diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityLiving.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityLiving.java | 844 |
1 files changed, 406 insertions, 438 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index c55c599b..7844e6a8 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -16,104 +16,106 @@ import org.bukkit.event.entity.EntityRegainHealthEvent; public abstract class EntityLiving extends Entity { public int maxNoDamageTicks = 20; - public float T; - public float U; - public float V = 0.0F; - public float W = 0.0F; - public float X = 0.0F; - public float Y = 0.0F; - protected float Z; - protected float aa; - protected float ab; - protected float ac; - protected boolean ad = true; - protected String texture = "/mob/char.png"; - protected boolean af = true; - protected float ag = 0.0F; - protected String ah = null; - protected float ai = 1.0F; - protected int aj = 0; - protected float ak = 0.0F; - public float al = 0.1F; - public float am = 0.02F; - public float an; public float ao; + public float ap; + public float aq = 0.0F; + public float ar = 0.0F; + public float as = 0.0F; + public float at = 0.0F; + protected float au; + protected float av; + protected float aw; + protected float ax; + protected boolean ay = true; + protected String texture = "/mob/char.png"; + protected boolean aA = true; + protected float aB = 0.0F; + protected String aC = null; + protected float aD = 1.0F; + protected int aE = 0; + protected float aF = 0.0F; + public float aG = 0.1F; + public float aH = 0.02F; + public float aI; + public float aJ; protected int health = this.getMaxHealth(); - public int aq; - protected int ar; + public int aL; + protected int aM; private int a; public int hurtTicks; - public int at; - public float au = 0.0F; + public int aO; + public float aP = 0.0F; public int deathTicks = 0; public int attackTicks = 0; - public float ax; - public float ay; - protected boolean az = false; - protected int aA; - public int aB = -1; - public float aC = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); - public float aD; - public float aE; - public float aF; - public EntityHuman killer = null; // CraftBukkit - prot to pub + public float aS; + public float aT; + protected boolean aU = false; + protected int aV; + public int aW = -1; + public float aX = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); + public float aY; + public float aZ; + public float ba; + public EntityHuman killer = null; // CraftBukkit - protected -> public protected int lastDamageByPlayerTime = 0; - public EntityLiving lastDamager = null; // CraftBukkit - priv to pub + public EntityLiving lastDamager = null; // CraftBukkit - private -> public private int c = 0; private EntityLiving d = null; - public int aI = 0; - public int aJ = 0; + public int bd = 0; + public int be = 0; public HashMap effects = new HashMap(); // CraftBukkit - protected -> public - public boolean e = true; // CraftBukkit - private -> public + public boolean updateEffects = true; // CraftBukkit - private -> public private int f; private ControllerLook lookController; private ControllerMove moveController; private ControllerJump jumpController; private EntityAIBodyControl senses; private Navigation navigation; - protected PathfinderGoalSelector goalSelector = new PathfinderGoalSelector(); - protected PathfinderGoalSelector targetSelector = new PathfinderGoalSelector(); - private EntityLiving l; - private EntitySenses m; - private float n; - private ChunkCoordinates o = new ChunkCoordinates(0, 0, 0); - private float p = -1.0F; - protected int aN; - protected double aO; - protected double aP; - protected double aQ; - protected double aR; - protected double aS; - float aT = 0.0F; + protected final PathfinderGoalSelector goalSelector; + protected final PathfinderGoalSelector targetSelector; + private EntityLiving bz; + private EntitySenses bA; + private float bB; + private ChunkCoordinates bC = new ChunkCoordinates(0, 0, 0); + private float bD = -1.0F; + protected int bi; + protected double bj; + protected double bk; + protected double bl; + protected double bm; + protected double bn; + float bo = 0.0F; public int lastDamage = 0; // CraftBukkit - protected -> public - protected int aV = 0; - protected float aW; - protected float aX; - protected float aY; - protected boolean aZ = false; - protected float ba = 0.0F; - protected float bb = 0.7F; - private int q = 0; - private Entity r; - protected int bc = 0; + protected int bq = 0; + protected float br; + protected float bs; + protected float bt; + protected boolean bu = false; + protected float bv = 0.0F; + protected float bw = 0.7F; + private int bE = 0; + private Entity bF; + protected int bx = 0; public int expToDrop = 0; // CraftBukkit public int maxAirTicks = 300; // CraftBukkit public EntityLiving(World