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-rw-r--r--src/main/java/net/minecraft/server/EntityLiving.java384
1 files changed, 202 insertions, 182 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 08ffc62c..bae495a2 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -15,57 +15,57 @@ import org.bukkit.event.entity.EntityRegainHealthEvent;
public abstract class EntityLiving extends Entity {
- private static final float[] b = new float[] { 0.0F, 0.0F, 0.005F, 0.01F};
- private static final float[] c = new float[] { 0.0F, 0.0F, 0.05F, 0.1F};
- private static final float[] d = new float[] { 0.0F, 0.0F, 0.005F, 0.02F};
- public static final float[] as = new float[] { 0.0F, 0.01F, 0.07F, 0.2F};
+ private static final float[] b = new float[] { 0.0F, 0.0F, 0.05F, 0.1F};
+ private static final float[] c = new float[] { 0.0F, 0.0F, 0.05F, 0.2F};
+ private static final float[] d = new float[] { 0.0F, 0.0F, 0.05F, 0.02F};
+ public static final float[] at = new float[] { 0.0F, 0.1F, 0.15F, 0.45F};
public int maxNoDamageTicks = 20;
- public float au;
public float av;
- public float aw = 0.0F;
+ public float aw;
public float ax = 0.0F;
public float ay = 0.0F;
public float az = 0.0F;
- protected float aA;
+ public float aA = 0.0F;
protected float aB;
protected float aC;
protected float aD;
- protected boolean aE = true;
+ protected float aE;
+ protected boolean aF = true;
protected String texture = "/mob/char.png";
- protected boolean aG = true;
- protected float aH = 0.0F;
- protected String aI = null;
- protected float aJ = 1.0F;
- protected int aK = 0;
- protected float aL = 0.0F;
- public float aM = 0.1F;
- public float aN = 0.02F;
- public float aO;
+ protected boolean aH = true;
+ protected float aI = 0.0F;
+ protected String aJ = null;
+ protected float aK = 1.0F;
+ protected int aL = 0;
+ protected float aM = 0.0F;
+ public float aN = 0.1F;
+ public float aO = 0.02F;
public float aP;
+ public float aQ;
protected int health = this.getMaxHealth();
- public int aR;
- protected int aS;
- public int aT;
+ public int aS;
+ protected int aT;
+ public int aU;
public int hurtTicks;
- public int aV;
- public float aW = 0.0F;
+ public int aW;
+ public float aX = 0.0F;
public int deathTicks = 0;
public int attackTicks = 0;
- public float aZ;
public float ba;
- protected boolean bb = false;
- protected int bc;
- public int bd = -1;
- public float be = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
- public float bf;
+ public float bb;
+ protected boolean bc = false;
+ protected int bd;
+ public int be = -1;
+ public float bf = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
public float bg;
public float bh;
+ public float bi;
public EntityHuman killer = null; // CraftBukkit - protected -> public
protected int lastDamageByPlayerTime = 0;
public EntityLiving lastDamager = null; // CraftBukkit - private -> public
private int f = 0;
private EntityLiving g = null;
- public int bk = 0;
+ public int bl = 0;
public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
public boolean updateEffects = true; // CraftBukkit - private -> public
private int i;
@@ -76,36 +76,36 @@ public abstract class EntityLiving extends Entity {
private Navigation navigation;
protected final PathfinderGoalSelector goalSelector;
protected final PathfinderGoalSelector targetSelector;
- private EntityLiving bM;
- private EntitySenses bN;
- private float bO;
- private ChunkCoordinates bP = new ChunkCoordinates(0, 0, 0);
- private float bQ = -1.0F;
+ private EntityLiving bN;
+ private EntitySenses bO;
+ private float bP;
+ private ChunkCoordinates bQ = new ChunkCoordinates(0, 0, 0);
+ private float bR = -1.0F;
private ItemStack[] equipment = new ItemStack[5];
