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Diffstat (limited to 'src/main/java/net/minecraft/server/EntityArrow.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityArrow.java48
1 files changed, 22 insertions, 26 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index df6878f2..f8ce2194 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -3,12 +3,10 @@ package net.minecraft.server;
import java.util.List;
// CraftBukkit start
-import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityDamageByProjectileEvent;
import org.bukkit.event.entity.EntityDamageEvent;
-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerPickupItemEvent;
// CraftBukkit end
@@ -19,9 +17,9 @@ public class EntityArrow extends Entity {
private int f = -1;
private int g = 0;
private int h = 0;
- private boolean i = false;
- public boolean a = false;
- public int b = 0;
+ private boolean inGround = false;
+ public boolean fromPlayer = false;
+ public int shake = 0;
public EntityLiving shooter;
private int j;
private int k = 0;
@@ -41,7 +39,7 @@ public class EntityArrow extends Entity {
public EntityArrow(World world, EntityLiving entityliving) {
super(world);
this.shooter = entityliving;
- this.a = entityliving instanceof EntityHuman;
+ this.fromPlayer = entityliving instanceof EntityHuman;
this.b(0.5F, 0.5F);
this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.s(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
@@ -95,15 +93,15 @@ public class EntityArrow extends Entity {
AxisAlignedBB axisalignedbb = Block.byId[i].d(this.world, this.d, this.e, this.f);
if (axisalignedbb != null && axisalignedbb.a(Vec3D.create(this.locX, this.locY, this.locZ))) {
- this.i = true;
+ this.inGround = true;
}
}
- if (this.b > 0) {
- --this.b;
+ if (this.shake > 0) {
+ --this.shake;
}
- if (this.i) {
+ if (this.inGround) {
i = this.world.getTypeId(this.d, this.e, this.f);
int j = this.world.getData(this.d, this.e, this.f);
@@ -113,7 +111,7 @@ public class EntityArrow extends Entity {
this.die();
}
} else {
- this.i = false;
+ this.inGround = false;
this.motX *= (double) (this.random.nextFloat() * 0.2F);
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
@@ -168,17 +166,15 @@ public class EntityArrow extends Entity {
// CraftBukkit start
boolean stick;
if (entity instanceof EntityLiving) {
- CraftServer server = this.world.getServer();
+ org.bukkit.Server server = this.world.getServer();
// TODO decide if we should create DamageCause.ARROW, DamageCause.PROJECTILE
// or leave as DamageCause.ENTITY_ATTACK
org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
Projectile projectile = (Projectile) this.getBukkitEntity();
// TODO deal with arrows being fired from a non-entity
- DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
- int damage = 4;
- EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, damageCause, damage);
+ EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(damagee, projectile, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 4);
server.getPluginManager().callEvent(event);
this.shooter = (projectile.getShooter() == null) ? null : ((CraftLivingEntity) projectile.getShooter()).getHandle();
@@ -217,8 +213,8 @@ public class EntityArrow extends Entity {
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
this.locZ -= this.motZ / (double) f2 * 0.05000000074505806D;
this.world.makeSound(this, "random.drr", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
- this.i = true;
- this.b = 7;
+ this.inGround = true;
+ this.shake = 7;
}
}
@@ -273,9 +269,9 @@ public class EntityArrow extends Entity {
nbttagcompound.a("zTile", (short) this.f);
nbttagcompound.a("inTile", (byte) this.g);
nbttagcompound.a("inData", (byte) this.h);
- nbttagcompound.a("shake", (byte) this.b);
- nbttagcompound.a("inGround", (byte) (this.i ? 1 : 0));
- nbttagcompound.a("player", this.a);
+ nbttagcompound.a("shake", (byte) this.shake);
+ nbttagcompound.a("inGround", (byte) (this.inGround ? 1 : 0));
+ nbttagcompound.a("player", this.fromPlayer);
}
public void a(NBTTagCompound nbttagcompound) {
@@ -284,16 +280,16 @@ public class EntityArrow extends Entity {
this.f = nbttagcompound.d("zTile");
this.g = nbttagcompound.c("inTile") & 255;
this.h = nbttagcompound.c("inData") & 255;
- this.b = nbttagcompound.c("shake") & 255;
- this.i = nbttagcompound.c("inGround") == 1;
- this.a = nbttagcompound.m("player");
+ this.shake = nbttagcompound.c("shake") & 255;
+ this.inGround = nbttagcompound.c("inGround") == 1;
+ this.fromPlayer = nbttagcompound.m("player");
}
public void b(EntityHuman entityhuman) {
if (!this.world.isStatic) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Item.ARROW, 1);
- if (this.i && this.a && this.b <= 0 && entityhuman.inventory.canPickup(itemstack) > 0) {
+ if (this.inGround && this.fromPlayer && this.shake <= 0 && entityhuman.inventory.canHold(itemstack) > 0) {
net.minecraft.server.EntityItem item = new net.minecraft.server.EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), item));
@@ -303,9 +299,9 @@ public class EntityArrow extends Entity {
return;
}
}
- // CraftBukkt end
+ // CraftBukkit end
- if (this.i && this.a && this.b <= 0 && entityhuman.inventory.canHold(new ItemStack(Item.ARROW, 1))) {
+ if (this.inGround && this.fromPlayer && this.shake <= 0 && entityhuman.inventory.pickup(new ItemStack(Item.ARROW, 1))) {
this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
entityhuman.receive(this, 1);
this.die();