world) { super(world); - this.bf = true; + this.m = true; + this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null); + this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null); this.lookController = new ControllerLook(this); this.moveController = new ControllerMove(this); this.jumpController = new ControllerJump(this); this.senses = new EntityAIBodyControl(this); this.navigation = new Navigation(this, world, 16.0F); - this.m = new EntitySenses(this); - this.U = (float) (Math.random() + 1.0D) * 0.01F; + this.bA = new EntitySenses(this); + this.ap = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); - this.T = (float) Math.random() * 12398.0F; + this.ao = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); - this.X = this.yaw; - this.bP = 0.5F; + this.as = this.yaw; + this.W = 0.5F; } public ControllerLook getControllerLook() { @@ -128,115 +130,115 @@ public abstract class EntityLiving extends Entity { return this.jumpController; } - public Navigation al() { + public Navigation getNavigation() { return this.navigation; } - public EntitySenses am() { - return this.m; + public EntitySenses at() { + return this.bA; } - public Random an() { + public Random au() { return this.random; } - public EntityLiving ao() { + public EntityLiving av() { return this.lastDamager; } - public EntityLiving ap() { + public EntityLiving aw() { return this.d; } - public void g(Entity entity) { + public void j(Entity entity) { if (entity instanceof EntityLiving) { this.d = (EntityLiving) entity; } } - public int aq() { - return this.aV; + public int ax() { + return this.bq; } - public float ar() { - return this.X; + public float am() { + return this.as; } - public float as() { - return this.n; + public float ay() { + return this.bB; } - public void d(float f) { - this.n = f; - this.e(f); + public void e(float f) { + this.bB = f; + this.f(f); } - public boolean a(Entity entity) { - this.g(entity); + public boolean k(Entity entity) { + this.j(entity); return false; } - public EntityLiving at() { - return this.l; + public EntityLiving az() { + return this.bz; } public void b(EntityLiving entityliving) { - this.l = entityliving; + this.bz = entityliving; } public boolean a(Class oclass) { return EntityCreeper.class != oclass && EntityGhast.class != oclass; } - public void z() {} + public void aA() {} - public boolean au() { - return this.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)); + public boolean aB() { + return this.d(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)); } - public boolean e(int i, int j, int k) { - return this.p == -1.0F ? true : this.o.c(i, j, k) < this.p * this.p; + public boolean d(int i, int j, int k) { + return this.bD == -1.0F ? true : this.bC.e(i, j, k) < this.bD * this.bD; } public void b(int i, int j, int k, int l) { - this.o.a(i, j, k); - this.p = (float) l; + this.bC.b(i, j, k); + this.bD = (float) l; } - public ChunkCoordinates av() { - return this.o; + public ChunkCoordinates aC() { + return this.bC; } - public float aw() { - return this.p; + public float aD() { + return this.bD; } - public void ax() { - this.p = -1.0F; + public void aE() { + this.bD = -1.0F; } - public boolean ay() { - return this.p != -1.0F; + public boolean aF() { + return this.bD != -1.0F; } - public void a(EntityLiving entityliving) { + public void c(EntityLiving entityliving) { this.lastDamager = entityliving; this.c = this.lastDamager != null ? 60 : 0; } - protected void b() { + protected void a() { this.datawatcher.a(8, Integer.valueOf(this.f)); } - public boolean h(Entity entity) { - return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; + public boolean l(Entity entity) { + return this.world.a(Vec3D.a().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; } - public boolean o_() { + public boolean L() { return !this.dead; } - public boolean e_() { + public boolean M() { return !this.dead; } @@ -244,28 +246,28 @@ public abstract class EntityLiving extends Entity { return this.length * 0.85F; } - public int m() { + public int aG() { return 80; } - public void az() { - String s = this.i(); + public void aH() { + String s = this.aQ(); if (s != null) { - this.world.makeSound(this, s, this.p(), this.A()); + this.world.makeSound(this, s, this.aP(), this.i()); } } - public void aA() { - this.an = this.ao; - super.aA(); - // MethodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code + public void z() { + this.aI = this.aJ; + super.z(); + // this.world.methodProfiler.a("mobBaseTick"); // CraftBukkit - not in production code if (this.isAlive() && this.random.nextInt(1000) < this.a++) { - this.a = -this.m(); - this.az(); + this.a = -this.aG(); + this.aH(); } - // CraftBukkit start - don't inline the damage, perform it with an event + // CraftBukkit start if (this.isAlive() && this.inBlock() && !