public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
- private ItemStack[] bS = new ItemStack[5];
- public boolean bp = false;
- public int bq = 0;
+ private ItemStack[] bT = new ItemStack[5];
+ public boolean bq = false;
+ public int br = 0;
public boolean canPickUpLoot = false; // CraftBukkit - protected -> public
public boolean persistent = !this.bj(); // CraftBukkit - private -> public, change value
- protected int bs;
- protected double bt;
+ protected int bt;
protected double bu;
protected double bv;
protected double bw;
protected double bx;
- float by = 0.0F;
+ protected double by;
+ float bz = 0.0F;
public int lastDamage = 0; // CraftBukkit - protected -> public
- protected int bA = 0;
- protected float bB;
+ protected int bB = 0;
protected float bC;
protected float bD;
- protected boolean bE = false;
- protected float bF = 0.0F;
- protected float bG = 0.7F;
- private int bU = 0;
- private Entity bV;
- protected int bH = 0;
+ protected float bE;
+ protected boolean bF = false;
+ protected float bG = 0.0F;
+ protected float bH = 0.7F;
+ private int bV = 0;
+ private Entity bW;
+ protected int bI = 0;
public int expToDrop = 0; // CraftBukkit
public int maxAirTicks = 300; // CraftBukkit
@@ -119,12 +119,12 @@ public abstract class EntityLiving extends Entity {
this.jumpController = new ControllerJump(this);
this.senses = new EntityAIBodyControl(this);
this.navigation = new Navigation(this, world, 16.0F);
- this.bN = new EntitySenses(this);
- this.av = (float) (Math.random() + 1.0D) * 0.01F;
+ this.bO = new EntitySenses(this);
+ this.aw = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
- this.au = (float) Math.random() * 12398.0F;
+ this.av = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
- this.ay = this.yaw;
+ this.az = this.yaw;
for (int i = 0; i < this.dropChances.length; ++i) {
this.dropChances[i] = 0.05F;
@@ -150,7 +150,7 @@ public abstract class EntityLiving extends Entity {
}
public EntitySenses aA() {
- return this.bN;
+ return this.bO;
}
public Random aB() {
@@ -172,19 +172,19 @@ public abstract class EntityLiving extends Entity {
}
public int aE() {
- return this.bA;
+ return this.bB;
}
public float ap() {
- return this.ay;
+ return this.az;
}
public float aF() {
- return this.bO;
+ return this.bP;
}
public void e(float f) {
- this.bO = f;
+ this.bP = f;
this.f(f);
}
@@ -194,11 +194,11 @@ public abstract class EntityLiving extends Entity {
}
public EntityLiving aG() {
- return this.bM;
+ return this.bN;
}
public void b(EntityLiving entityliving) {
- this.bM = entityliving;
+ this.bN = entityliving;
}
public boolean a(Class oclass) {
@@ -239,28 +239,28 @@ public abstract class EntityLiving extends Entity {
}
public boolean e(int i, int j, int k) {
- return this.bQ == -1.0F ? true : this.bP.e(i, j, k) < this.bQ * this.bQ;
+ return this.bR == -1.0F ? true : this.bQ.e(i, j, k) < this.bR * this.bR;
}
public void b(int i, int j, int k, int l) {
- this.bP.b(i, j, k);
- this.bQ = (float) l;
+ this.bQ.b(i, j, k);
+ this.bR = (float) l;
}
public ChunkCoordinates aJ() {
- return this.bP;
+ return this.bQ;
}
public float aK() {
- return this.bQ;
+ return this.bR;
}
public void aL() {
- this.bQ = -1.0F;
+ this.bR = -1.0F;
}
public boolean aM() {
- return this.bQ != -1.0F;
+ return this.bR != -1.0F;
}
public void c(EntityLiving entityliving) {
@@ -303,11 +303,11 @@ public abstract class EntityLiving extends Entity {
}
public void y() {
- this.aO = this.aP;
+ this.aP = this.aQ;
super.y();
this.world.methodProfiler.a("mobBaseTick");
- if (this.isAlive() && this.random.nextInt(1000) < this.aT++) {
- this.aT = -this.aN();
+ if (this.isAlive() && this.random.nextInt(1000) < this.aU++) {
+ this.aU = -this.aN();
this.aO();
}
