.c()) { - worldserver.chunkProviderServer.c(); + if (!worldprovider.e()) { + this.world.chunkProviderServer.a(); } // CraftBukkit start wasNotEmpty = false; @@ -54,11 +56,11 @@ public class PlayerManager { private PlayerInstance a(int i, int j, boolean flag) { long k = (long) i + 2147483647L | (long) j + 2147483647L << 32; - PlayerInstance playerinstance = (PlayerInstance) this.b.getEntry(k); + PlayerInstance playerinstance = (PlayerInstance) this.c.getEntry(k); if (playerinstance == null && flag) { playerinstance = new PlayerInstance(this, i, j); - this.b.put(k, playerinstance); + this.c.put(k, playerinstance); } return playerinstance; @@ -80,44 +82,67 @@ public class PlayerManager { entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; - int k = 0; - int l = this.f; + + for (int k = i - this.e; k <= i + this.e; ++k) { + for (int l = j - this.e; l <= j + this.e; ++l) { + this.a(k, l, true).a(entityplayer); + } + } + + this.managedPlayers.add(entityplayer); + this.b(entityplayer); + } + + public void b(EntityPlayer entityplayer) { + ArrayList arraylist = new ArrayList(entityplayer.chunkCoordIntPairQueue); + int i = 0; + int j = this.e; + int k = (int) entityplayer.locX >> 4; + int l = (int) entityplayer.locZ >> 4; int i1 = 0; int j1 = 0; + ChunkCoordIntPair chunkcoordintpair = PlayerInstance.a(this.a(k, l, true)); - this.a(i, j, true).a(entityplayer); + entityplayer.chunkCoordIntPairQueue.clear(); + if (arraylist.contains(chunkcoordintpair)) { + entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair); + } int k1; - for (k1 = 1; k1 <= l * 2; ++k1) { + for (k1 = 1; k1 <= j * 2; ++k1) { for (int l1 = 0; l1 < 2; ++l1) { - int[] aint = this.g[k++ % 4]; + int[] aint = this.f[i++ % 4]; for (int i2 = 0; i2 < k1; ++i2) { i1 += aint[0]; j1 += aint[1]; - this.a(i + i1, j + j1, true).a(entityplayer); + chunkcoordintpair = PlayerInstance.a(this.a(k + i1, l + j1, true)); + if (arraylist.contains(chunkcoordintpair)) { + entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair); + } } } } - k %= 4; + i %= 4; - for (k1 = 0; k1 < l * 2; ++k1) { - i1 += this.g[k][0]; - j1 += this.g[k][1]; - this.a(i + i1, j + j1, true).a(entityplayer); + for (k1 = 0; k1 < j * 2; ++k1) { + i1 += this.f[i][0]; + j1 += this.f[i][1]; + chunkcoordintpair = PlayerInstance.a(this.a(k + i1, l + j1, true)); + if (arraylist.contains(chunkcoordintpair)) { + entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair); + } } - - this.managedPlayers.add(entityplayer); } public void removePlayer(EntityPlayer entityplayer) { int i = (int) entityplayer.d >> 4; int j = (int) entityplayer.e >> 4; - for (int k = i - this.f; k <= i + this.f; ++k) { - for (int l = j - this.f; l <= j + this.f; ++l) { + for (int k = i - this.e; k <= i + this.e; ++k) { + for (int l = j - this.e; l <= j + this.e; ++l) { PlayerInstance playerinstance = this.a(k, l, false); if (playerinstance != null) { @@ -129,11 +154,11 @@ public class PlayerManager { this.managedPlayers.remove(entityplayer); } - private boolean a(int i, int j, int k, int l) { - int i1 = i - k; - int j1 = j - l; + private boolean a(int i, int j, int k, int l, int i1) { + int j1 = i - k; + int k1 = j - l; - return i1 >= -this.f && i1 <= this.f ? j1 >= -this.f && j1 <= this.f : false; + return j1 >= -i1 && j1 <= i1 ? k1 >= -i1 && k1 <= i1 : false; } public void movePlayer(EntityPlayer entityplayer) { @@ -146,18 +171,19 @@ public class PlayerManager { if (d2 >= 64.0D) { int k = (int) entityplayer.d >> 4; int l = (int) entityplayer.e >> 4; - int i1 = i - k; - int j1 = j - l; - - if (i1 != 0 || j1 != 0) { - for (int k1 = i - this.f; k1 <= i + this.f; ++k1) { - for (int l1 = j - this.f; l1 <= j + this.f; ++l1) { - if (!this.a(k1, l1, k, l)) { - this.a(k1, l1, true).a(entityplayer); + int i1 = this.e; + int j1 = i - k; + int k1 = j - l; + + if (j1 != 0 || k1 != 0) { + for (int l1 = i - i1; l1 <= i + i1; ++l1) { + for (int i2 = j - i1; i2 <= j + i1; ++i2) { + if (!this.a(l1, i2, k, l, i1)) { + this.a(l1, i2, true).a(entityplayer); } - if (!this.a(k1 - i1, l1 - j1, i, j)) { - PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false); + if (!this.a(l1 - j1, i2 - k1, i, j, i1)) { + PlayerInstance playerinstance = this.a(l1 - j1, i2 - k1, false); if (playerinstance != null) { playerinstance.b(entityplayer); @@ -166,6 +192,7 @@ public class PlayerManager { } } + this.b(entityplayer); entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; @@ -186,15 +213,25 @@ public class PlayerManager { } } - public int getFurthestViewableBlock() { - return this.f * 16 - 16; + public boolean a(EntityPlayer entityplayer, int i, int j) { + PlayerInstance playerinstance = this.a(i, j, false); + + return playerinstance == null ? false : PlayerInstance.b(playerinstance).contains(entityplayer); } - static LongHashMap a(PlayerManager playermanager) { - return playermanager.b; + public static int getFurthestViewableBlock(int i) { + return i * 16 - 16; } - static List b(PlayerManager playermanager) { + static WorldServer a(PlayerManager playermanager) { + return playermanager.world; + } + + static LongHashMap b(PlayerManager playermanager) { return playermanager.c; } + + static List c(PlayerManager playermanager) { + return playermanager.d; + } } |