diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFireball.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityFireball.java | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/main/java/net/minecraft/server/EntityFireball.java b/src/main/java/net/minecraft/server/EntityFireball.java index 7b7335b8..e65d2c33 100644 --- a/src/main/java/net/minecraft/server/EntityFireball.java +++ b/src/main/java/net/minecraft/server/EntityFireball.java @@ -61,8 +61,8 @@ public class EntityFireball extends Entity { this.e = d2 / d3 * 0.1D; } - public void m_() { - super.m_(); + public void s_() { + super.s_(); this.fireTicks = 10; if (this.a > 0) { --this.a; @@ -107,13 +107,13 @@ public class EntityFireball extends Entity { for (int j = 0; j < list.size(); ++j) { Entity entity1 = (Entity) list.get(j); - if (entity1.l_() && (entity1 != this.shooter || this.l >= 25)) { + if (entity1.r_() && (entity1 != this.shooter || this.l >= 25)) { float f = 0.3F; AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f); MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1); if (movingobjectposition1 != null) { - double d1 = vec3d.a(movingobjectposition1.f); + double d1 = vec3d.b(movingobjectposition1.f); if (d1 < d0 || d0 == 0.0D) { entity = entity1; @@ -150,10 +150,10 @@ public class EntityFireball extends Entity { stick = !projectile.doesBounce(); } else { // this function returns if the fireball should stick in or not, i.e. !bounce - stick = movingobjectposition.entity.damageEntity(this, event.getDamage()); + stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this), event.getDamage()); } } else { - stick = movingobjectposition.entity.damageEntity(this.shooter, 0); + stick = movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter), 0); } if (stick) { ; @@ -200,7 +200,7 @@ public class EntityFireball extends Entity { this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F; float f2 = 0.95F; - if (this.ad()) { + if (this.ao()) { for (int k = 0; k < 4; ++k) { float f3 = 0.25F; @@ -238,14 +238,14 @@ public class EntityFireball extends Entity { this.j = nbttagcompound.c("inGround") == 1; } - public boolean l_() { + public boolean r_() { return true; } - public boolean damageEntity(Entity entity, int i) { - this.af(); - if (entity != null) { - Vec3D vec3d = entity.Z(); + public boolean damageEntity(DamageSource damagesource, int i) { + this.aq(); + if (damagesource.a() != null) { + Vec3D vec3d = damagesource.a().ai(); if (vec3d != null) { this.motX = vec3d.a; |