(this instanceof EntityEnderDragon)) { // EnderDragon's don't suffocate. EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1); this.world.getServer().getPluginManager().callEvent(event); @@ -281,8 +283,8 @@ public abstract class EntityLiving extends Entity { this.extinguish(); } - if (this.isAlive() && this.a(Material.WATER) && !this.f_() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { - this.setAirTicks(this.b_(this.getAirTicks())); + if (this.isAlive() && this.a(Material.WATER) && !this.aU() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { + this.setAirTicks(this.h(this.getAirTicks())); if (this.getAirTicks() == -20) { this.setAirTicks(0); @@ -314,7 +316,7 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - this.ax = this.ay; + this.aS = this.aT; if (this.attackTicks > 0) { --this.attackTicks; } @@ -328,7 +330,7 @@ public abstract class EntityLiving extends Entity { } if (this.health <= 0) { - this.aB(); + this.aI(); } if (this.lastDamageByPlayerTime > 0) { @@ -343,21 +345,21 @@ public abstract class EntityLiving extends Entity { if (this.lastDamager != null) { if (!this.lastDamager.isAlive()) { - this.a((EntityLiving) null); + this.c((EntityLiving) null); } else if (this.c > 0) { --this.c; } else { - this.a((EntityLiving) null); + this.c((EntityLiving) null); } } - this.aK(); - this.ac = this.ab; - this.W = this.V; - this.Y = this.X; + this.bo(); + this.ax = this.aw; + this.ar = this.aq; + this.at = this.as; this.lastYaw = this.yaw; this.lastPitch = this.pitch; - // MethodProfiler.a(); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code } // CraftBukkit start @@ -372,9 +374,9 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit end - protected void aB() { + protected void aI() { ++this.deathTicks; - if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead). + if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) int i; // CraftBukkit start - update getExpReward() above if the removed if() changes! @@ -387,7 +389,6 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit end - this.aH(); this.die(); for (i = 0; i < 20; ++i) { @@ -400,19 +401,19 @@ public abstract class EntityLiving extends Entity { } } - protected int b_(int i) { + protected int h(int i) { return i - 1; } protected int getExpValue(EntityHuman entityhuman) { - return this.aA; + return this.aV; } protected boolean alwaysGivesExp() { return false; } - public void aC() { + public void aK() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; @@ -423,44 +424,44 @@ public abstract class EntityLiving extends Entity { } } - public void R() { - super.R(); - this.Z = this.aa; - this.aa = 0.0F; + public void U() { + super.U(); + this.au = this.av; + this.av = 0.0F; this.fallDistance = 0.0F; } - public void F_() { - super.F_(); - if (this.aI > 0) { - if (this.aJ <= 0) { - this.aJ = 60; + public void h_() { + super.h_(); + if (this.bd > 0) { + if (this.be <= 0) { + this.be = 60; } - --this.aJ; - if (this.aJ <= 0) { - --this.aI; + --this.be; + if (this.be <= 0) { + --this.bd; } } - this.e(); + this.d(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; - float f = MathHelper.sqrt(d0 * d0 + d1 * d1); - float f1 = this.V; + float f = (float) (d0 * d0 + d1 * d1); + float f1 = this.aq; float f2 = 0.0F; - this.Z = this.aa; + this.au = this.av; float f3 = 0.0F; - if (f > 0.05F) { + if (f > 0.0025000002F) { f3 = 1.0F; - f2 = f * 3.0F; + f2 = (float) Math.sqrt((double) f) * 3.0F; // CraftBukkit - Math -> TrigMath f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } - if (this.ao > 0.0F) { + if (this.aJ > 0.0F) { f1 = this.yaw; } @@ -468,32 +469,15 @@ public abstract class EntityLiving extends Entity { f3 = 0.0F; } - this.aa += (f3 - this.aa) * 0.3F; - if (this.c_()) { + this.av += (f3 - this.av) * 0.3F; + this.world.methodProfiler.a("headTurn"); + if (this.aV()) { this.senses.a(); } else { - float f4; - - for (f4 = f1 - this.V; f4 < -180.0F; f4 += 360.0F) { - ; - } - - while (f4 >= 180.0F) { - f4 -= 360.0F; - } - - this.V += f4 * 0.3F; - - float f5; - - for (f5 = this.yaw - this.V; f5 < -180.0F; f5 += 360.0F) { - ; - } - - while (f5 >= 180.0F) { - f5 -= 360.0F; - } + float f4 = MathHelper.g(f1 - this.aq); + this.aq += f4 * 0.3F; + float f5 = MathHelper.g(this.yaw - this.aq); boolean flag = f5 < -90.0F || f5 >= 90.0F; if (f5 < -75.0F) { @@ -504,9 +488,9 @@ public abstract class EntityLiving extends Entity { f5 = 75.0F; } - this.V = this.yaw - f5; + this.aq = this.yaw - f5; if (f5 * f5 > 2500.0F) { - this.V += f5 * 0.2F; + this.aq += f5 * 0.2F; } if (flag) { @@ -514,6 +498,9 @@ public abstract class EntityLiving extends Entity { } } + this.world.methodProfiler.b(); + this.world.methodProfiler.a("rangeChecks"); + while (this.yaw - this.lastYaw < -180.0F) { this.lastYaw -= 360.0F; } @@ -522,12 +509,12 @@ public abstract class EntityLiving extends Entity { this.lastYaw += 360.0F; } - while (this.V - this.W < -180.0F) { - this.W -= 360.0F; + while (this.aq - this.ar < -180.0F) { + this.ar -= 360.0F; } - while (this.V - this.W >= 180.0F) { - this.W += 360.0F; + while (this.aq - this.ar >= 180.0F) { + this.ar += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { @@ -538,19 +525,16 @@ public abstract class EntityLiving extends Entity { this.lastPitch += 360.0F; } - while (this.X - this.Y < -180.0F) { - this.Y -= 360.0F; + while (this.as - this.at < -180.0F) { + this.at -= 360.0F; } - while (this.X - this.Y >= 180.0F) { - this.Y += 360.0F; + while (this.as - this.at >= 180.0F) { + this.at += 360.0F; } - this.ab += f2; - } - - protected void b(float f, float f1) { - super.b(f, f1); + this.world.methodProfiler.b(); + this.aw += f2; } // CraftBukkit start - delegate so we can handle providing a reason for health being regained @@ -593,13 +577,13 @@ public abstract class EntityLiving extends Entity { if (this.world.isStatic) { return false; } else { - this.aV = 0; + this.bq = 0; if (this.health <= 0) { return false; } else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { return false; } else { - this.aE = 1.5F; + this.aZ = 1.5F; boolean flag = true; // CraftBukkit start @@ -617,23 +601,23 @@ public abstract class EntityLiving extends Entity { return false; } - this.c(damagesource, i - this.lastDamage); + this.d(damagesource, i - this.lastDamage); this.lastDamage = i; flag = false; } else { this.lastDamage = i; - this.aq = this.health; + this.aL = this.health; this.noDamageTicks = this.maxNoDamageTicks; - this.c(damagesource, i); - this.hurtTicks = this.at = 10; + this.d(damagesource, i); + this.hurtTicks = this.aO = 10; } - this.au = 0.0F; + this.aP = 0.0F; Entity entity = damagesource.getEntity(); if (entity != null) { if (entity instanceof EntityLiving) { - this.a((EntityLiving) entity); + this.c((EntityLiving) entity); } if (entity instanceof EntityHuman) { @@ -651,7 +635,10 @@ public abstract class EntityLiving extends Entity { if (flag) { this.world.broadcastEntityEffect(this, (byte) 2); - this.aW(); + if (damagesource != DamageSource.DROWN && damagesource != DamageSource.EXPLOSION2) { + this.K(); + } + if (entity != null) { double d0 = entity.locX - this.locX; @@ -661,21 +648,21 @@ public abstract class EntityLiving extends Entity { d0 = (Math.random() - Math.random()) * 0.01D; } - this.au = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; + this.aP = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, i, d0, d1); } else { - this.au = (float) ((int) (Math.random() * 2.0D) * 180); + this.aP = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.health <= 0) { if (flag) { - this.world.makeSound(this, this.k(), this.p(), this.A()); + this.world.makeSound(this, this.aS(), this.aP(), this.i()); } this.die(damagesource); } else if (flag) { - this.world.makeSound(this, this.j(), this.p(), this.A()); + this.world.makeSound(this, this.aR(), this.aP(), this.i()); } return true; @@ -683,66 +670,66 @@ public abstract class EntityLiving extends Entity { } } - private float A() { + private float i() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } - public int T() { + public int aO() { return 0; } - protected void f(int i) {} + protected void k(int i) {} - protected int d(DamageSource damagesource, int i) { + protected int b(DamageSource damagesource, int i) { if (!damagesource.ignoresArmor()) { - int j = 25 - this.T(); - int k = i * j + this.ar; + int j = 25 - this.aO(); + int k = i * j + this.aM; - this.f(i); + this.k(i); i = k / 25; - this.ar = k % 25; + this.aM = k % 25; } return i; } - protected int b(DamageSource damagesource, int i) { + protected int c(DamageSource damagesource, int i) { if (this.hasEffect(MobEffectList.RESISTANCE)) { int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; int k = 25 - j; - int l = i * k + this.ar; + int l = i * k + this.aM; i = l / 25; - this.ar = l % 25; + this.aM = l % 25; } return i; } - protected void c(DamageSource damagesource, int i) { - i = this.d(damagesource, i); + protected void d(DamageSource damagesource, int i) { i = this.b(damagesource, i); + i = this.c(damagesource, i); this.health -= i; } - protected float p() { + protected float aP() { return 1.0F; } - protected String i() { + protected String aQ() { return null; } - protected String j() { + protected String aR() { return "damage.hurtflesh"; } - protected String k() { + protected String aS() { return "damage.hurtflesh"; } public void a(Entity entity, int i, double d0, double d1) { - this.ce = true; + this.al = true; float f = MathHelper.sqrt(d0 * d0 + d1 * d1); float f1 = 0.4F; @@ -760,15 +747,15 @@ public abstract class EntityLiving extends Entity { public void die(DamageSource damagesource) { Entity entity = damagesource.getEntity(); - if (this.aj >= 0 && entity != null) { - entity.b(this, this.aj); + if (this.aE >= 0 && entity != null) { + entity.c(this, this.aE); } if (entity != null) { - entity.c(this); + entity.a(this); } - this.az = true; + this.aU = true; if (!this.world.isStatic) { int i = 0; @@ -782,7 +769,7 @@ public abstract class EntityLiving extends Entity { int j = this.random.nextInt(200) - i; if (j < 5) { - this.b(j <= 0 ? 