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-rw-r--r--src/main/java/net/minecraft/server/EntityLiving.java333
1 files changed, 171 insertions, 162 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 730602fc..c4e1c2e1 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -18,108 +18,108 @@ import org.bukkit.event.entity.EntityDeathEvent;
public abstract class EntityLiving extends Entity {
public int maxNoDamageTicks = 20;
- public float D;
public float E;
- public float F = 0.0F;
+ public float F;
public float G = 0.0F;
- protected float H;
+ public float H = 0.0F;
protected float I;
protected float J;
protected float K;
- protected boolean L = true;
+ protected float L;
+ protected boolean M = true;
protected String texture = "/mob/char.png";
- protected boolean N = true;
- protected float O = 0.0F;
- protected String P = null;
- protected float Q = 1.0F;
- protected int R = 0;
- protected float S = 0.0F;
- public boolean T = false;
- public float U;
+ protected boolean O = true;
+ protected float P = 0.0F;
+ protected String Q = null;
+ protected float R = 1.0F;
+ protected int S = 0;
+ protected float T = 0.0F;
+ public boolean U = false;
public float V;
+ public float W;
public int health = 10;
- public int X;
+ public int Y;
private int a;
public int hurtTicks;
- public int Z;
- public float aa = 0.0F;
+ public int aa;
+ public float ab = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
- public float ad;
public float ae;
- protected boolean af = false;
- public int ag = -1;
- public float ah = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
- public float ai;
+ public float af;
+ protected boolean ag = false;
+ public int ah = -1;
+ public float ai = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float aj;
public float ak;
- protected int al;
- protected double am;
+ public float al;
+ protected int am;
protected double an;
protected double ao;
protected double ap;
protected double aq;
- float ar = 0.0F;
+ protected double ar;
+ float as = 0.0F;
public int lastDamage = 0; // CraftBukkit protected -> public
- protected int at = 0;
- protected float au;
+ protected int au = 0;
protected float av;
protected float aw;
- protected boolean ax = false;
- protected float ay = 0.0F;
- protected float az = 0.7F;
+ protected float ax;
+ protected boolean ay = false;
+ protected float az = 0.0F;
+ protected float aA = 0.7F;
private Entity b;
- protected int aA = 0;
+ protected int aB = 0;
public EntityLiving(World world) {
super(world);
- this.aD = true;
- this.E = (float) (Math.random() + 1.0D) * 0.01F;
+ this.aE = true;
+ this.F = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
- this.D = (float) Math.random() * 12398.0F;
+ this.E = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
- this.bm = 0.5F;
+ this.bo = 0.5F;
}
- protected void a() {}
+ protected void b() {}
public boolean e(Entity entity) {
- return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.q(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.q(), entity.locZ)) == null;
+ return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.s(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.s(), entity.locZ)) == null;
}
- public boolean d_() {
+ public boolean o_() {
return !this.dead;
}
- public boolean e_() {
+ public boolean d_() {
return !this.dead;
}
- public float q() {
+ public float s() {
return this.width * 0.85F;
}
- public int c() {
+ public int e() {
return 80;
}
- public void K() {
- String s = this.e();
+ public void M() {
+ String s = this.g();
if (s != null) {
- this.world.makeSound(this, s, this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
+ this.world.makeSound(this, s, this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
}
- public void L() {
- this.U = this.V;
- super.L();
+ public void N() {
+ this.V = this.W;
+ super.N();
if (this.random.nextInt(1000) < this.a++) {
- this.a = -this.c();
- this.K();
+ this.a = -this.e();
+ this.M();
}
- if (this.N() && this.E()) {
+ if (this.P() && this.H()) {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.entity.Entity victim = this.getBukkitEntity();
@@ -135,13 +135,13 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
- if (this.by || this.world.isStatic) {
+ if (this.bz || this.world.isStatic) {
this.fireTicks = 0;
}
int i;
- if (this.N() && this.a(Material.WATER) && !this.b_()) {
+ if (this.P() && this.a(Material.WATER) && !this.b_()) {
--this.airTicks;
if (this.airTicks == -20) {
this.airTicks = 0;
@@ -174,7 +174,7 @@ public abstract class EntityLiving extends Entity {
this.airTicks = this.maxAirTicks;