@@ -327,7 +327,9 @@ public abstract class EntityLiving extends Entity {
this.extinguish();
}
- if (this.isAlive() && this.a(Material.WATER) && !this.bc() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) {
+ boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable;
+
+ if (this.isAlive() && this.a(Material.WATER) && !this.bc() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id)) && !flag) {
this.setAirTicks(this.g(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);
@@ -360,7 +362,7 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
- this.aZ = this.ba;
+ this.ba = this.bb;
if (this.attackTicks > 0) {
--this.attackTicks;
}
@@ -398,9 +400,9 @@ public abstract class EntityLiving extends Entity {
}
this.bx();
- this.aD = this.aC;
- this.ax = this.aw;
- this.az = this.ay;
+ this.aE = this.aD;
+ this.ay = this.ax;
+ this.aA = this.az;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
this.world.methodProfiler.b();
@@ -453,7 +455,20 @@ public abstract class EntityLiving extends Entity {
}
protected int getExpValue(EntityHuman entityhuman) {
- return this.bc;
+ if (this.bd > 0) {
+ int i = this.bd;
+ ItemStack[] aitemstack = this.getEquipment();
+
+ for (int j = 0; j < aitemstack.length; ++j) {
+ if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
+ i += 1 + this.random.nextInt(3);
+ }
+ }
+
+ return i;
+ } else {
+ return this.bd;
+ }
}
protected boolean alwaysGivesExp() {
@@ -473,8 +488,8 @@ public abstract class EntityLiving extends Entity {
public void U() {
super.U();
- this.aA = this.aB;
- this.aB = 0.0F;
+ this.aB = this.aC;
+ this.aC = 0.0F;
this.fallDistance = 0.0F;
}
@@ -486,20 +501,20 @@ public abstract class EntityLiving extends Entity {
for (i = 0; i < 5; ++i) {
ItemStack itemstack = this.getEquipment(i);
- if (!ItemStack.matches(itemstack, this.bS[i])) {
+ if (!ItemStack.matches(itemstack, this.bT[i])) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet5EntityEquipment(this.id, i, itemstack)));
- this.bS[i] = itemstack == null ? null : itemstack.cloneItemStack();
+ this.bT[i] = itemstack == null ? null : itemstack.cloneItemStack();
}
}
i = this.bJ();
if (i > 0) {
- if (this.bk <= 0) {
- this.bk = 20 * (30 - i);
+ if (this.bl <= 0) {
+ this.bl = 20 * (30 - i);
}
- --this.bk;
- if (this.bk <= 0) {
+ --this.bl;
+ if (this.bl <= 0) {
this.r(i - 1);
}
}
@@ -509,10 +524,10 @@ public abstract class EntityLiving extends Entity {
double d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f = (float) (d0 * d0 + d1 * d1);
- float f1 = this.aw;
+ float f1 = this.ax;
float f2 = 0.0F;
- this.aA = this.aB;
+ this.aB = this.aC;
float f3 = 0.0F;
if (f > 0.0025000002F) {
@@ -522,7 +537,7 @@ public abstract class EntityLiving extends Entity {
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
}
- if (this.aP > 0.0F) {
+ if (this.aQ > 0.0F) {
f1 = this.yaw;
}
@@ -530,15 +545,15 @@ public abstract class EntityLiving extends Entity {
f3 = 0.0F;
}
- this.aB += (f3 - this.aB) * 0.3F;
+ this.aC += (f3 - this.aC) * 0.3F;
this.world.methodProfiler.a("headTurn");
if (this.be()) {
this.senses.a();
} else {
- float f4 = MathHelper.g(f1 - this.aw);
+ float f4 = MathHelper.g(f1 - this.ax);
- this.aw += f4 * 0.3F;
- float f5 = MathHelper.g(this.yaw - this.aw);
+ this.ax += f4 * 0.3F;
+ float f5 = MathHelper.g(this.yaw - this.ax);
boolean flag = f5 < -90.0F || f5 >= 90.0F;
if (f5 < -75.0F) {
@@ -549,9 +564,9 @@ public abstract class EntityLiving extends Entity {
f5 = 75.0F;
}
- this.aw = this.yaw - f5;
+ this.ax = this.yaw - f5;
if (f5 * f5 > 2500.0F) {
- this.aw += f5 * 0.2F;
+ this.ax += f5 * 0.2F;
}
if (flag) {
@@ -570,12 +585,12 @@ public abstract class EntityLiving extends Entity {
this.lastYaw += 360.0F;
}
