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-rw-r--r--src/main/java/net/minecraft/server/ItemInWorldManager.java260
1 files changed, 152 insertions, 108 deletions
diff --git a/src/main/java/net/minecraft/server/ItemInWorldManager.java b/src/main/java/net/minecraft/server/ItemInWorldManager.java
index bd41a1f3..e163a2c0 100644
--- a/src/main/java/net/minecraft/server/ItemInWorldManager.java
+++ b/src/main/java/net/minecraft/server/ItemInWorldManager.java
@@ -11,9 +11,9 @@ import org.bukkit.event.player.PlayerInteractEvent;
public class ItemInWorldManager {
public World world;
- public EntityHuman player;
- private int c = -1;
- private float d = 0.0F;
+ public EntityPlayer player;
+ private EnumGamemode gamemode;
+ private boolean d;
private int lastDigTick;
private int f;
private int g;
@@ -24,65 +24,86 @@ public class ItemInWorldManager {
private int l;
private int m;
private int n;
+ private int o;
public ItemInWorldManager(World world) {
+ this.gamemode = EnumGamemode.NONE;
+ this.o = -1;
this.world = world;
}
// CraftBukkit start - keep this for backwards compatibility
public ItemInWorldManager(WorldServer world) {
- this.world = world;
+ this((World) world);
}
// CraftBukkit end
- public void setGameMode(int i) {
- this.c = i;
- if (i == 0) {
- this.player.abilities.canFly = false;
- this.player.abilities.isFlying = false;
- this.player.abilities.canInstantlyBuild = false;
- this.player.abilities.isInvulnerable = false;
- } else {
- this.player.abilities.canFly = true;
- this.player.abilities.canInstantlyBuild = true;
- this.player.abilities.isInvulnerable = true;
- }
-
+ public void setGameMode(EnumGamemode enumgamemode) {
+ this.gamemode = enumgamemode;
+ enumgamemode.a(this.player.abilities);
this.player.updateAbilities();
}
- public int getGameMode() {
- return this.c;
+ public EnumGamemode getGameMode() {
+ return this.gamemode;
}
public boolean isCreative() {
- return this.c == 1;
+ return this.gamemode.d();
}
- public void b(int i) {
- if (this.c == -1) {
- this.c = i;
+ public void b(EnumGamemode enumgamemode) {
+ if (this.gamemode == EnumGamemode.NONE) {
+ this.gamemode = enumgamemode;
}
- this.setGameMode(this.c);
+ this.setGameMode(this.gamemode);
}
- public void c() {
+ public void a() {
this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
+ int i;
+ float f;
+ int j;
+
if (this.j) {
- int i = this.currentTick - this.n;
- int j = this.world.getTypeId(this.k, this.l, this.m);
+ i = this.currentTick - this.n;
+ int k = this.world.getTypeId(this.k, this.l, this.m);
- if (j != 0) {
- Block block = Block.byId[j];
- float f = block.getDamage(this.player) * (float) (i + 1);
+ if (k == 0) {
+ this.j = false;
+ } else {
+ Block block = Block.byId[k];
+
+ f = block.getDamage(this.player, this.player.world, this.k, this.l, this.m) * (float) (i + 1);
+ j = (int) (f * 10.0F);
+ if (j != this.o) {
+ this.world.f(this.player.id, this.k, this.l, this.m, j);
+ this.o = j;
+ }
if (f >= 1.0F) {
this.j = false;
this.breakBlock(this.k, this.l, this.m);
}
+ }
+ } else if (this.d) {
+ i = this.world.getTypeId(this.f, this.g, this.h);
+ Block block1 = Block.byId[i];
+
+ if (block1 == null) {
+ this.world.f(this.player.id, this.f, this.g, this.h, -1);
+ this.o = -1;
+ this.d = false;
} else {
- this.j = false;
+ int l = this.currentTick - this.lastDigTick;
+
+ f = block1.getDamage(this.player, this.player.world, this.f, this.g, this.h) * (float) (l + 1);
+ j = (int) (f * 10.0F);
+ if (j != this.o) {
+ this.world.f(this.player.id, this.f, this.g, this.h, j);
+ this.o = j;
+ }
}
}
}
@@ -92,7 +113,7 @@ public class ItemInWorldManager {
// CraftBukkit
PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, i, j, k, l, this.player.inventory.getItemInHand());
- if (this.isCreative()) {
+ if (!this.gamemode.isAdventure()) {
// CraftBukkit start
if (event.isCancelled()) {
// Let the client know the block still exists
@@ -100,62 +121,70 @@ public class ItemInWorldManager {
return;
}
// CraftBukkit end
- if (!this.world.douseFire((EntityHuman) null, i, j, k, l)) {
- this.breakBlock(i, j, k);
- }
- } else {
- this.lastDigTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit
- int i1 = this.world.getTypeId(i, j, k);
+ if (this.isCreative()) {
+ if (!this.world.douseFire((EntityHuman) null, i, j, k, l)) {
+ this.breakBlock(i, j, k);
+ }
+ } else {
+ this.world.douseFire(this.player, i, j, k, l);
+ this.lastDigTick = this.currentTick;
+ float f = 1.0F;
+ int i1 = this.world.getTypeId(i, j, k);
+ // CraftBukkit start - Swings at air do *NOT* exist.
