diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/ChunkProviderGenerate.java')
-rw-r--r-- | src/main/java/net/minecraft/server/ChunkProviderGenerate.java | 425 |
1 files changed, 0 insertions, 425 deletions
diff --git a/src/main/java/net/minecraft/server/ChunkProviderGenerate.java b/src/main/java/net/minecraft/server/ChunkProviderGenerate.java deleted file mode 100644 index 66d77c76..00000000 --- a/src/main/java/net/minecraft/server/ChunkProviderGenerate.java +++ /dev/null @@ -1,425 +0,0 @@ -package net.minecraft.server; - -import java.util.List; -import java.util.Random; - -public class ChunkProviderGenerate implements IChunkProvider { - - private Random k; - private NoiseGeneratorOctaves l; - private NoiseGeneratorOctaves m; - private NoiseGeneratorOctaves n; - private NoiseGeneratorOctaves o; - public NoiseGeneratorOctaves a; - public NoiseGeneratorOctaves b; - public NoiseGeneratorOctaves c; - private World p; - private final boolean q; - private double[] r; - private double[] s = new double[256]; - private WorldGenBase t = new WorldGenCaves(); - private WorldGenStronghold u = new WorldGenStronghold(); - private WorldGenVillage v = new WorldGenVillage(0); - private WorldGenMineshaft w = new WorldGenMineshaft(); - private WorldGenBase x = new WorldGenCanyon(); - private BiomeBase[] y; - double[] d; - double[] e; - double[] f; - double[] g; - double[] h; - float[] i; - int[][] j = new int[32][32]; - - public ChunkProviderGenerate(World world, long i, boolean flag) { - this.p = world; - this.q = flag; - this.k = new Random(i); - this.l = new NoiseGeneratorOctaves(this.k, 16); - this.m = new NoiseGeneratorOctaves(this.k, 16); - this.n = new NoiseGeneratorOctaves(this.k, 8); - this.o = new NoiseGeneratorOctaves(this.k, 4); - this.a = new NoiseGeneratorOctaves(this.k, 10); - this.b = new NoiseGeneratorOctaves(this.k, 16); - this.c = new NoiseGeneratorOctaves(this.k, 8); - } - - public void a(int i, int j, byte[] abyte) { - byte b0 = 4; - byte b1 = 16; - byte b2 = 63; - int k = b0 + 1; - byte b3 = 17; - int l = b0 + 1; - - this.y = this.p.getWorldChunkManager().getBiomes(this.y, i * 4 - 2, j * 4 - 2, k + 5, l + 5); - this.r = this.a(this.r, i * b0, 0, j * b0, k, b3, l); - - for (int i1 = 0; i1 < b0; ++i1) { - for (int j1 = 0; j1 < b0; ++j1) { - for (int k1 = 0; k1 < b1; ++k1) { - double d0 = 0.125D; - double d1 = this.r[((i1 + 0) * l + j1 + 0) * b3 + k1 + 0]; - double d2 = this.r[((i1 + 0) * l + j1 + 1) * b3 + k1 + 0]; - double d3 = this.r[((i1 + 1) * l + j1 + 0) * b3 + k1 + 0]; - double d4 = this.r[((i1 + 1) * l + j1 + 1) * b3 + k1 + 0]; - double d5 = (this.r[((i1 + 0) * l + j1 + 0) * b3 + k1 + 1] - d1) * d0; - double d6 = (this.r[((i1 + 0) * l + j1 + 1) * b3 + k1 + 1] - d2) * d0; - double d7 = (this.r[((i1 + 1) * l + j1 + 0) * b3 + k1 + 1] - d3) * d0; - double d8 = (this.r[((i1 + 1) * l + j1 + 1) * b3 + k1 + 1] - d4) * d0; - - for (int l1 = 0; l1 < 8; ++l1) { - double d9 = 0.25D; - double d10 = d1; - double d11 = d2; - double d12 = (d3 - d1) * d9; - double d13 = (d4 - d2) * d9; - - for (int i2 = 0; i2 < 