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-rw-r--r--src/main/java/net/minecraft/server/EntityArrow.java68
1 files changed, 36 insertions, 32 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java
index 75fdb0e7..af0bcd58 100644
--- a/src/main/java/net/minecraft/server/EntityArrow.java
+++ b/src/main/java/net/minecraft/server/EntityArrow.java
@@ -10,7 +10,7 @@ import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
// CraftBukkit end
-public class EntityArrow extends Entity {
+public class EntityArrow extends Entity implements IProjectile {
private int d = -1;
private int e = -1;
@@ -22,9 +22,9 @@ public class EntityArrow extends Entity {
public int shake = 0;
public Entity shooter;
private int j;
- private int an = 0;
+ private int as = 0;
private double damage = 2.0D;
- private int ap;
+ private int au;
public EntityArrow(World world) {
super(world);
@@ -111,8 +111,8 @@ public class EntityArrow extends Entity {
this.j = 0;
}
- public void h_() {
- super.h_();
+ public void j_() {
+ super.j_();
if (this.lastPitch == 0.0F && this.lastYaw == 0.0F) {
float f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
@@ -126,7 +126,7 @@ public class EntityArrow extends Entity {
Block.byId[i].updateShape(this.world, this.d, this.e, this.f);
AxisAlignedBB axisalignedbb = Block.byId[i].e(this.world, this.d, this.e, this.f);
- if (axisalignedbb != null && axisalignedbb.a(Vec3D.a().create(this.locX, this.locY, this.locZ))) {
+ if (axisalignedbb != null && axisalignedbb.a(this.world.getVec3DPool().create(this.locX, this.locY, this.locZ))) {
this.inGround = true;
}
}
@@ -150,18 +150,18 @@ public class EntityArrow extends Entity {
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
- this.an = 0;
+ this.as = 0;
}
} else {
- ++this.an;
- Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
- Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ ++this.as;
+ Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
+ Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true);
- vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
- vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
+ vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
- vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
+ vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
}
Entity entity = null;
@@ -174,7 +174,7 @@ public class EntityArrow extends Entity {
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
- if (entity1.L() && (entity1 != this.shooter || this.an >= 5)) {
+ if (entity1.L() && (entity1 != this.shooter || this.as >= 5)) {
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1);
@@ -206,7 +206,7 @@ public class EntityArrow extends Entity {
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
int l = MathHelper.f((double) f2 * this.damage);
- if (this.g()) {
+ if (this.d()) {
l += this.random.nextInt(l / 2 + 2);
}
@@ -232,12 +232,12 @@ public class EntityArrow extends Entity {
// if (movingobjectposition.entity.damageEntity(damagesource, l)) { // CraftBukkit - moved up
if (movingobjectposition.entity instanceof EntityLiving) {
- ++((EntityLiving) movingobjectposition.entity).bd;
- if (this.ap > 0) {
+ ++((EntityLiving) movingobjectposition.entity).bk;
+ if (this.au > 0) {
float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
if (f3 > 0.0F) {
- movingobjectposition.entity.g(this.motX * (double) this.ap * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.ap * 0.6000000238418579D / (double) f3);
+ movingobjectposition.entity.g(this.motX * (double) this.au * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.au * 0.6000000238418579D / (double) f3);
}
}
}
@@ -250,7 +250,7 @@ public class EntityArrow extends Entity {
this.motZ *= -0.10000000149011612D;
this.yaw += 180.0F;
this.lastYaw += 180.0F;
- this.an = 0;
+ this.as = 0;
}
} else {
this.d = movingobjectposition.b;
@@ -258,9 +258,9 @@ public class EntityArrow extends Entity {
this.f = movingobjectposition.d;
this.g = this.world.getTypeId(this.d, this.e, this.f);
this.h = this.world.getData(this.d, this.e, this.f);
- this.motX = (double) ((float) (movingobjectposition.pos.a - this.locX));
- this.motY = (double) ((float) (movingobjectposition.pos.b - this.locY));
- this.motZ = (double) ((float) (movingobjectposition.pos.c - this.locZ));
+ this.motX = (double) ((float) (movingobjectposition.pos.c - this.locX));
+ this.motY = (double) ((float) (movingobjectposition.pos.d - this.locY));
+ this.motZ = (double) ((float) (movingobjectposition.pos.e - this.locZ));
f2 = MathHelper.sqrt(this.motX * this.motX + this.motY * this.motY + this.motZ * this.motZ);
this.locX -= this.motX / (double) f2 * 0.05000000074505806D;
this.locY -= this.motY / (double) f2 * 0.05000000074505806D;
@@ -268,13 +268,13 @@ public class EntityArrow extends Entity {
this.world.makeSound(this, "random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.shake = 7;
- this.d(false);
+ this.e(false);
}
}
- if (this.g()) {
+ if (this.d()) {
for (int i1 = 0; i1 < 4; ++i1) {
- this.world.a("crit", this.locX + this.motX * (double) i1 / 4.0D, this.locY + this.motY * (double) i1 / 4.0D, this.locZ + this.motZ * (double) i1 / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
+ this.world.addParticle("crit", this.locX + this.motX * (double) i1 / 4.0D, this.locY + this.motY * (double) i1 / 4.0D, this.locZ + this.motZ * (double) i1 / 4.0D, -this.motX, -this.motY + 0.2D, -this.motZ);
}
}
@@ -309,7 +309,7 @@ public class EntityArrow extends Entity {
for (int j1 = 0; j1 < 4; ++j1) {
float f5 = 0.25F;
- this.world.a("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ);
+ this.world.addParticle("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ);
}
f4 = 0.8F;
@@ -359,7 +359,7 @@ public class EntityArrow extends Entity {
if (!this.world.isStatic && this.inGround && this.shake <= 0) {
// CraftBukkit start
ItemStack itemstack = new ItemStack(Item.ARROW);
- if (this.inGround && this.fromPlayer == 1 && this.shake <= 0 && entityhuman.inventory.canHold(itemstack) > 0) {
+ if (this.fromPlayer == 1 && entityhuman.inventory.canHold(itemstack) > 0) {
EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
PlayerPickupItemEvent event = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), 0);
@@ -385,23 +385,27 @@ public class EntityArrow extends Entity {
}
}
+ protected boolean f_() {
+ return false;
+ }
+
public void b(double d0) {
this.damage = d0;
}
- public double d() {
+ public double c() {
return this.damage;
}
public void a(int i) {
- this.ap = i;
+ this.au = i;
}
- public boolean an() {
+ public boolean aq() {
return false;
}
- public void d(boolean flag) {
+ public void e(boolean flag) {
byte b0 = this.datawatcher.getByte(16);
if (flag) {
@@ -411,7 +415,7 @@ public class EntityArrow extends Entity {
}
}
- public boolean g() {
+ public boolean d() {
byte b0 = this.datawatcher.getByte(16);
return (b0 & 1) != 0;