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-rw-r--r--src/main/java/net/minecraft/server/ContainerPlayer.java157
1 files changed, 0 insertions, 157 deletions
diff --git a/src/main/java/net/minecraft/server/ContainerPlayer.java b/src/main/java/net/minecraft/server/ContainerPlayer.java
deleted file mode 100644
index 587ee261..00000000
--- a/src/main/java/net/minecraft/server/ContainerPlayer.java
+++ /dev/null
@@ -1,157 +0,0 @@
-package net.minecraft.server;
-
-// CraftBukkit start
-import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
-import org.bukkit.craftbukkit.inventory.CraftInventoryView;
-// CraftBukkit end
-
-public class ContainerPlayer extends Container {
-
- public InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
- public IInventory resultInventory = new InventoryCraftResult();
- public boolean g;
- private final EntityHuman h;
- // CraftBukkit start
- private CraftInventoryView bukkitEntity = null;
- private PlayerInventory player;
- // CraftBukkit end
-
- public ContainerPlayer(PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
- this.g = flag;
- this.h = entityhuman;
- this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
- this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
- this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
- this.player = playerinventory; // CraftBukkit - save player
- this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 144, 36)));
-
- int i;
- int j;
-
- for (i = 0; i < 2; ++i) {
- for (j = 0; j < 2; ++j) {
- this.a(new Slot(this.craftInventory, j + i * 2, 88 + j * 18, 26 + i * 18));
- }
- }
-
- for (i = 0; i < 4; ++i) {
- this.a((Slot) (new SlotArmor(this, playerinventory, playerinventory.getSize() - 1 - i, 8, 8 + i * 18, i)));
- }
-
- for (i = 0; i < 3; ++i) {
- for (j = 0; j < 9; ++j) {
- this.a(new Slot(playerinventory, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
- }
- }
-
- for (i = 0; i < 9; ++i) {
- this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
- }
-
- // this.a((IInventory) this.craftInventory); // CraftBukkit - unneeded since it just sets result slot to empty
- }
-
- public void a(IInventory iinventory) {
- // CraftBukkit start (Note: the following line would cause an error if called during construction)
- CraftingManager.getInstance().lastCraftView = getBukkitView();
- ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.h.world);
- this.resultInventory.setItem(0, craftResult);
- if (super.listeners.size() < 1) {
- return;
- }
-
- EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
- player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
- // CraftBukkit end
- }
-
- public void b(EntityHuman entityhuman) {
- super.b(entityhuman);
-
- for (int i = 0; i < 4; ++i) {
- ItemStack itemstack = this.craftInventory.splitWithoutUpdate(i);
-
- if (itemstack != null) {
- entityhuman.drop(itemstack, false);
- }
- }
-
- this.resultInventory.setItem(0, (ItemStack) null);
- }
-
- public boolean a(EntityHuman entityhuman) {
- return true;
- }
-
- public ItemStack b(EntityHuman entityhuman, int i) {
- ItemStack itemstack = null;
- Slot slot = (Slot) this.c.get(i);
-
- if (slot != null && slot.hasItem()) {
- ItemStack itemstack1 = slot.getItem();
-
- itemstack = itemstack1.cloneItemStack();
- if (i == 0) {
- if (!this.a(itemstack1, 9, 45, true)) {
- return null;
- }
-
- slot.a(itemstack1, itemstack);
- } else if (i >= 1 && i < 5) {
- if (!this.a(itemstack1, 9, 45, false)) {
- return null;
- }
- } else if (i >= 5 && i < 9) {
- if (!this.a(itemstack1, 9, 45, false)) {
- return null;
- }
- } else if (itemstack.getItem() instanceof ItemArmor && !((Slot) this.c.get(5 + ((ItemArmor) itemstack.getItem()).b)).hasItem()) {
- int j = 5 + ((ItemArmor) itemstack.getItem()).b;
-
- if (!this.a(itemstack1, j, j + 1, false)) {
- return null;
- }
- } else if (i >= 9 && i < 36) {
- if (!this.a(itemstack1, 36, 45, false)) {
- return null;
- }
- } else if (i >= 36 && i < 45) {
- if (!this.a(itemstack1, 9, 36, false)) {
- return null;
- }
- } else if (!this.a(itemstack1, 9, 45, false)) {
- return null;
- }
-
- if (itemstack1.count == 0) {
- slot.set((ItemStack) null);
- } else {
- slot.f();
- }
-
- if (itemstack1.count == itemstack.count) {
- return null;
- }
-
- slot.a(entityhuman, itemstack1);
- }
-
- return itemstack;
- }
-
- public boolean a(ItemStack itemstack, Slot slot) {
- return slot.inventory != this.resultInventory && super.a(itemstack, slot);
- }
-
- // CraftBukkit start
- public CraftInventoryView getBukkitView() {
- if (bukkitEntity != null) {
- return bukkitEntity;
- }
-
- CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
- bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
- return bukkitEntity;
- }
- // CraftBukkit end
-}