diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntitySnowball.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntitySnowball.java | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/main/java/net/minecraft/server/EntitySnowball.java b/src/main/java/net/minecraft/server/EntitySnowball.java index d89221a8..ffec1f3a 100644 --- a/src/main/java/net/minecraft/server/EntitySnowball.java +++ b/src/main/java/net/minecraft/server/EntitySnowball.java @@ -77,11 +77,11 @@ public class EntitySnowball extends Entity { this.h = 0; } - public void m_() { - this.bo = this.locX; - this.bp = this.locY; - this.bq = this.locZ; - super.m_(); + public void s_() { + this.bE = this.locX; + this.bF = this.locY; + this.bG = this.locZ; + super.s_(); if (this.a > 0) { --this.a; } @@ -126,13 +126,13 @@ public class EntitySnowball extends Entity { for (int j = 0; j < list.size(); ++j) { Entity entity1 = (Entity) list.get(j); - if (entity1.l_() && (entity1 != this.shooter || this.i >= 5)) { + if (entity1.r_() && (entity1 != this.shooter || this.i >= 5)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); if (movingobjectposition1 != null) { - double d1 = vec3d.a(movingobjectposition1.f); + double d1 = vec3d.b(movingobjectposition1.f); if (d1 < d0 || d0 == 0.0D) { entity = entity1; @@ -167,10 +167,10 @@ public class EntitySnowball extends Entity { stick = !projectile.doesBounce(); } else { // this function returns if the snowball should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage()); } } else { - stick = movingobjectposition.entity.damageEntity(this.shooter, 0); + stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 0); } if (stick) { ; @@ -213,7 +213,7 @@ public class EntitySnowball extends Entity { float f2 = 0.99F; float f3 = 0.03F; - if (this.ad()) { + if (this.ao()) { for (int l = 0; l < 4; ++l) { float f4 = 0.25F; @@ -248,7 +248,7 @@ public class EntitySnowball extends Entity { this.f = nbttagcompound.c("inGround") == 1; } - public void b(EntityHuman entityhuman) { + public void a_(EntityHuman entityhuman) { if (this.f && this.shooter == entityhuman && this.a <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) { this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F); entityhuman.receive(this, 1); |