}
- this.ad = this.ae;
+ this.ae = this.af;
if (this.attackTicks > 0) {
--this.attackTicks;
}
@@ -190,7 +190,7 @@ public abstract class EntityLiving extends Entity {
if (this.health <= 0) {
++this.deathTicks;
if (this.deathTicks > 20) {
- this.Q();
+ this.T();
this.die();
for (i = 0; i < 20; ++i) {
@@ -203,13 +203,13 @@ public abstract class EntityLiving extends Entity {
}
}
- this.K = this.J;
- this.G = this.F;
+ this.L = this.K;
+ this.H = this.G;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
}
- public void M() {
+ public void O() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
@@ -220,22 +220,22 @@ public abstract class EntityLiving extends Entity {
}
}
- public void o_() {
- super.o_();
- this.H = this.I;
- this.I = 0.0F;
+ public void B() {
+ super.B();
+ this.I = this.J;
+ this.J = 0.0F;
}
- public void f_() {
- super.f_();
- this.r();
+ public void p_() {
+ super.p_();
+ this.u();
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = MathHelper.a(d0 * d0 + d1 * d1);
- float f1 = this.F;
+ float f1 = this.G;
float f2 = 0.0F;
- this.H = this.I;
+ this.I = this.J;
float f3 = 0.0F;
if (f > 0.05F) {
@@ -245,7 +245,7 @@ public abstract class EntityLiving extends Entity {
f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
- if (this.V > 0.0F) {
+ if (this.W > 0.0F) {
f1 = this.yaw;
}
@@ -253,11 +253,11 @@ public abstract class EntityLiving extends Entity {
f3 = 0.0F;
}
- this.I += (f3 - this.I) * 0.3F;
+ this.J += (f3 - this.J) * 0.3F;
float f4;
- for (f4 = f1 - this.F; f4 < -180.0F; f4 += 360.0F) {
+ for (f4 = f1 - this.G; f4 < -180.0F; f4 += 360.0F) {
;
}
@@ -265,11 +265,11 @@ public abstract class EntityLiving extends Entity {
f4 -= 360.0F;
}
- this.F += f4 * 0.3F;
+ this.G += f4 * 0.3F;
float f5;
- for (f5 = this.yaw - this.F; f5 < -180.0F; f5 += 360.0F) {
+ for (f5 = this.yaw - this.G; f5 < -180.0F; f5 += 360.0F) {
;
}
@@ -287,9 +287,9 @@ public abstract class EntityLiving extends Entity {
f5 = 75.0F;
}
- this.F = this.yaw - f5;
+ this.G = this.yaw - f5;
if (f5 * f5 > 2500.0F) {
- this.F += f5 * 0.2F;
+ this.G += f5 * 0.2F;
}
if (flag) {
@@ -304,12 +304,12 @@ public abstract class EntityLiving extends Entity {
this.lastYaw += 360.0F;
}
- while (this.F - this.G < -180.0F) {
- this.G -= 360.0F;
+ while (this.G - this.H < -180.0F) {
+ this.H -= 360.0F;
}
- while (this.F - this.G >= 180.0F) {
- this.G += 360.0F;
+ while (this.G - this.H >= 180.0F) {
+ this.H += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
@@ -320,7 +320,7 @@ public abstract class EntityLiving extends Entity {
this.lastPitch += 360.0F;
}
- this.J += f2;
+ this.K += f2;
}
protected void b(float f, float f1) {
@@ -342,11 +342,11 @@ public abstract class EntityLiving extends Entity {
if (this.world.isStatic) {
return false;
} else {
- this.at = 0;
+ this.au = 0;
if (this.health <= 0) {
return false;
} else {
- this.aj = 1.5F;
+ this.ak = 1.5F;
boolean flag = true;
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
@@ -359,16 +359,16 @@ public abstract class EntityLiving extends Entity {
flag = false;
} else {
this.lastDamage = i;
- this.X = this.health;
+ this.Y = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.c(i);
- this.hurtTicks = this.Z = 10;
+ this.hurtTicks = this.aa = 10;
}
- this.aa = 0.0F;
+ this.ab = 0.0F;
if (flag) {
this.world.a(this, (byte) 2);
- this.W();
+ this.ab();
if (entity != null) {
double d0 = entity.locX - this.locX;
@@ -378,21 +378,21 @@ public abstract class EntityLiving extends Entity {
d0 = (Math.random() - Math.random()) * 0.01D;
}
- this.aa = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
+ this.ab = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
- this.aa = (float) ((int) (Math.random() * 2.0D) * 180);
+ this.ab = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
if (this.health <= 0) {
if (flag) {
- this.world.makeSound(this, this.g(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
+ this.world.makeSound(this, this.i(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
this.a(entity);
} else if (flag) {
- this.world.makeSound(this, this.f(), this.i(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
+ this.world.makeSound(this, this.h(), this.k(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
return true;
@@ -404,19 +404,19 @@ public abstract class EntityLiving extends Entity {
this.health -= i;
}
- protected float i() {
+ protected float k() {
return 1.0F;
}
- protected String e() {
+ protected String g() {
return null;
}
- protected String f() {
+ protected String h() {
return "random.hurt";
}
- protected String g() {