1 : 0); + this.l(j <= 0 ? 1 : 0); } } } else { // CraftBukkit @@ -794,16 +781,15 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit start - change return type to ItemStack - protected ItemStack b(int i) { + protected ItemStack l(int i) { return null; } // CraftBukkit end protected void dropDeathLoot(boolean flag, int i) { - int j = this.getLootId(); - // CraftBukkit start - whole method List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(); + int j = this.getLootId(); if (j > 0) { int k = this.random.nextInt(3); @@ -822,7 +808,7 @@ public abstract class EntityLiving extends Entity { int k = this.random.nextInt(200) - i; if (k < 5) { - ItemStack itemstack = this.b(k <= 0 ? 1 : 0); + ItemStack itemstack = this.l(k <= 0 ? 1 : 0); if (itemstack != null) { loot.add(new org.bukkit.craftbukkit.inventory.CraftItemStack(itemstack)); } @@ -839,7 +825,7 @@ public abstract class EntityLiving extends Entity { protected void a(float f) { super.a(f); - int i = (int) Math.ceil((double) (f - 3.0F)); + int i = MathHelper.f(f - 3.0F); if (i > 0) { // CraftBukkit start @@ -854,10 +840,12 @@ public abstract class EntityLiving extends Entity { } else { this.world.makeSound(this, "damage.fallsmall", 1.0F, 1.0F); } + this.getBukkitEntity().setLastDamageCause(event); this.damageEntity(DamageSource.FALL, i); } // CraftBukkit end + int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ)); if (j > 0) { @@ -868,21 +856,21 @@ public abstract class EntityLiving extends Entity { } } - public void a(float f, float f1) { + public void e(float f, float f1) { double d0; - if (this.aU()) { + if (this.H() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d0 = this.locY; - this.a(f, f1, this.c_() ? 0.04F : 0.02F); + this.a(f, f1, this.aV() ? 0.04F : 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; this.motZ *= 0.800000011920929D; this.motY -= 0.02D; - if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { + if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } - } else if (this.aV()) { + } else if (this.J() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); @@ -890,7 +878,7 @@ public abstract class EntityLiving extends Entity { this.motY *= 0.5D; this.motZ *= 0.5D; this.motY -= 0.02D; - if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { + if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } } else { @@ -909,15 +897,15 @@ public abstract class EntityLiving extends Entity { float f4; if (this.onGround) { - if (this.c_()) { - f4 = this.as(); + if (this.aV()) { + f4 = this.ay(); } else { - f4 = this.al; + f4 = this.aG; } f4 *= f3; } else { - f4 = this.am; + f4 = this.aH; } this.a(f, f1, f4); @@ -931,7 +919,7 @@ public abstract class EntityLiving extends Entity { } } - if (this.t()) { + if (this.f_()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { @@ -963,7 +951,7 @@ public abstract class EntityLiving extends Entity { } this.move(this.motX, this.motY, this.motZ); - if (this.positionChanged && this.t()) { + if (this.positionChanged && this.f_()) { this.motY = 0.2D; } @@ -973,7 +961,7 @@ public abstract class EntityLiving extends Entity { this.motZ *= (double) f2; } - this.aD = this.aE; + this.aY = this.aZ; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; @@ -982,11 +970,11 @@ public abstract class EntityLiving extends Entity { f6 = 1.0F; } - this.aE += (f6 - this.aE) * 0.4F; - this.aF += this.aE; + this.aZ += (f6 - this.aZ) * 0.4F; + this.ba += this.aZ; } - public boolean t() { + public boolean f_() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); @@ -1049,144 +1037,130 @@ public abstract class EntityLiving extends Entity { return !this.dead && this.health > 0; } - public boolean f_() { + public boolean aU() { return false; } - public void e(float f) { - this.aX = f; + public void f(float f) { + this.bs = f; } - public void f(boolean flag) { - this.aZ = flag; + public void d(boolean flag) { + this.bu = flag; } - public void e() { - if (this.q > 0) { - --this.q; + public void d() { + if (this.bE > 0) { + --this.bE; } - if (this.aN > 0) { - double d0 = this.locX + (this.aO - this.locX) / (double) this.aN; - double d1 = this.locY + (this.aP - this.locY) / (double) this.aN; - double d2 = this.locZ + (this.aQ - this.locZ) / (double) this.aN; + if (this.bi > 0) { + double d0 = this.locX + (this.bj - this.locX) / (double) this.bi; + double d1 = this.locY + (this.bk - this.locY) / (double) this.bi; + double d2 = this.locZ + (this.bl - this.locZ) / (double) this.bi; + double d3 = MathHelper.g(this.bm - (double) this.yaw); - double d3; - - for (d3 = this.aR - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { - ; - } - - while (d3 >= 180.0D) { - d3 -= 360.0D; - } - - this.yaw = (float) ((double) this.yaw + d3 / (double) this.aN); - this.pitch = (float) ((double) this.pitch + (this.aS - (double) this.pitch) / (double) this.aN); - --this.aN; + this.yaw = (float) ((double) this.yaw + d3 / (double) this.bi); + this.pitch = (float) ((double) this.pitch + (this.bn - (double) this.pitch) / (double) this.bi); + --this.bi; this.setPosition(d0, d1, d2); - this.c(this.yaw, this.pitch); - // CraftBukkit start - getCubes is expensive, use an approximation - if (this.world.getTypeId(MathHelper.floor(d0), MathHelper.floor(d1), MathHelper.floor(d2)) != 0) { - d1 += 1.0D; - this.setPosition(d0, d1, d2); - } - /*List list = this.world.getCubes(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D)); - - if (list.size() > 0) { - double d4 = 0.0D; + this.b(this.yaw, this.pitch); + } - for (int i = 0; i < list.size(); ++i) { - AxisAlignedBB axisalignedbb = (AxisAlignedBB) list.get(i); + if (Math.abs(this.motX) < 0.005D) { + this.motX = 0.0D; + } - if (axisalignedbb.e > d4) { - d4 = axisalignedbb.e; - } - } + if (Math.abs(this.motY) < 0.005D) { + this.motY = 0.0D; + } - d1 += d4 - this.boundingBox.b; - this.setPosition(d0, d1, d2); - }*/ - // CraftBukkit end + if (Math.abs(this.motZ) < 0.005D) { + this.motZ = 0.0D; } - // MethodProfiler.a("ai"); // CraftBukkit - not in production code - if (this.Q()) { - this.aZ = false; - this.aW = 0.0F; - this.aX = 0.0F; - this.aY = 0.0F; - } else if (this.aF()) { - if (this.c_()) { - // MethodProfiler.a("newAi"); // CraftBukkit - not in production code - this.z_(); - // MethodProfiler.a(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("ai"); // CraftBukkit - not in production code + if (this.aX()) { + this.bu = false; + this.br = 0.0F; + this.bs = 0.0F; + this.bt = 0.0F; + } else if (this.aW()) { + if (this.aV()) { + // this.world.methodProfiler.a("newAi"); // CraftBukkit - not in production code + this.bc(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code } else { - // MethodProfiler.a("oldAi"); // CraftBukkit - not in production code - this.d_(); - // MethodProfiler.a(); // CraftBukkit - not in production code - this.X = this.yaw; + // this.world.methodProfiler.a("oldAi"); // CraftBukkit - not in production code + this.be(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + this.as = this.yaw; } } - // MethodProfiler.a(); // CraftBukkit - not in production code - boolean flag = this.aU(); - boolean flag1 = this.aV(); - - if (this.aZ) { - if (flag) { - this.motY += 0.03999999910593033D; - } else if (flag1) { + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("jump"); // CraftBukkit - not in production code + if (this.bu) { + if (!this.H() && !this.J()) { + if (this.onGround && this.bE == 0) { + this.aZ(); + this.bE = 10; + } + } else { this.motY += 0.03999999910593033D; - } else if (this.onGround && this.q == 0) { - this.ac(); - this.q = 10; } } else { - this.q = 0; + this.bE = 0; } - this.aW *= 0.98F; - this.aX *= 0.98F; - this.aY *= 0.9F; - float f = this.al; + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("travel"); // CraftBukkit - not in production code + this.br *= 0.98F; + this.bs *= 0.98F; + this.bt *= 0.9F; + float f = this.aG; - this.al *= this.J(); - this.a(this.aW, this.aX); - this.al = f; - // MethodProfiler.a("push"); // CraftBukkit - not in production code - List list1 = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); + this.aG *= this.bs(); + this.e(this.br, this.bs); + this.aG = f; + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("push"); // CraftBukkit - not in production code + if (!this.world.isStatic) { + List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); + + if (list != null && !list.isEmpty()) { + Iterator iterator = list.iterator(); - if (list1 != null && list1.size() > 0) { - for (int j = 0; j < list1.size(); ++j) { - Entity entity = (Entity) list1.get(j); + while (iterator.hasNext()) { + Entity entity = (Entity) iterator.next(); - if (entity.e_()) { - entity.collide(this); + if (entity.M()) { + entity.collide(this); + } } } } - // MethodProfiler.a(); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code } - protected boolean c_() { + protected boolean aV() { return false; } - protected boolean aF() { + protected boolean aW() { return !this.world.isStatic; } - protected boolean Q() { + protected boolean aX() { return this.health <= 0; } - public boolean P() { + public boolean aY() { return false; } - protected void ac() { + protected void aZ() { this.motY = 0.41999998688697815D; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); @@ -1199,14 +1173,14 @@ public abstract class EntityLiving extends Entity { this.motZ += (double) (MathHelper.cos(f) * 