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Diffstat (limited to 'src/main/java/net/minecraft/server/PlayerChunkMap.java')
-rw-r--r--src/main/java/net/minecraft/server/PlayerChunkMap.java13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index f788a62e..0dfd1907 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -6,7 +6,6 @@ import java.util.List;
// CraftBukkit start
import java.util.Collections;
import java.util.Queue;
-import java.util.Iterator;
import java.util.LinkedList;
// CraftBukkit end
@@ -36,8 +35,8 @@ public class PlayerChunkMap {
}
public void flush() {
- // CraftBukkit start - use iterator
- Iterator iterator = this.d.iterator();
+ // CraftBukkit start - Use iterator
+ java.util.Iterator iterator = this.d.iterator();
while (iterator.hasNext()) {
PlayerChunk playerinstance = (PlayerChunk) iterator.next();
@@ -46,9 +45,9 @@ public class PlayerChunkMap {
}
// CraftBukkit end
- // this.d.clear(); // CraftBukkit - removals are already covered
+ // this.d.clear(); // CraftBukkit - Removals are already covered
if (this.managedPlayers.isEmpty()) {
- if (!wasNotEmpty) return; // CraftBukkit - only do unload when we go from non-empty to empty
+ if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
WorldProvider worldprovider = this.world.worldProvider;
if (!worldprovider.e()) {
@@ -100,7 +99,7 @@ public class PlayerChunkMap {
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
- // CraftBukkit start - load nearby chunks first
+ // CraftBukkit start - Load nearby chunks first
List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
for (int k = i - this.e; k <= i + this.e; ++k) {
for (int l = j - this.e; l <= j + this.e; ++l) {
@@ -258,7 +257,7 @@ public class PlayerChunkMap {
return playermanager.d;
}
- // CraftBukkit start - sorter to load nearby chunks first
+ // CraftBukkit start - Sorter to load nearby chunks first
private static class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair> {
private int x;
private int z;