- while (this.aw - this.ax < -180.0F) {
- this.ax -= 360.0F;
+ while (this.ax - this.ay < -180.0F) {
+ this.ay -= 360.0F;
}
- while (this.aw - this.ax >= 180.0F) {
- this.ax += 360.0F;
+ while (this.ax - this.ay >= 180.0F) {
+ this.ay += 360.0F;
}
while (this.pitch - this.lastPitch < -180.0F) {
@@ -586,16 +601,16 @@ public abstract class EntityLiving extends Entity {
this.lastPitch += 360.0F;
}
- while (this.ay - this.az < -180.0F) {
- this.az -= 360.0F;
+ while (this.az - this.aA < -180.0F) {
+ this.aA -= 360.0F;
}
- while (this.ay - this.az >= 180.0F) {
- this.az += 360.0F;
+ while (this.az - this.aA >= 180.0F) {
+ this.aA += 360.0F;
}
this.world.methodProfiler.b();
- this.aC += f2;
+ this.aD += f2;
}
// CraftBukkit start - delegate so we can handle providing a reason for health being regained
@@ -640,17 +655,18 @@ public abstract class EntityLiving extends Entity {
} else if (this.world.isStatic) {
return false;
} else {
- this.bA = 0;
+ this.bB = 0;
if (this.health <= 0) {
return false;
} else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
- i = (int) ((float) i * 0.55F);
+ this.getEquipment(4).damage(i * 4 + this.random.nextInt(i * 2), this);
+ i = (int) ((float) i * 0.75F);
}
- this.bg = 1.5F;
+ this.bh = 1.5F;
boolean flag = true;
// CraftBukkit start
@@ -673,13 +689,13 @@ public abstract class EntityLiving extends Entity {
flag = false;
} else {
this.lastDamage = i;
- this.aR = this.health;
+ this.aS = this.health;
this.noDamageTicks = this.maxNoDamageTicks;
this.d(damagesource, i);
- this.hurtTicks = this.aV = 10;
+ this.hurtTicks = this.aW = 10;
}
- this.aW = 0.0F;
+ this.aX = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
@@ -715,10 +731,10 @@ public abstract class EntityLiving extends Entity {
d0 = (Math.random() - Math.random()) * 0.01D;
}
- this.aW = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
+ this.aX = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
this.a(entity, i, d0, d1);
} else {
- this.aW = (float) ((int) (Math.random() * 2.0D) * 180);
+ this.aX = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
@@ -764,11 +780,11 @@ public abstract class EntityLiving extends Entity {
protected int b(DamageSource damagesource, int i) {
if (!damagesource.ignoresArmor()) {
int j = 25 - this.aW();
- int k = i * j + this.aS;
+ int k = i * j + this.aT;
this.k(i);
i = k / 25;
- this.aS = k % 25;
+ this.aT = k % 25;
}
return i;
@@ -778,10 +794,10 @@ public abstract class EntityLiving extends Entity {
if (this.hasEffect(MobEffectList.RESISTANCE)) {
int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
int k = 25 - j;
- int l = i * k + this.aS;
+ int l = i * k + this.aT;
i = l / 25;
- this.aS = l % 25;
+ this.aT = l % 25;
}
return i;
@@ -830,15 +846,15 @@ public abstract class EntityLiving extends Entity {
public void die(DamageSource damagesource) {
Entity entity = damagesource.getEntity();
- if (this.aK >= 0 && entity != null) {
- entity.c(this, this.aK);
+ if (this.aL >= 0 && entity != null) {
+ entity.c(this, this.aL);
}
if (entity != null) {
entity.a(this);
}
- this.bb = true;
+ this.bc = true;
if (!this.world.isStatic) {
int i = 0;
@@ -984,12 +1000,12 @@ public abstract class EntityLiving extends Entity {
if (this.be()) {
f4 = this.aF();
} else {
- f4 = this.aM;
+ f4 = this.aN;
}
f4 *= f3;
} else {
- f4 = this.aN;
+ f4 = this.aO;
}
this.a(f, f1, f4);
@@ -1054,7 +1070,7 @@ public abstract class EntityLiving extends Entity {
this.motZ *= (double) f2;
}
- this.bf = this.bg;
+ this.bg = this.bh;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
@@ -1063,8 +1079,8 @@ public abstract class EntityLiving extends Entity {
f6 = 1.0F;
}
- this.bg += (f6 - this.bg) * 0.4F;
- this.bh += this.bg;
+ this.bh += (f6 - this.bh) * 0.4F;