0.2F); } - this.ce = true; + this.al = true; } - protected boolean n() { + protected boolean ba() { return true; } - protected void aG() { + protected void bb() { EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); if (entityhuman != null) { @@ -1215,88 +1189,92 @@ public abstract class EntityLiving extends Entity { double d2 = entityhuman.locZ - this.locZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; - if (this.n() && d3 > 16384.0D) { + if (this.ba() && d3 > 16384.0D) { this.die(); } - if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.n()) { + if (this.bq > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.ba()) { this.die(); } else if (d3 < 1024.0D) { - this.aV = 0; + this.bq = 0; } } } - protected void z_() { - ++this.aV; - //MethodProfiler.a("checkDespawn"); // CraftBukkit - not in production code - this.aG(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("sensing"); // CraftBukkit - not in production code - this.m.a(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("targetSelector"); // CraftBukkit - not in production code + protected void bc() { + ++this.bq; + // this.world.methodProfiler.a("checkDespawn"); // CraftBukkit - not in production code + this.bb(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("sensing"); // CraftBukkit - not in production code + this.bA.a(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("targetSelector"); // CraftBukkit - not in production code this.targetSelector.a(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("goalSelector"); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("goalSelector"); // CraftBukkit - not in production code this.goalSelector.a(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("navigation"); // CraftBukkit - not in production code - this.navigation.d(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("mob tick"); // CraftBukkit - not in production code - this.g(); - //MethodProfiler.a(); // CraftBukkit - not in production code - //MethodProfiler.a("controls"); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("navigation"); // CraftBukkit - not in production code + this.navigation.e(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("mob tick"); // CraftBukkit - not in production code + this.bd(); + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.a("controls"); // CraftBukkit - not in production code + // this.world.methodProfiler.a("move"); // CraftBukkit - not in production code this.moveController.c(); + // this.world.methodProfiler.c("look"); // CraftBukkit - not in production code this.lookController.a(); + // this.world.methodProfiler.c("jump"); // CraftBukkit - not in production code this.jumpController.b(); - //MethodProfiler.a(); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code + // this.world.methodProfiler.b(); // CraftBukkit - not in production code } - protected void g() {} + protected void bd() {} - protected void d_() { - ++this.aV; - this.aG(); - this.aW = 0.0F; - this.aX = 0.0F; + protected void be() { + ++this.bq; + this.bb(); + this.br = 0.0F; + this.bs = 0.0F; float f = 8.0F; if (this.random.nextFloat() < 0.02F) { EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { - this.r = entityhuman; - this.bc = 10 + this.random.nextInt(20); + this.bF = entityhuman; + this.bx = 10 + this.random.nextInt(20); } else { - this.aY = (this.random.nextFloat() - 0.5F) * 20.0F; + this.bt = (this.random.nextFloat() - 0.5F) * 20.0F; } } - if (this.r != null) { - this.a(this.r, 10.0F, (float) this.D()); - if (this.bc-- <= 0 || this.r.dead || this.r.j(this) > (double) (f * f)) { - this.r = null; + if (this.bF != null) { + this.a(this.bF, 10.0F, (float) this.bf()); + if (this.bx-- <= 0 || this.bF.dead || this.bF.e((Entity) this) > (double) (f * f)) { + this.bF = null; } } else { if (this.random.nextFloat() < 0.05F) { - this.aY = (this.random.nextFloat() - 0.5F) * 20.0F; + this.bt = (this.random.nextFloat() - 0.5F) * 20.0F; } - this.yaw += this.aY; - this.pitch = this.ba; + this.yaw += this.bt; + this.pitch = this.bv; } - boolean flag = this.aU(); - boolean flag1 = this.aV(); + boolean flag = this.H(); + boolean flag1 = this.J(); if (flag || flag1) { - this.aZ = this.random.nextFloat() < 0.8F; + this.bu = this.random.nextFloat() < 0.8F; } } - public int D() { + public int bf() { return 40; } @@ -1322,15 +1300,7 @@ public abstract class EntityLiving extends Entity { } private float b(float f, float f1, float f2) { - float f3; - - for (f3 = f1 - f; f3 < -180.0F; f3 += 360.0F) { - ; - } - - while (f3 >= 180.0F) { - f3 -= 360.0F; - } + float f3 = MathHelper.g(f1 - f); if (f3 > f2) { f3 = f2; @@ -1343,13 +1313,11 @@ public abstract class EntityLiving extends Entity { return f + f3; } - public void aH() {} - public boolean canSpawn() { - return this.world.containsEntity(this.boundingBox) && this.world.getCubes(this, this.boundingBox).size() == 