+ if (i1 <= 0) {
+ return;
+ }
- // CraftBukkit start - Swings at air do *NOT* exist.
- if (i1 <= 0) {
- return;
- }
+ if (event.useInteractedBlock() == Event.Result.DENY) {
+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
+ if (i1 == Block.WOODEN_DOOR.id) {
+ // For some reason *BOTH* the bottom/top part have to be marked updated.
+ boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
+ ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
+ } else if (i1 == Block.TRAP_DOOR.id) {
+ ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ }
+ } else {
+ Block.byId[i1].attack(this.world, i, j, k, this.player);
+ // Allow fire punching to be blocked
+ this.world.douseFire((EntityHuman) null, i, j, k, l);
+ }
- if (event.useInteractedBlock() == Event.Result.DENY) {
- // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
- if (i1 == Block.WOODEN_DOOR.id) {
- // For some reason *BOTH* the bottom/top part have to be marked updated.
- boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
- ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
- ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
- } else if (i1 == Block.TRAP_DOOR.id) {
- ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ // Handle hitting a block
+ float toolDamage = Block.byId[i1].getDamage(this.player, this.world, i, j, k);
+ if (event.useItemInHand() == Event.Result.DENY) {
+ // If we 'insta destroyed' then the client needs to be informed.
+ if (toolDamage > 1.0f) {
+ ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ }
+ return;
}
- } else {
- Block.byId[i1].attack(this.world, i, j, k, this.player);
- // Allow fire punching to be blocked
- this.world.douseFire((EntityHuman) null, i, j, k, l);
- }
+ org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), toolDamage >= 1.0f);
- // Handle hitting a block
- float toolDamage = Block.byId[i1].getDamage(this.player);
- if (event.useItemInHand() == Event.Result.DENY) {
- // If we 'insta destroyed' then the client needs to be informed.
- if (toolDamage > 1.0f) {
+ if (blockEvent.isCancelled()) {
+ // Let the client know the block still exists
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ return;
}
- return;
- }
- org.bukkit.event.block.BlockDamageEvent blockEvent = CraftEventFactory.callBlockDamageEvent(this.player, i, j, k, this.player.inventory.getItemInHand(), toolDamage >= 1.0f);
-
- if (blockEvent.isCancelled()) {
- // Let the client know the block still exists
- ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
- return;
- }
- if (blockEvent.getInstaBreak()) {
- toolDamage = 2.0f;
- }
+ if (blockEvent.getInstaBreak()) {
+ toolDamage = 2.0f;
+ }
- if (toolDamage >= 1.0F) {
- // CraftBukkit end
- this.breakBlock(i, j, k);
- } else {
- this.f = i;
- this.g = j;
- this.h = k;
+ if (toolDamage >= 1.0F) {
+ // CraftBukkit end
+ this.breakBlock(i, j, k);
+ } else {
+ this.d = true;
+ this.f = i;
+ this.g = j;
+ this.h = k;
+ int j1 = (int) (f * 10.0F);
+
+ this.world.f(this.player.id, i, j, k, j1);
+ this.o = j1;
+ }
}
}
}
@@ -168,11 +197,14 @@ public class ItemInWorldManager {
if (i1 != 0) {
Block block = Block.byId[i1];
- float f = block.getDamage(this.player) * (float) (l + 1);
+ float f = block.getDamage(this.player, this.player.world, i, j, k) * (float) (l + 1);
if (f >= 0.7F) {
+ this.d = false;
+ this.world.f(this.player.id, i, j, k, -1);
this.breakBlock(i, j, k);
} else if (!this.j) {
+ this.d = false;
this.j = true;
this.k = i;
this.l = j;
@@ -185,13 +217,21 @@ public class ItemInWorldManager {
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
// CraftBukkit end
}
+ }
- this.d = 0.0F;
+ public void c(int i, int j, int k) {
