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-rw-r--r--src/main/java/net/minecraft/server/ItemBlock.java147
1 files changed, 77 insertions, 70 deletions
diff --git a/src/main/java/net/minecraft/server/ItemBlock.java b/src/main/java/net/minecraft/server/ItemBlock.java
index eb971249..b1ae3950 100644
--- a/src/main/java/net/minecraft/server/ItemBlock.java
+++ b/src/main/java/net/minecraft/server/ItemBlock.java
@@ -17,14 +17,14 @@ public class ItemBlock extends Item {
public ItemBlock(int i) {
super(i);
- a = i + 256;
- b(Block.m[i + 256].a(2));
+ this.a = i + 256;
+ this.b(Block.byId[i + 256].a(2));
}
- public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
+ public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
// CraftBukkit start
// Bail if we have nothing of the item in hand
- if (itemstack.a == 0) {
+ if (itemstack.count == 0) {
return false;
}
@@ -33,95 +33,102 @@ public class ItemBlock extends Item {
BlockFace faceClicked = CraftBlock.notchToBlockFace(l);
// CraftBukkit end
- if (world.a(i, j, k) == Block.aS.bi) {
+ if (world.getTypeId(i, j, k) == Block.SNOW.id) {
l = 0;
} else {
if (l == 0) {
- j--;
+ --j;
}
+
if (l == 1) {
- j++;
+ ++j;
}
+
if (l == 2) {
- k--;
+ --k;
}
+
if (l == 3) {
- k++;
+ ++k;
}
+
if (l == 4) {
- i--;
+ --i;
}
+
if (l == 5) {
- i++;
+ ++i;
}
}
- if (itemstack.a == 0) {
+ if (itemstack.count == 0) {
return false;
- }
-
- // CraftBukkit start
- /* We store the old data so we can undo it. Snow(78) and half-steps(44) are special in that they replace the block itself,
- * rather than the block touching the face we clicked on.
- */
- org.bukkit.block.Block replacedBlock = (blockClicked.getTypeId() == 78 || blockClicked.getTypeId() == 44) ? blockClicked:blockClicked.getFace(faceClicked);
- final BlockState replacedBlockState = new CraftBlockState(replacedBlock);
-
- if (world.a(a, i, j, k, false)) {
- Block block = Block.m[a];
-
- // This executes the placement of the block
- /*
- * This replaces world.b(IIIII), we're doing this because we need to
- * hook between the 'placement' and the informing to 'world' so we can
- * sanely undo this.
- *
- * Whenever the call to 'world.b' changes we need to figure out again what to
- * replace this with.
- */
- if (world.a(i, j, k, a, a(itemstack.h()))) { // <-- world.b does this to place the block
- org.bukkit.Server server = ((WorldServer) world).getServer();
- Type eventType = Type.BLOCK_PLACED;
- org.bukkit.block.Block placedBlock = blockClicked.getFace(faceClicked) ;
- org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
- Player thePlayer = (entityplayer ==null)?null:(Player)entityplayer.getBukkitEntity();
-
- int distanceFromSpawn = (int) Math.max(Math.abs(i - world.m), Math.abs(k - world.o));
-
- // CraftBukkit hardcoded Spawn distance for now
- // TODO make spawn size configurable
- boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
-
- BlockPlaceEvent bpe = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild);
- server.getPluginManager().callEvent(bpe);
-
- if (bpe.isCancelled() || !bpe.canBuild()) {
- // CraftBukkit Undo!
-
- if (this.a == 79) {
- // Ice will explode if we set straight to 0
- world.b(i, j, k, 20);
- } else if ((this.a == 44) && (world.a(i, j - 1, k) == 43) && (world.a(i, j, k) == 0)) {
- // Half steps automatically set the block below to a double
- world.b(i, j - 1, k, 44);
+ } else {
+ // CraftBukkit start
+ /* We store the old data so we can undo it. Snow(78) and half-steps(44) are special in that they replace the block itself,
+ * rather than the block touching the face we clicked on.
+ */
+ org.bukkit.block.Block replacedBlock = (blockClicked.getTypeId() == Block.SNOW.id || blockClicked.getTypeId() == Block.STEP.id) ? blockClicked:blockClicked.getFace(faceClicked);
+ final BlockState replacedBlockState = new CraftBlockState(replacedBlock);
+ // CraftBukkit end
+
+ if (world.a(this.a, i, j, k, false)) {
+ Block block = Block.byId[this.a];
+
+ // CraftBukkit start - This executes the placement of the block
+ /*
+ * This replaces world.b(IIIII), we're doing this because we need to
+ * hook between the 'placement' and the informing to 'world' so we can
+ * sanely undo this.
+ *
+ * Whenever the call to 'world.b' changes we need to figure out again what to
+ * replace this with.
+ */
+ if (world.setTypeIdAndData(i, j, k, a, a(itemstack.h()))) { // <-- world.b does this to place the block
+ org.bukkit.Server server = ((WorldServer) world).getServer();
+ Type eventType = Type.BLOCK_PLACED;
+ org.bukkit.block.Block placedBlock = blockClicked.getFace(faceClicked) ;
+ org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
+ Player thePlayer = (entityhuman ==null) ? null : (Player) entityhuman.getBukkitEntity();
+
+ int distanceFromSpawn = (int) Math.max(Math.abs(i - world.spawnX), Math.abs(k - world.spawnZ));
+
+ // CraftBukkit hardcoded Spawn distance for now
+ // TODO make spawn size configurable
+ boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
+
+ BlockPlaceEvent event = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild);
+ server.getPluginManager().callEvent(event);
+
+ if (event.isCancelled() || !event.canBuild()) {
+ // CraftBukkit Undo!
+
+ if (this.a == block.ICE.id) {
+ // Ice will explode if we set straight to 0
+ world.setTypeId(i, j, k, 20);
+ } else if ((this.a == Block.STEP.id) && (world.getTypeId(i, j - 1, k) == Block.DOUBLE_STEP.id) && (world.getTypeId(i, j, k) == 0)) {
+ // Half steps automatically set the block below to a double
+ world.setTypeId(i, j - 1, k, 44);
+ }
+
+ world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getData().getData());
+ } else {
+ world.f(i, j, k, a); // <-- world.b does this on success (tell the world)
+
+ Block.byId[this.a].c(world, i, j, k, l);
+ Block.byId[this.a].a(world, i, j, k, (EntityLiving) entityhuman);
+ world.a((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.c(), (block.stepSound.a() + 1.0F) / 2.0F, block.stepSound.b() * 0.8F);
+ --itemstack.count;
}
-
- world.a(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getData().getData());
- } else {
- world.f(i, j, k, a); // <-- world.b does this on success (tell the world)
-
- Block.m[a].c(world, i, j, k, l);
- Block.m[a].a(world, i, j, k, ((EntityLiving) (entityplayer)));
- world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.br.c(), (block.br.a() + 1.0F) / 2.0F, block.br.b() * 0.8F);
- itemstack.a--;
+ // CraftBukkit end
}
}
+
+ return true;
}
- // CraftBukkit end
- return true;
}
public String a() {
- return Block.m[a].e();
+ return Block.byId[this.a].e();
}
}