0 && !this.world.containsLiquid(this.boundingBox); + return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox); } - protected void aI() { + protected void C() { // CraftBukkit start EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4); this.world.getServer().getPluginManager().callEvent(event); @@ -1363,11 +1331,11 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - public Vec3D aJ() { - return this.f(1.0F); + public Vec3D Z() { + return this.i(1.0F); } - public Vec3D f(float f) { + public Vec3D i(float f) { float f1; float f2; float f3; @@ -1378,7 +1346,7 @@ public abstract class EntityLiving extends Entity { f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); - return Vec3D.create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); + return Vec3D.a().create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; @@ -1387,11 +1355,11 @@ public abstract class EntityLiving extends Entity { float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); - return Vec3D.create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); + return Vec3D.a().create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } } - public int q() { + public int bl() { return 4; } @@ -1399,7 +1367,7 @@ public abstract class EntityLiving extends Entity { return false; } - protected void aK() { + protected void bo() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { @@ -1408,23 +1376,23 @@ public abstract class EntityLiving extends Entity { if (!mobeffect.tick(this) && !this.world.isStatic) { iterator.remove(); - this.d(mobeffect); + this.c(mobeffect); } } int i; - if (this.e) { + if (this.updateEffects) { if (!this.world.isStatic) { - if (!this.effects.isEmpty()) { + if (this.effects.isEmpty()) { + this.datawatcher.watch(8, Integer.valueOf(0)); + } else { i = PotionBrewer.a(this.effects.values()); this.datawatcher.watch(8, Integer.valueOf(i)); - } else { - this.datawatcher.watch(8, Integer.valueOf(0)); } } - this.e = false; + this.updateEffects = false; } if (this.random.nextBoolean()) { @@ -1439,7 +1407,7 @@ public abstract class EntityLiving extends Entity { } } - public void aL() { + public void bp() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { @@ -1448,7 +1416,7 @@ public abstract class EntityLiving extends Entity { if (!this.world.isStatic) { iterator.remove(); - this.d(mobeffect); + this.c(mobeffect); } } } @@ -1466,19 +1434,19 @@ public abstract class EntityLiving extends Entity { } public void addEffect(MobEffect mobeffect) { - if (this.a(mobeffect)) { + if (this.e(mobeffect)) { if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); - this.c((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))); + this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))); } else { this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); - this.b(mobeffect); + this.a(mobeffect); } } } - public boolean a(MobEffect mobeffect) { - if (this.getMonsterType() == MonsterType.UNDEAD) { + public boolean e(MobEffect mobeffect) { + if (this.getMonsterType() == EnumMonsterType.UNDEAD) { int i = mobeffect.getEffectId(); if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) { @@ -1489,23 +1457,23 @@ public abstract class EntityLiving extends Entity { return true; } - public boolean aN() { - return this.getMonsterType() == MonsterType.UNDEAD; + public boolean br() { + return this.getMonsterType() == EnumMonsterType.UNDEAD; } - protected void b(MobEffect mobeffect) { - this.e = true; + protected void a(MobEffect mobeffect) { + this.updateEffects = true; } - protected void c(MobEffect mobeffect) { - this.e = true; + protected void b(MobEffect mobeffect) { + this.updateEffects = true; } - protected void d(MobEffect mobeffect) { - this.e = true; + protected void c(MobEffect mobeffect) { + this.updateEffects = true; } - protected float J() { + protected float bs() { float f = 1.0F; if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) { @@ -1527,19 +1495,19 @@ public abstract class EntityLiving extends Entity { return false; } - public MonsterType getMonsterType() { - return MonsterType.UNDEFINED; + public EnumMonsterType getMonsterType() { + return EnumMonsterType.UNDEFINED; } - public void c(ItemStack itemstack) { + public void a(ItemStack itemstack) { this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); for (int i = 0; i < 5; ++i) { - Vec3D vec3d = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); + Vec3D vec3d = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); vec3d.a(-this.pitch * 3.1415927F / 180.0F); vec3d.b(-this.yaw * 3.1415927F / 180.0F); - Vec3D vec3d1 = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); + Vec3D vec3d1 = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); vec3d1.a(-this.pitch * 3.1415927F / 180.0F); vec3d1.b(-this.yaw * 3.1415927F / 180.0F); |