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Diffstat (limited to 'src/main/java/net/minecraft/server/EntitySnowball.java')
-rw-r--r--src/main/java/net/minecraft/server/EntitySnowball.java22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/main/java/net/minecraft/server/EntitySnowball.java b/src/main/java/net/minecraft/server/EntitySnowball.java
index d89221a8..ffec1f3a 100644
--- a/src/main/java/net/minecraft/server/EntitySnowball.java
+++ b/src/main/java/net/minecraft/server/EntitySnowball.java
@@ -77,11 +77,11 @@ public class EntitySnowball extends Entity {
this.h = 0;
}
- public void m_() {
- this.bo = this.locX;
- this.bp = this.locY;
- this.bq = this.locZ;
- super.m_();
+ public void s_() {
+ this.bE = this.locX;
+ this.bF = this.locY;
+ this.bG = this.locZ;
+ super.s_();
if (this.a > 0) {
--this.a;
}
@@ -126,13 +126,13 @@ public class EntitySnowball extends Entity {
for (int j = 0; j < list.size(); ++j) {
Entity entity1 = (Entity) list.get(j);
- if (entity1.l_() && (entity1 != this.shooter || this.i >= 5)) {
+ if (entity1.r_() && (entity1 != this.shooter || this.i >= 5)) {
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
if (movingobjectposition1 != null) {
- double d1 = vec3d.a(movingobjectposition1.f);
+ double d1 = vec3d.b(movingobjectposition1.f);
if (d1 < d0 || d0 == 0.0D) {
entity = entity1;
@@ -167,10 +167,10 @@ public class EntitySnowball extends Entity {
stick = !projectile.doesBounce();
} else {
// this function returns if the snowball should stick in or not, i.e. !bounce
- stick = movingobjectposition.entity.damageEntity(this, event.getDamage());
+ stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage());
}
} else {
- stick = movingobjectposition.entity.damageEntity(this.shooter, 0);
+ stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 0);
}
if (stick) {
;
@@ -213,7 +213,7 @@ public class EntitySnowball extends Entity {
float f2 = 0.99F;
float f3 = 0.03F;
- if (this.ad()) {
+ if (this.ao()) {
for (int l = 0; l < 4; ++l) {
float f4 = 0.25F;
@@ -248,7 +248,7 @@ public class EntitySnowball extends Entity {
this.f = nbttagcompound.c("inGround") == 1;
}
- public void b(EntityHuman entityhuman) {
+ public void a_(EntityHuman entityhuman) {
if (this.f && this.shooter == entityhuman && this.a <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityhuman.receive(this, 1);