+ this.bi += this.bh;
}
public boolean g_() {
@@ -1185,29 +1201,33 @@ public abstract class EntityLiving extends Entity {
}
public void f(float f) {
- this.bC = f;
+ this.bD = f;
}
public void e(boolean flag) {
- this.bE = flag;
+ this.bF = flag;
}
public void c() {
- if (this.bU > 0) {
- --this.bU;
+ if (this.bV > 0) {
+ --this.bV;
}
- if (this.bs > 0) {
- double d0 = this.locX + (this.bt - this.locX) / (double) this.bs;
- double d1 = this.locY + (this.bu - this.locY) / (double) this.bs;
- double d2 = this.locZ + (this.bv - this.locZ) / (double) this.bs;
- double d3 = MathHelper.g(this.bw - (double) this.yaw);
+ if (this.bt > 0) {
+ double d0 = this.locX + (this.bu - this.locX) / (double) this.bt;
+ double d1 = this.locY + (this.bv - this.locY) / (double) this.bt;
+ double d2 = this.locZ + (this.bw - this.locZ) / (double) this.bt;
+ double d3 = MathHelper.g(this.bx - (double) this.yaw);
- this.yaw = (float) ((double) this.yaw + d3 / (double) this.bs);
- this.pitch = (float) ((double) this.pitch + (this.bx - (double) this.pitch) / (double) this.bs);
- --this.bs;
+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.bt);
+ this.pitch = (float) ((double) this.pitch + (this.by - (double) this.pitch) / (double) this.bt);
+ --this.bt;
this.setPosition(d0, d1, d2);
this.b(this.yaw, this.pitch);
+ } else if (!this.bf()) {
+ this.motX *= 0.98D;
+ this.motY *= 0.98D;
+ this.motZ *= 0.98D;
}
if (Math.abs(this.motX) < 0.005D) {
@@ -1224,10 +1244,10 @@ public abstract class EntityLiving extends Entity {
this.world.methodProfiler.a("ai");
if (this.bg()) {
- this.bE = false;
- this.bB = 0.0F;
+ this.bF = false;
this.bC = 0.0F;
this.bD = 0.0F;
+ this.bE = 0.0F;
} else if (this.bf()) {
if (this.be()) {
this.world.methodProfiler.a("newAi");
@@ -1237,35 +1257,35 @@ public abstract class EntityLiving extends Entity {
this.world.methodProfiler.a("oldAi");
this.bn();
this.world.methodProfiler.b();
- this.ay = this.yaw;
+ this.az = this.yaw;
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("jump");
- if (this.bE) {
+ if (this.bF) {
if (!this.H() && !this.J()) {
- if (this.onGround && this.bU == 0) {
+ if (this.onGround && this.bV == 0) {
this.bi();
- this.bU = 10;
+ this.bV = 10;
}
} else {
this.motY += 0.03999999910593033D;
}
} else {
- this.bU = 0;
+ this.bV = 0;
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("travel");
- this.bB *= 0.98F;
this.bC *= 0.98F;
- this.bD *= 0.9F;
- float f = this.aM;
+ this.bD *= 0.98F;
+ this.bE *= 0.9F;
+ float f = this.aN;
- this.aM *= this.bB();
- this.e(this.bB, this.bC);
- this.aM = f;
+ this.aN *= this.bB();
+ this.e(this.bC, this.bD);
+ this.aN = f;
this.world.methodProfiler.b();
this.world.methodProfiler.a("push");
if (!this.world.isStatic) {
@@ -1275,15 +1295,15 @@ public abstract class EntityLiving extends Entity {
this.world.methodProfiler.b();
this.world.methodProfiler.a("looting");
// CraftBukkit - Don't run mob pickup code on players
- if (!this.world.isStatic && !(this instanceof EntityPlayer) && this.canPickUpLoot && !this.bb && this.world.getGameRules().getBoolean("mobGriefing")) {
+ if (!this.world.isStatic && !(this instanceof EntityPlayer) && this.canPickUpLoot && !this.bc && this.world.getGameRules().getBoolean("mobGriefing")) {
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityItem entityitem = (EntityItem) iterator.next();
- if (!entityitem.dead && entityitem.itemStack != null) {
- ItemStack itemstack = entityitem.itemStack;
+ if (!entityitem.dead && entityitem.getItemStack() != null) {
+ ItemStack itemstack = entityitem.getItemStack();
int i = b(itemstack);
if (i > -1) {
@@ -1409,26 +1429,26 @@ public abstract class EntityLiving extends Entity {
this.die();
}
