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-rw-r--r--src/main/java/net/minecraft/server/EntityProjectile.java249
1 files changed, 0 insertions, 249 deletions
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
deleted file mode 100644
index 7f8a33bc..00000000
--- a/src/main/java/net/minecraft/server/EntityProjectile.java
+++ /dev/null
@@ -1,249 +0,0 @@
-package net.minecraft.server;
-
-import java.util.List;
-
-public abstract class EntityProjectile extends Entity implements IProjectile {
-
- private int blockX = -1;
- private int blockY = -1;
- private int blockZ = -1;
- private Block inBlockId;
- protected boolean inGround;
- public int shake;
- public EntityLiving shooter; // CraftBukkit - private -> public
- public String shooterName; // CraftBukkit - private -> public
- private int i;
- private int at;
-
- public EntityProjectile(World world) {
- super(world);
- this.a(0.25F, 0.25F);
- }
-
- protected void c() {}
-
- public EntityProjectile(World world, EntityLiving entityliving) {
- super(world);
- this.shooter = entityliving;
- this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
- this.a(0.25F, 0.25F);
- this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.getHeadHeight(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
- this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
- this.locY -= 0.10000000149011612D;
- this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
- this.setPosition(this.locX, this.locY, this.locZ);
- this.height = 0.0F;
- float f = 0.4F;
-
- this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
- this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
- this.motY = (double) (-MathHelper.sin((this.pitch + this.f()) / 180.0F * 3.1415927F) * f);
- this.shoot(this.motX, this.motY, this.motZ, this.e(), 1.0F);
- }
-
- public EntityProjectile(World world, double d0, double d1, double d2) {
- super(world);
- this.i = 0;
- this.a(0.25F, 0.25F);
- this.setPosition(d0, d1, d2);
- this.height = 0.0F;
- }
-
- protected float e() {
- return 1.5F;
- }
-
- protected float f() {
- return 0.0F;
- }
-
- public void shoot(double d0, double d1, double d2, float f, float f1) {
- float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2);
-
- d0 /= (double) f2;
- d1 /= (double) f2;
- d2 /= (double) f2;
- d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d0 *= (double) f;
- d1 *= (double) f;
- d2 *= (double) f;
- this.motX = d0;
- this.motY = d1;
- this.motZ = d2;
- float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2);
-
- this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
- this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
- this.i = 0;
- }
-
- public void h() {
- this.S = this.locX;
- this.T = this.locY;
- this.U = this.locZ;
- super.h();
- if (this.shake > 0) {
- --this.shake;
- }
-
- if (this.inGround) {
- if (this.world.getType(this.blockX, this.blockY, this.blockZ) == this.inBlockId) {
- ++this.i;
- if (this.i == 1200) {
- this.die();
- }
-
- return;
- }
-
- this.inGround = false;
- this.motX *= (double) (this.random.nextFloat() * 0.2F);
- this.motY *= (double) (this.random.nextFloat() * 0.2F);
- this.motZ *= (double) (this.random.nextFloat() * 0.2F);
- this.i = 0;
- this.at = 0;
- } else {
- ++this.at;
- }
-
- Vec3D vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
- Vec3D vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
-
- vec3d = Vec3D.a(this.locX, this.locY, this.locZ);
- vec3d1 = Vec3D.a(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- if (movingobjectposition != null) {
- vec3d1 = Vec3D.a(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
- }
-
- if (!this.world.isStatic) {
- Entity entity = null;
- List list = this.world.getEntities(this, this.boundingBox.a(this.motX, this.motY, this.motZ).grow(1.0D, 1.0D, 1.0D));
- double d0 = 0.0D;
- EntityLiving entityliving = this.getShooter();
-
- for (int i = 0; i < list.size(); ++i) {
- Entity entity1 = (Entity) list.get(i);
-
- if (entity1.R() && (entity1 != entityliving || this.at >= 5)) {
- float f = 0.3F;
- AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
- MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
-
- if (movingobjectposition1 != null) {
- double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
-
- if (d1 < d0 || d0 == 0.0D) {
- entity = entity1;
- d0 = d1;
- }
- }
- }
- }
-
- if (entity != null) {
- movingobjectposition = new MovingObjectPosition(entity);
- }
- }
-
- if (movingobjectposition != null) {
- if (movingobjectposition.type == EnumMovingObjectType.BLOCK && this.world.getType(movingobjectposition.b, movingobjectposition.c, movingobjectposition.d) == Blocks.PORTAL) {
- this.ah();
- } else {
- this.a(movingobjectposition);
- // CraftBukkit start
- if (this.dead) {
- org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this);
- }
- // CraftBukkit end
- }
- }
-
- this.locX += this.motX;
- this.locY += this.motY;
- this.locZ += this.motZ;
- float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
-
- this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
-
- for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
- ;
- }
-
- while (this.pitch - this.lastPitch >= 180.0F) {
- this.lastPitch += 360.0F;
- }
-
- while (this.yaw - this.lastYaw < -180.0F) {
- this.lastYaw -= 360.0F;
- }
-
- while (this.yaw - this.lastYaw >= 180.0F) {
- this.lastYaw += 360.0F;
- }
-
- this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
- this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
- float f2 = 0.99F;
- float f3 = this.i();
-
- if (this.M()) {
- for (int j = 0; j < 4; ++j) {
- float f4 = 0.25F;
-
- this.world.addParticle("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
- }
-
- f2 = 0.8F;
- }
-
- this.motX *= (double) f2;
- this.motY *= (double) f2;
- this.motZ *= (double) f2;
- this.motY -= (double) f3;
- this.setPosition(this.locX, this.locY, this.locZ);
- }
-
- protected float i() {
- return 0.03F;
- }
-
- protected abstract void a(MovingObjectPosition movingobjectposition);
-
- public void b(NBTTagCompound nbttagcompound) {
- nbttagcompound.setShort("xTile", (short) this.blockX);
- nbttagcompound.setShort("yTile", (short) this.blockY);
- nbttagcompound.setShort("zTile", (short) this.blockZ);
- nbttagcompound.setByte("inTile", (byte) Block.getId(this.inBlockId));
- nbttagcompound.setByte("shake", (byte) this.shake);
- nbttagcompound.setByte("inGround", (byte) (this.inGround ? 1 : 0));
- if ((this.shooterName == null || this.shooterName.length() == 0) && this.shooter != null && this.shooter instanceof EntityHuman) {
- this.shooterName = this.shooter.getName();
- }
-
- nbttagcompound.setString("ownerName", this.shooterName == null ? "" : this.shooterName);
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- this.blockX = nbttagcompound.getShort("xTile");
- this.blockY = nbttagcompound.getShort("yTile");
- this.blockZ = nbttagcompound.getShort("zTile");
- this.inBlockId = Block.getById(nbttagcompound.getByte("inTile") & 255);
- this.shake = nbttagcompound.getByte("shake") & 255;
- this.inGround = nbttagcompound.getByte("inGround") == 1;
- this.shooterName = nbttagcompound.getString("ownerName");
- if (this.shooterName != null && this.shooterName.length() == 0) {
- this.shooterName = null;
- }
- }
-
- public EntityLiving getShooter() {
- if (this.shooter == null && this.shooterName != null && this.shooterName.length() > 0) {
- this.shooter = this.world.a(this.shooterName);
- }
-
- return this.shooter;
- }
-}