+ this.d = false;
+ this.world.f(this.player.id, this.f, this.g, this.h, -1);
}
- public boolean b(int i, int j, int k) {
+ private boolean d(int i, int j, int k) {
Block block = Block.byId[this.world.getTypeId(i, j, k)];
int l = this.world.getData(i, j, k);
+
+ if (block != null) {
+ block.a(this.world, i, j, k, l, this.player);
+ }
+
boolean flag = this.world.setTypeId(i, j, k, 0);
if (block != null && flag) {
@@ -216,6 +256,7 @@ public class ItemInWorldManager {
}
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
+ event.setCancelled(this.gamemode.isAdventure()); // Adventure mode pre-cancel
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
@@ -224,34 +265,37 @@ public class ItemInWorldManager {
return false;
}
}
- // CraftBukkit end
- int l = this.world.getTypeId(i, j, k);
- int i1 = this.world.getData(i, j, k);
+ if (false) { // Never trigger
+ // CraftBukkit end
+ return false;
+ } else {
+ int l = this.world.getTypeId(i, j, k);
+ int i1 = this.world.getData(i, j, k);
- this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
- boolean flag = this.b(i, j, k);
+ this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
+ boolean flag = this.d(i, j, k);
- if (this.isCreative()) {
- ((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
- } else {
- ItemStack itemstack = this.player.U();
- boolean flag1 = this.player.b(Block.byId[l]);
-
- if (itemstack != null) {
- itemstack.a(l, i, j, k, this.player);
- if (itemstack.count == 0) {
- itemstack.a(this.player);
- this.player.V();
+ if (this.isCreative()) {
+ this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
+ } else {
+ ItemStack itemstack = this.player.bC();
+ boolean flag1 = this.player.b(Block.byId[l]);
+
+ if (itemstack != null) {
+ itemstack.a(this.world, l, i, j, k, this.player);
+ if (itemstack.count == 0) {
+ this.player.bD();
+ }
}
- }
- if (flag && flag1) {
- Block.byId[l].a(this.world, this.player, i, j, k, i1);
+ if (flag && flag1) {
+ Block.byId[l].a(this.world, this.player, i, j, k, i1);
+ }
}
- }
- return flag;
+ return flag;
+ }
}
public boolean useItem(EntityHuman entityhuman, World world, ItemStack itemstack) {
@@ -259,7 +303,7 @@ public class ItemInWorldManager {
int j = itemstack.getData();
ItemStack itemstack1 = itemstack.a(world, entityhuman);
- if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i) && (itemstack1 == null || itemstack1.l() <= 0)) {
+ if (itemstack1 == itemstack && (itemstack1 == null || itemstack1.count == i) && (itemstack1 == null || itemstack1.m() <= 0)) {
return false;
} else {
entityhuman.inventory.items[entityhuman.inventory.itemInHandIndex] = itemstack1;
@@ -277,7 +321,7 @@ public class ItemInWorldManager {
}
// CraftBukkit - TODO: Review this code, it changed in 1.8 but I'm not sure if we need to update or not
- public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l) {
+ public boolean interact(EntityHuman entityhuman, World world, ItemStack itemstack, int i, int j, int k, int l, float f, float f1, float f2) {
int i1 = world.getTypeId(i, j, k);
// CraftBukkit start - Interact
@@ -292,14 +336,14 @@ public class ItemInWorldManager {
}
result = (event.useItemInHand() != Event.Result.ALLOW);
} else {
- result = Block.byId[i1].interact(world, i, j, k, entityhuman);
+ result = Block.byId[i1].interact(world, i, j, k, entityhuman, l, f, f1, f2);
}
if (itemstack != null && !result) {
int j1 = itemstack.getData();
int k1 = itemstack.count;
- result = itemstack.placeItem(entityhuman, world, i, j, k, l);
+ result = itemstack.placeItem(entityhuman, world, i, j, k, l, f, f1, f2);
// The item count should not decrement in Creative mode.
if (this.isCreative()) {