- if (this.bA > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove this.bj() check
+ if (this.bB > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove this.bj() check
this.die();
} else if (d3 < 1024.0D) {
- this.bA = 0;
+ this.bB = 0;
}
}
// CraftBukkit start
} else {
- this.bA = 0;
+ this.bB = 0;
}
// CraftBukkit end
}
protected void bl() {
- ++this.bA;
+ ++this.bB;
this.world.methodProfiler.a("checkDespawn");
this.bk();
this.world.methodProfiler.b();
this.world.methodProfiler.a("sensing");
- this.bN.a();
+ this.bO.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("targetSelector");
this.targetSelector.a();
@@ -1456,59 +1476,59 @@ public abstract class EntityLiving extends Entity {
protected void bm() {}
protected void bn() {
- ++this.bA;
+ ++this.bB;
this.bk();
- this.bB = 0.0F;
this.bC = 0.0F;
+ this.bD = 0.0F;
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
- this.bV = entityhuman;
- this.bH = 10 + this.random.nextInt(20);
+ this.bW = entityhuman;
+ this.bI = 10 + this.random.nextInt(20);
} else {
- this.bD = (this.random.nextFloat() - 0.5F) * 20.0F;
+ this.bE = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
- if (this.bV != null) {
- this.a(this.bV, 10.0F, (float) this.bp());
- if (this.bH-- <= 0 || this.bV.dead || this.bV.e((Entity) this) > (double) (f * f)) {
- this.bV = null;
+ if (this.bW != null) {
+ this.a(this.bW, 10.0F, (float) this.bp());
+ if (this.bI-- <= 0 || this.bW.dead || this.bW.e((Entity) this) > (double) (f * f)) {
+ this.bW = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
- this.bD = (this.random.nextFloat() - 0.5F) * 20.0F;
+ this.bE = (this.random.nextFloat() - 0.5F) * 20.0F;
}
- this.yaw += this.bD;
- this.pitch = this.bF;
+ this.yaw += this.bE;
+ this.pitch = this.bG;
}
boolean flag = this.H();
boolean flag1 = this.J();
if (flag || flag1) {
- this.bE = this.random.nextFloat() < 0.8F;
+ this.bF = this.random.nextFloat() < 0.8F;
}
}
protected void bo() {
int i = this.h();
- if (this.bp) {
- ++this.bq;
- if (this.bq >= i) {
- this.bq = 0;
- this.bp = false;
+ if (this.bq) {
+ ++this.br;
+ if (this.br >= i) {
+ this.br = 0;
+ this.bq = false;
}
} else {
- this.bq = 0;
+ this.br = 0;
}
- this.aP = (float) this.bq / (float) i;
+ this.aQ = (float) this.br / (float) i;
}
public int bp() {
@@ -1853,15 +1873,15 @@ public abstract class EntityLiving extends Entity {
int i = this.random.nextInt(2);
float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
- if (this.random.nextFloat() < 0.07F) {
+ if (this.random.nextFloat() < 0.1F) {
++i;
}
- if (this.random.nextFloat() < 0.07F) {
+ if (this.random.nextFloat() < 0.1F) {
++i;
}
- if (this.random.nextFloat() < 0.07F) {
+ if (this.random.nextFloat() < 0.1F) {
++i;
}
@@ -1986,14 +2006,14 @@ public abstract class EntityLiving extends Entity {
protected void bF() {
if (this.bD() != null && this.random.nextFloat() < b[this.world.difficulty]) {
- EnchantmentManager.a(this.random, this.bD(), 5);
+ EnchantmentManager.a(this.random, this.bD(), 5 + this.world.difficulty * this.random.nextInt(6));
}
for (int i = 0; i < 4; ++i) {
ItemStack itemstack = this.q(i);
if (itemstack != null && this.random.nextFloat() < c[this.world.difficulty]) {
- EnchantmentManager.a(this.random, itemstack, 5);
+ EnchantmentManager.a(this.random, itemstack, 5 + this.world.difficulty * this.random.nextInt(6));
}
}
}
@@ -2005,9 +2025,9 @@ public abstract class EntityLiving extends Entity {
}
public void bH() {
- if (!this.bp || this.bq >= this.h() / 2 || this.bq < 0) {
- this.bq = -1;
- this.bp = true;
+ if (!this.bq || this.br >= this.h() / 2 || this.br < 0) {
+ this.br = -1;
+ this.bq = true;
if (this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet18ArmAnimation(this, 1)));
}