4; ++i2) { - int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1; - short short1 = 128; - - j2 -= short1; - double d14 = 0.25D; - double d15 = (d11 - d10) * d14; - double d16 = d10 - d15; - - for (int k2 = 0; k2 < 4; ++k2) { - if ((d16 += d15) > 0.0D) { - abyte[j2 += short1] = (byte) Block.STONE.id; - } else if (k1 * 8 + l1 < b2) { - abyte[j2 += short1] = (byte) Block.STATIONARY_WATER.id; - } else { - abyte[j2 += short1] = 0; - } - } - - d10 += d12; - d11 += d13; - } - - d1 += d5; - d2 += d6; - d3 += d7; - d4 += d8; - } - } - } - } - } - - public void a(int i, int j, byte[] abyte, BiomeBase[] abiomebase) { - byte b0 = 63; - double d0 = 0.03125D; - - this.s = this.o.a(this.s, i * 16, j * 16, 0, 16, 16, 1, d0 * 2.0D, d0 * 2.0D, d0 * 2.0D); - - for (int k = 0; k < 16; ++k) { - for (int l = 0; l < 16; ++l) { - BiomeBase biomebase = abiomebase[l + k * 16]; - float f = biomebase.h(); - int i1 = (int) (this.s[k + l * 16] / 3.0D + 3.0D + this.k.nextDouble() * 0.25D); - int j1 = -1; - byte b1 = biomebase.A; - byte b2 = biomebase.B; - - for (int k1 = 127; k1 >= 0; --k1) { - int l1 = (l * 16 + k) * 128 + k1; - - if (k1 <= 0 + this.k.nextInt(5)) { - abyte[l1] = (byte) Block.BEDROCK.id; - } else { - byte b3 = abyte[l1]; - - if (b3 == 0) { - j1 = -1; - } else if (b3 == Block.STONE.id) { - if (j1 == -1) { - if (i1 <= 0) { - b1 = 0; - b2 = (byte) Block.STONE.id; - } else if (k1 >= b0 - 4 && k1 <= b0 + 1) { - b1 = biomebase.A; - b2 = biomebase.B; - } - - if (k1 < b0 && b1 == 0) { - if (f < 0.15F) { - b1 = (byte) Block.ICE.id; - } else { - b1 = (byte) Block.STATIONARY_WATER.id; - } - } - - j1 = i1; - if (k1 >= b0 - 1) { - abyte[l1] = b1; - } else { - abyte[l1] = b2; - } - } else if (j1 > 0) { - --j1; - abyte[l1] = b2; - if (j1 == 0 && b2 == Block.SAND.id) { - j1 = this.k.nextInt(4); - b2 = (byte) Block.SANDSTONE.id; - } - } - } - } - } - } - } - } - - public Chunk getChunkAt(int i, int j) { - return this.getOrCreateChunk(i, j); - } - - public Chunk getOrCreateChunk(int i, int j) { - this.k.setSeed((long) i * 341873128712L + (long) j * 132897987541L); - byte[] abyte = new byte['\u8000']; - - this.a(i, j, abyte); - this.y = this.p.getWorldChunkManager().getBiomeBlock(this.y, i * 16, j * 16, 16, 16); - this.a(i, j, abyte, this.y); - this.t.a(this, this.p, i, j, abyte); - this.x.a(this, this.p, i, j, abyte); - if (this.q) { - this.w.a(this, this.p, i, j, abyte); - this.v.a(this, this.p, i, j, abyte); - this.u.a(this, this.p, i, j, abyte); - } - - Chunk chunk = new Chunk(this.p, abyte, i, j); - // CraftBukkit start - prime biome data to prevent uninitialized values racing to client - byte[] biomes = chunk.l(); - for(int idx = 0; idx < biomes.length; idx++) { - biomes[idx] = (byte) this.y[idx].id; - } - // CraftBukkit end - - chunk.initLighting(); - return chunk; - } - - private double[] a(double[] adouble, int i, int j, int k, int l, int i1, int j1) { - if (adouble == null) { - adouble = new double[l * i1 * j1]; - } - - if (this.i == null) { - this.i = new float[25]; - - for (int k1 = -2; k1 <= 2; ++k1) { - for (int l1 = -2; l1 <= 