+ protected String i() {
return "random.hurt";
}
@@ -436,20 +436,24 @@ public abstract class EntityLiving extends Entity {
}
public void a(Entity entity) {
- if (this.R >= 0 && entity != null) {
- entity.c(this, this.R);
+ if (this.S >= 0 && entity != null) {
+ entity.c(this, this.S);
+ }
+
+ if (entity != null) {
+ entity.a(this);
}
- this.af = true;
+ this.ag = true;
if (!this.world.isStatic) {
- this.p();
+ this.r();
}
this.world.a(this, (byte) 3);
}
- protected void p() {
- int i = this.h();
+ protected void r() {
+ int i = this.j();
// CraftBukkit start - whole method
List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
@@ -471,7 +475,7 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
- protected int h() {
+ protected int j() {
return 0;
}
@@ -505,7 +509,7 @@ public abstract class EntityLiving extends Entity {
public void a(float f, float f1) {
double d0;
- if (this.g_()) {
+ if (this.Z()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
@@ -516,7 +520,7 @@ public abstract class EntityLiving extends Entity {
if (this.positionChanged && this.b(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
this.motY = 0.30000001192092896D;
}
- } else if (this.V()) {
+ } else if (this.aa()) {
d0 = this.locY;
this.a(f, f1, 0.02F);
this.move(this.motX, this.motY, this.motZ);
@@ -552,7 +556,7 @@ public abstract class EntityLiving extends Entity {
}
}
- if (this.n()) {
+ if (this.p()) {
this.fallDistance = 0.0F;
if (this.motY < -0.15D) {
this.motY = -0.15D;
@@ -564,7 +568,7 @@ public abstract class EntityLiving extends Entity {
}
this.move(this.motX, this.motY, this.motZ);
- if (this.positionChanged && this.n()) {
+ if (this.positionChanged && this.p()) {
this.motY = 0.2D;
}
@@ -574,7 +578,7 @@ public abstract class EntityLiving extends Entity {
this.motZ *= (double) f2;
}
- this.ai = this.aj;
+ this.aj = this.ak;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f4 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F;
@@ -583,26 +587,26 @@ public abstract class EntityLiving extends Entity {
f4 = 1.0F;
}
- this.aj += (f4 - this.aj) * 0.4F;
- this.ak += this.aj;
+ this.ak += (f4 - this.ak) * 0.4F;
+ this.al += this.ak;
}
- public boolean n() {
+ public boolean p() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.boundingBox.b);
int k = MathHelper.floor(this.locZ);
- return this.world.getTypeId(i, j, k) == Block.LADDER.id || this.world.getTypeId(i, j + 1, k) == Block.LADDER.id;
+ return this.world.getTypeId(i, j, k) == Block.LADDER.id;
}
- public void a(NBTTagCompound nbttagcompound) {
+ public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Health", (short) this.health);
nbttagcompound.a("HurtTime", (short) this.hurtTicks);
nbttagcompound.a("DeathTime", (short) this.deathTicks);
nbttagcompound.a("AttackTime", (short) this.attackTicks);
}
- public void b(NBTTagCompound nbttagcompound) {
+ public void a(NBTTagCompound nbttagcompound) {
this.health = nbttagcompound.d("Health");
if (!nbttagcompound.hasKey("Health")) {
this.health = 10;
@@ -613,7 +617,7 @@ public abstract class EntityLiving extends Entity {
this.attackTicks = nbttagcompound.d("AttackTime");
}
- public boolean N() {
+ public boolean P() {
return !this.dead && this.health > 0;
}
@@ -621,15 +625,15 @@ public abstract class EntityLiving extends Entity {
return false;
}
- public void r() {
- if (this.al > 0) {
- double d0 = this.locX + (this.am - this.locX) / (double) this.al;
- double d1 = this.locY + (this.an - this.locY) / (double) this.al;
- double d2 = this.locZ + (this.ao - this.locZ) / (double) this.al;
+ public void u() {
+ if (this.am > 0) {
+ double d0 = this.locX + (this.an - this.locX) / (double) this.am;
+ double d1 = this.locY + (this.ao - this.locY) / (double) this.am;
+ double d2 = this.locZ + (this.ap - this.locZ) / (double) this.am;
double d3;
- for (d3 = this.ap - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
+ for (d3 = this.aq - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) {
;
}
@@ -637,69 +641,68 @@ public abstract class EntityLiving extends Entity {
d3 -= 360.0D;
}
- this.yaw = (float) ((double) this.yaw + d3 / (double) this.al);
- this.pitch = (float) ((double) this.pitch + (this.aq - (double) this.pitch) / (double) this.al);
- --this.al;
+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.am);
+ this.pitch = (float) ((double) this.pitch + (this.ar - (double) this.pitch) / (double) this.am);
+ --this.am;
this.setPosition(d0, d1, d2);
this.c(this.yaw, this.pitch);
}
- if (this.p_()) {
- this.ax = false;
- this.au = 0.0F;
+ if (this.A()) {
+ this.ay = false;
