diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/ItemBlock.java')
-rw-r--r-- | src/main/java/net/minecraft/server/ItemBlock.java | 147 |
1 files changed, 77 insertions, 70 deletions
diff --git a/src/main/java/net/minecraft/server/ItemBlock.java b/src/main/java/net/minecraft/server/ItemBlock.java index eb971249..b1ae3950 100644 --- a/src/main/java/net/minecraft/server/ItemBlock.java +++ b/src/main/java/net/minecraft/server/ItemBlock.java @@ -17,14 +17,14 @@ public class ItemBlock extends Item { public ItemBlock(int i) { super(i); - a = i + 256; - b(Block.m[i + 256].a(2)); + this.a = i + 256; + this.b(Block.byId[i + 256].a(2)); } - public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) { + public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) { // CraftBukkit start // Bail if we have nothing of the item in hand - if (itemstack.a == 0) { + if (itemstack.count == 0) { return false; } @@ -33,95 +33,102 @@ public class ItemBlock extends Item { BlockFace faceClicked = CraftBlock.notchToBlockFace(l); // CraftBukkit end - if (world.a(i, j, k) == Block.aS.bi) { + if (world.getTypeId(i, j, k) == Block.SNOW.id) { l = 0; } else { if (l == 0) { - j--; + --j; } + if (l == 1) { - j++; + ++j; } + if (l == 2) { - k--; + --k; } + if (l == 3) { - k++; + ++k; } + if (l == 4) { - i--; + --i; } + if (l == 5) { - i++; + ++i; } } - if (itemstack.a == 0) { + if (itemstack.count == 0) { return false; - } - - // CraftBukkit start - /* We store the old data so we can undo it. Snow(78) and half-steps(44) are special in that they replace the block itself, - * rather than the block touching the face we clicked on. - */ - org.bukkit.block.Block replacedBlock = (blockClicked.getTypeId() == 78 || blockClicked.getTypeId() == 44) ? blockClicked:blockClicked.getFace(faceClicked); - final BlockState replacedBlockState = new CraftBlockState(replacedBlock); - - if (world.a(a, i, j, k, false)) { - Block block = Block.m[a]; - - // This executes the placement of the block - /* - * This replaces world.b(IIIII), we're doing this because we need to - * hook between the 'placement' and the informing to 'world' so we can - * sanely undo this. - * - * Whenever the call to 'world.b' changes we need to figure out again what to - * replace this with. - */ - if (world.a(i, j, k, a, a(itemstack.h()))) { // <-- world.b does this to place the block - org.bukkit.Server server = ((WorldServer) world).getServer(); - Type eventType = Type.BLOCK_PLACED; - org.bukkit.block.Block placedBlock = blockClicked.getFace(faceClicked) ; - org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack); - Player thePlayer = (entityplayer ==null)?null:(Player)entityplayer.getBukkitEntity(); - - int distanceFromSpawn = (int) Math.max(Math.abs(i - world.m), Math.abs(k - world.o)); - - // CraftBukkit hardcoded Spawn distance for now - // TODO make spawn size configurable - boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp(); - - BlockPlaceEvent bpe = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild); - server.getPluginManager().callEvent(bpe); - - if (bpe.isCancelled() || !bpe.canBuild()) { - // CraftBukkit Undo! - - if (this.a == 79) { - // Ice will explode if we set straight to 0 - world.b(i, j, k, 20); - } else if ((this.a == 44) && (world.a(i, j - 1, k) == 43) && (world.a(i, j, k) == 0)) { - // Half steps automatically set the block below to a double - world.b(i, j - 1, k, 44); + } else { + // CraftBukkit start + /* We store the old data so we can undo it. Snow(78) and half-steps(44) are special in that they replace the block itself, + * rather than the block touching the face we clicked on. + */ + org.bukkit.block.Block replacedBlock = (blockClicked.getTypeId() == Block.SNOW.id || blockClicked.getTypeId() == Block.STEP.id) ? blockClicked:blockClicked.getFace(faceClicked); + final BlockState replacedBlockState = new CraftBlockState(replacedBlock); + // CraftBukkit end + + if (world.a(this.a, i, j, k, false)) { + Block block = Block.byId[this.a]; + + // CraftBukkit start - This executes the placement of the block + /* + * This replaces world.b(IIIII), we're doing this because we need to + * hook between the 'placement' and the informing to 'world' so we can + * sanely undo this. + * + * Whenever the call to 'world.b' changes we need to figure out again what to + * replace this with. + */ + if (world.setTypeIdAndData(i, j, k, a, a(itemstack.h()))) { // <-- world.b does this to place the block + org.bukkit.Server server = ((WorldServer) world).getServer(); + Type eventType = Type.BLOCK_PLACED; + org.bukkit.block.Block placedBlock = blockClicked.getFace(faceClicked) ; + org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack); + Player thePlayer = (entityhuman ==null) ? null : (Player) entityhuman.getBukkitEntity(); + + int distanceFromSpawn = (int) Math.max(Math.abs(i - world.spawnX), Math.abs(k - world.spawnZ)); + + // CraftBukkit hardcoded Spawn distance for now + // TODO make spawn size configurable + boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp(); + + BlockPlaceEvent event = new BlockPlaceEvent(eventType, placedBlock, replacedBlockState, blockClicked, itemInHand, thePlayer, canBuild); + server.getPluginManager().callEvent(event); + + if (event.isCancelled() || !event.canBuild()) { + // CraftBukkit Undo! + + if (this.a == block.ICE.id) { + // Ice will explode if we set straight to 0 + world.setTypeId(i, j, k, 20); + } else if ((this.a == Block.STEP.id) && (world.getTypeId(i, j - 1, k) == Block.DOUBLE_STEP.id) && (world.getTypeId(i, j, k) == 0)) { + // Half steps automatically set the block below to a double + world.setTypeId(i, j - 1, k, 44); + } + + world.setTypeIdAndData(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getData().getData()); + } else { + world.f(i, j, k, a); // <-- world.b does this on success (tell the world) + + Block.byId[this.a].c(world, i, j, k, l); + Block.byId[this.a].a(world, i, j, k, (EntityLiving) entityhuman); + world.a((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.c(), (block.stepSound.a() + 1.0F) / 2.0F, block.stepSound.b() * 0.8F); + --itemstack.count; } - - world.a(i, j, k, replacedBlockState.getTypeId(), replacedBlockState.getData().getData()); - } else { - world.f(i, j, k, a); // <-- world.b does this on success (tell the world) - - Block.m[a].c(world, i, j, k, l); - Block.m[a].a(world, i, j, k, ((EntityLiving) (entityplayer))); - world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.br.c(), (block.br.a() + 1.0F) / 2.0F, block.br.b() * 0.8F); - itemstack.a--; + // CraftBukkit end } } + + return true; } - // CraftBukkit end - return true; } public String a() { - return Block.m[a].e(); + return Block.byId[this.a].e(); } } |