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-rw-r--r--src/main/java/net/minecraft/server/EntityEgg.java335
1 files changed, 45 insertions, 290 deletions
diff --git a/src/main/java/net/minecraft/server/EntityEgg.java b/src/main/java/net/minecraft/server/EntityEgg.java
index 5459af4d..9a573809 100644
--- a/src/main/java/net/minecraft/server/EntityEgg.java
+++ b/src/main/java/net/minecraft/server/EntityEgg.java
@@ -1,8 +1,6 @@
package net.minecraft.server;
-import java.util.List;
-
-// CraftBukkit start
+import org.bukkit.Location;
import org.bukkit.entity.CreatureType;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
@@ -10,325 +8,82 @@ import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerEggThrowEvent;
-// CraftBukkit end
-
-public class EntityEgg extends Entity {
- private int b = -1;
- private int c = -1;
- private int d = -1;
- private int e = 0;
- private boolean f = false;
- public int a = 0;
- public EntityLiving thrower; // CraftBukkit - private -> public
- private int h;
- private int i = 0;
+public class EntityEgg extends EntityProjectile {
public EntityEgg(World world) {
super(world);
- this.b(0.25F, 0.25F);
}
- protected void b() {}
-
public EntityEgg(World world, EntityLiving entityliving) {
- super(world);
- this.thrower = entityliving;
- this.b(0.25F, 0.25F);
- this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.t(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
- this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
- this.locY -= 0.10000000149011612D;
- this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
- this.setPosition(this.locX, this.locY, this.locZ);
- this.height = 0.0F;
- float f = 0.4F;
-
- this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
- this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
- this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f);
- this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
+ super(world, entityliving);
}
public EntityEgg(World world, double d0, double d1, double d2) {
- super(world);
- this.h = 0;
- this.b(0.25F, 0.25F);
- this.setPosition(d0, d1, d2);
- this.height = 0.0F;
+ super(world, d0, d1, d2);
}
- public void a(double d0, double d1, double d2, float f, float f1) {
- float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
-
- d0 /= (double) f2;
- d1 /= (double) f2;
- d2 /= (double) f2;
- d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
- d0 *= (double) f;
- d1 *= (double) f;
- d2 *= (double) f;
- this.motX = d0;
- this.motY = d1;
- this.motZ = d2;
- float f3 = MathHelper.a(d0 * d0 + d2 * d2);
-
- this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
- this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
- this.h = 0;
- }
-
- public void s_() {
- this.bE = this.locX;
- this.bF = this.locY;
- this.bG = this.locZ;
- super.s_();
- if (this.a > 0) {
- --this.a;
- }
-
- if (this.f) {
- int i = this.world.getTypeId(this.b, this.c, this.d);
-
- if (i == this.e) {
- ++this.h;
- if (this.h == 1200) {
- this.die();
- }
-
- return;
- }
-
- this.f = false;
- this.motX *= (double) (this.random.nextFloat() * 0.2F);
- this.motY *= (double) (this.random.nextFloat() * 0.2F);
- this.motZ *= (double) (this.random.nextFloat() * 0.2F);
- this.h = 0;
- this.i = 0;
- } else {
- ++this.i;
- }
-
- Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
- Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
-
- vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
- vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
- if (movingobjectposition != null) {
- vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
- }
-
- if (!this.world.isStatic) {
- Entity entity = null;
- List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
- double d0 = 0.0D;
-
- for (int j = 0; j < list.size(); ++j) {
- Entity entity1 = (Entity) list.get(j);
-
- if (entity1.r_() && (entity1 != this.thrower || this.i >= 5)) {
- float f = 0.3F;
- AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
- MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
-
- if (movingobjectposition1 != null) {
- double d1 = vec3d.b(movingobjectposition1.f);
-
- if (d1 < d0 || d0 == 0.0D) {
- entity = entity1;
- d0 = d1;
- }
- }
- }
- }
-
- if (entity != null) {
- movingobjectposition = new MovingObjectPosition(entity);
- }
- }
-
- if (movingobjectposition != null) {
- // CraftBukkit start
- ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
- this.world.getServer().getPluginManager().callEvent(phe);
+ protected void a(MovingObjectPosition movingobjectposition) {
+ // CraftBukkit start
+ ProjectileHitEvent phe = new ProjectileHitEvent((Projectile) this.getBukkitEntity());
+ this.world.getServer().getPluginManager().callEvent(phe);
- if (movingobjectposition.entity != null) {
- boolean stick;
- if (movingobjectposition.entity instanceof EntityLiving) {
- org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
- Projectile projectile = (Projectile) this.getBukkitEntity();
+ if (movingobjectposition.entity != null) {
+ boolean stick;
+ if (movingobjectposition.entity instanceof EntityLiving) {
+ org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
+ Projectile projectile = (Projectile) this.getBukkitEntity();
- // TODO @see EntityArrow#162
- EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
- this.world.getServer().getPluginManager().callEvent(event);
-
- if (event.isCancelled()) {
- stick = !projectile.doesBounce();
- } else {
- // this function returns if the egg should stick in or not, i.e. !bounce
- stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.thrower), event.getDamage());
- }
- } else {
- stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.thrower), 0);
- }
-
- if (stick) {
- ; // Original code does nothing *yet*
- }
- }
-
- boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0;
- int numHatching = (this.random.nextInt(32) == 0) ? 4 : 1;
- if (!hatching) {
- numHatching = 0;
- }
-
- CreatureType hatchingType = CreatureType.CHICKEN;
-
- if (this.thrower instanceof EntityPlayer) {
- org.bukkit.entity.Player player = (this.thrower == null) ? null : (org.bukkit.entity.Player) this.thrower.getBukkitEntity();
-
- PlayerEggThrowEvent event = new PlayerEggThrowEvent(player, (org.bukkit.entity.Egg) this.getBukkitEntity(), hatching, (byte) numHatching, hatchingType);
+ // TODO @see EntityArrow#162
+ EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, 0);
this.world.getServer().getPluginManager().callEvent(event);
- hatching = event.isHatching();
- numHatching = event.getNumHatches();
- hatchingType = event.getHatchType();
- }
-
- if (hatching) {
- for (int k = 0; k < numHatching; k++) {
- Entity entity = null;
- switch (hatchingType) {
- case CHICKEN:
- entity = new EntityChicken(this.world);
- break;
- case COW:
- entity = new EntityCow(this.world);
- break;
- case CREEPER:
- entity = new EntityCreeper(this.world);
- break;
- case GHAST:
- entity = new EntityGhast(this.world);
- break;
- case GIANT:
- entity = new EntityGiantZombie(this.world);
- break;
- case PIG:
- entity = new EntityPig(this.world);
- break;
- case PIG_ZOMBIE:
- entity = new EntityPigZombie(this.world);
- break;
- case SHEEP:
- entity = new EntitySheep(this.world);
- break;
- case SKELETON:
- entity = new EntitySkeleton(this.world);
- break;
- case SPIDER:
- entity = new EntitySpider(this.world);
- break;
- case ZOMBIE:
- entity = new EntityZombie(this.world);
- break;
- case SQUID:
- entity = new EntitySquid(this.world);
- break;
- case SLIME:
- entity = new EntitySlime(this.world);
- break;
- case WOLF:
- entity = new EntityWolf(this.world);
- break;
- default:
- entity = new EntityChicken(this.world);
- break;
- }
-
- entity.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
- this.world.addEntity(entity, SpawnReason.EGG);
- // CraftBukkit end
+ if (event.isCancelled()) {
+ stick = !projectile.doesBounce();
+ } else {
+ // this function returns if the egg should stick in or not, i.e. !bounce
+ stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), event.getDamage());
}
+ } else {
+ stick = movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), 0);
}
- for (int l = 0; l < 8; ++l) {
- this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D);
+ if (stick) {
+ ; // Original code does nothing *yet*
}
-
- this.die();
- }
-
- this.locX += this.motX;
- this.locY += this.motY;
- this.locZ += this.motZ;
- float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
-
- this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
-
- for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
- ;
}
- while (this.pitch - this.lastPitch >= 180.0F) {
- this.lastPitch += 360.0F;
+ boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0;
+ int numHatching = (this.random.nextInt(32) == 0) ? 4 : 1;
+ if (!hatching) {
+ numHatching = 0;
}
- while (this.yaw - this.lastYaw < -180.0F) {
- this.lastYaw -= 360.0F;
- }
+ CreatureType hatchingType = CreatureType.CHICKEN;
- while (this.yaw - this.lastYaw >= 180.0F) {
- this.lastYaw += 360.0F;
- }
+ if (this.shooter instanceof EntityPlayer) {
+ org.bukkit.entity.Player player = (this.shooter == null) ? null : (org.bukkit.entity.Player) this.shooter.getBukkitEntity();
- this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
- this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
- float f2 = 0.99F;
- float f3 = 0.03F;
+ PlayerEggThrowEvent event = new PlayerEggThrowEvent(player, (org.bukkit.entity.Egg) this.getBukkitEntity(), hatching, (byte) numHatching, hatchingType);
+ this.world.getServer().getPluginManager().callEvent(event);
- if (this.ao()) {
- for (int i1 = 0; i1 < 4; ++i1) {
- float f4 = 0.25F;
+ hatching = event.isHatching();
+ numHatching = event.getNumHatches();
+ hatchingType = event.getHatchType();
+ }
- this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
+ if (hatching) {
+ for (int k = 0; k < numHatching; k++) {
+ world.getWorld().spawn(new Location(world.getWorld(), this.locX, this.locY, this.locZ, this.yaw, 0.0F), hatchingType.getEntityClass(), SpawnReason.EGG);
}
-
- f2 = 0.8F;
}
+ // CraftBukkit end
- this.motX *= (double) f2;
- this.motY *= (double) f2;
- this.motZ *= (double) f2;
- this.motY -= (double) f3;
- this.setPosition(this.locX, this.locY, this.locZ);
- }
-
- public void b(NBTTagCompound nbttagcompound) {
- nbttagcompound.a("xTile", (short) this.b);
- nbttagcompound.a("yTile", (short) this.c);
- nbttagcompound.a("zTile", (short) this.d);
- nbttagcompound.a("inTile", (byte) this.e);
- nbttagcompound.a("shake", (byte) this.a);
- nbttagcompound.a("inGround", (byte) (this.f ? 1 : 0));
- }
-
- public void a(NBTTagCompound nbttagcompound) {
- this.b = nbttagcompound.d("xTile");
- this.c = nbttagcompound.d("yTile");
- this.d = nbttagcompound.d("zTile");
- this.e = nbttagcompound.c("inTile") & 255;
- this.a = nbttagcompound.c("shake") & 255;
- this.f = nbttagcompound.c("inGround") == 1;
- }
+ for (int j = 0; j < 8; ++j) {
+ this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D);
+ }
- public void a_(EntityHuman entityhuman) {
- if (this.f && this.thrower == entityhuman && this.a <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
- this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
- entityhuman.receive(this, 1);
+ if (!this.world.isStatic) {
this.die();
}
}