this.av = 0.0F;
this.aw = 0.0F;
- } else if (!this.T) {
+ this.ax = 0.0F;
+ } else if (!this.U) {
this.c_();
}
- boolean flag = this.g_();
- boolean flag1 = this.V();
+ boolean flag = this.Z();
+ boolean flag1 = this.aa();
- if (this.ax) {
+ if (this.ay) {
if (flag) {
this.motY += 0.03999999910593033D;
} else if (flag1) {
this.motY += 0.03999999910593033D;
} else if (this.onGround) {
- this.I();
+ this.L();
}
}
- this.au *= 0.98F;
this.av *= 0.98F;
- this.aw *= 0.9F;
- this.a(this.au, this.av);
+ this.aw *= 0.98F;
+ this.ax *= 0.9F;
+ this.a(this.av, this.aw);
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && list.size() > 0) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
- if (entity.e_()) {
+ if (entity.d_()) {
entity.collide(this);
}
}
}
}
- protected boolean p_() {
+ protected boolean A() {
return this.health <= 0;
}
- protected void I() {
+ protected void L() {
this.motY = 0.41999998688697815D;
}
- protected boolean s() {
+ protected boolean l_() {
return true;
}
- protected void c_() {
- ++this.at;
+ protected void Q() {
EntityHuman entityhuman = this.world.a(this, -1.0D);
- if (this.s() && entityhuman != null) {
+ if (this.l_() && entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
@@ -709,53 +712,59 @@ public abstract class EntityLiving extends Entity {
this.die();
}
- if (this.at > 600 && this.random.nextInt(800) == 0) {
+ if (this.au > 600 && this.random.nextInt(800) == 0) {
if (d3 < 1024.0D) {
- this.at = 0;
+ this.au = 0;
} else {
this.die();
}
}
}
+ }
+
+ protected void c_() {
+ ++this.au;
+ EntityHuman entityhuman = this.world.a(this, -1.0D);
- this.au = 0.0F;
+ this.Q();
this.av = 0.0F;
+ this.aw = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
entityhuman = this.world.a(this, (double) f);
if (entityhuman != null) {
this.b = entityhuman;
- this.aA = 10 + this.random.nextInt(20);
+ this.aB = 10 + this.random.nextInt(20);
} else {
- this.aw = (this.random.nextFloat() - 0.5F) * 20.0F;
+ this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.b != null) {
- this.a(this.b, 10.0F, (float) this.n_());
- if (this.aA-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
+ this.a(this.b, 10.0F, (float) this.v());
+ if (this.aB-- <= 0 || this.b.dead || this.b.g(this) > (double) (f * f)) {
this.b = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
- this.aw = (this.random.nextFloat() - 0.5F) * 20.0F;
+ this.ax = (this.random.nextFloat() - 0.5F) * 20.0F;
}
- this.yaw += this.aw;
- this.pitch = this.ay;
+ this.yaw += this.ax;
+ this.pitch = this.az;
}
- boolean flag = this.g_();
- boolean flag1 = this.V();
+ boolean flag = this.Z();
+ boolean flag1 = this.aa();
if (flag || flag1) {
- this.ax = this.random.nextFloat() < 0.8F;
+ this.ay = this.random.nextFloat() < 0.8F;
}
}
- protected int n_() {
- return 10;
+ protected int v() {
+ return 40;
}
public void a(Entity entity, float f, float f1) {
@@ -766,24 +775,24 @@ public abstract class EntityLiving extends Entity {
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
- d2 = this.locY + (double) this.q() - (entityliving.locY + (double) entityliving.q());
+ d2 = this.locY + (double) this.s() - (entityliving.locY + (double) entityliving.s());
} else {
- d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.q());
+ d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.s());
}
double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1);
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
- float f3 = (float) (Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D);
+ float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
this.pitch = -this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
- public boolean O() {
+ public boolean R() {
return this.b != null;
}
- public Entity P() {
+ public Entity S() {
return this.b;
}
@@ -809,13 +818,13 @@ public abstract class EntityLiving extends Entity {
return f + f3;
}
- public void Q() {}
+ public void T() {}
- public boolean b() {
- return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.b(this.boundingBox);
+ public boolean d() {
+ return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox);
}
- protected void R() {
+ protected void U() {
// CraftBukkit start
CraftServer server = ((WorldServer) this.world).getServer();
DamageCause damageType = EntityDamageEvent.DamageCause.VOID;
@@ -833,7 +842,7 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
- public Vec3D S() {
+ public Vec3D V() {
return this.b(1.0F);
}
@@ -861,7 +870,7 @@ public abstract class EntityLiving extends Entity {
}
}
- public int j() {
+ public int l() {
return 4;
}