2; ++l1) { - float f = 10.0F / MathHelper.c((float) (k1 * k1 + l1 * l1) + 0.2F); - - this.i[k1 + 2 + (l1 + 2) * 5] = f; - } - } - } - - double d0 = 684.412D; - double d1 = 684.412D; - - this.g = this.a.a(this.g, i, k, l, j1, 1.121D, 1.121D, 0.5D); - this.h = this.b.a(this.h, i, k, l, j1, 200.0D, 200.0D, 0.5D); - this.d = this.n.a(this.d, i, j, k, l, i1, j1, d0 / 80.0D, d1 / 160.0D, d0 / 80.0D); - this.e = this.l.a(this.e, i, j, k, l, i1, j1, d0, d1, d0); - this.f = this.m.a(this.f, i, j, k, l, i1, j1, d0, d1, d0); - boolean flag = false; - boolean flag1 = false; - int i2 = 0; - int j2 = 0; - - for (int k2 = 0; k2 < l; ++k2) { - for (int l2 = 0; l2 < j1; ++l2) { - float f1 = 0.0F; - float f2 = 0.0F; - float f3 = 0.0F; - byte b0 = 2; - BiomeBase biomebase = this.y[k2 + 2 + (l2 + 2) * (l + 5)]; - - for (int i3 = -b0; i3 <= b0; ++i3) { - for (int j3 = -b0; j3 <= b0; ++j3) { - BiomeBase biomebase1 = this.y[k2 + i3 + 2 + (l2 + j3 + 2) * (l + 5)]; - float f4 = this.i[i3 + 2 + (j3 + 2) * 5] / (biomebase1.D + 2.0F); - - if (biomebase1.D > biomebase.D) { - f4 /= 2.0F; - } - - f1 += biomebase1.E * f4; - f2 += biomebase1.D * f4; - f3 += f4; - } - } - - f1 /= f3; - f2 /= f3; - f1 = f1 * 0.9F + 0.1F; - f2 = (f2 * 4.0F - 1.0F) / 8.0F; - double d2 = this.h[j2] / 8000.0D; - - if (d2 < 0.0D) { - d2 = -d2 * 0.3D; - } - - d2 = d2 * 3.0D - 2.0D; - if (d2 < 0.0D) { - d2 /= 2.0D; - if (d2 < -1.0D) { - d2 = -1.0D; - } - - d2 /= 1.4D; - d2 /= 2.0D; - } else { - if (d2 > 1.0D) { - d2 = 1.0D; - } - - d2 /= 8.0D; - } - - ++j2; - - for (int k3 = 0; k3 < i1; ++k3) { - double d3 = (double) f2; - double d4 = (double) f1; - - d3 += d2 * 0.2D; - d3 = d3 * (double) i1 / 16.0D; - double d5 = (double) i1 / 2.0D + d3 * 4.0D; - double d6 = 0.0D; - double d7 = ((double) k3 - d5) * 12.0D * 128.0D / 128.0D / d4; - - if (d7 < 0.0D) { - d7 *= 4.0D; - } - - double d8 = this.e[i2] / 512.0D; - double d9 = this.f[i2] / 512.0D; - double d10 = (this.d[i2] / 10.0D + 1.0D) / 2.0D; - - if (d10 < 0.0D) { - d6 = d8; - } else if (d10 > 1.0D) { - d6 = d9; - } else { - d6 = d8 + (d9 - d8) * d10; - } - - d6 -= d7; - if (k3 > i1 - 4) { - double d11 = (double) ((float) (k3 - (i1 - 4)) / 3.0F); - - d6 = d6 * (1.0D - d11) + -10.0D * d11; - } - - adouble[i2] = d6; - ++i2; - } - } - } - - return adouble; - } - - public boolean isChunkLoaded(int i, int j) { - return true; - } - - public void getChunkAt(IChunkProvider ichunkprovider, int i, int j) { - BlockSand.instaFall = true; - int k = i * 16; - int l = j * 16; - BiomeBase biomebase = this.p.getBiome(k + 16, l + 16); - - this.k.setSeed(this.p.getSeed()); - long i1 = this.k.nextLong() / 2L * 2L + 1L; - long j1 = this.k.nextLong() / 2L * 2L + 1L; - - this.k.setSeed((long) i * i1 + (long) j * j1 ^ this.p.getSeed()); - boolean flag = false; - - if (this.q) { - this.w.a(this.p, this.k, i, j); - flag = this.v.a(this.p, this.k, i, j); - this.u.a(this.p, this.k, i, j); - } - - int k1; - int l1; - int i2; - - if (!flag && this.k.nextInt(4) == 0) { - k1 = k + this.k.nextInt(16) + 8; - l1 = this.k.nextInt(128); - i2 = l + this.k.nextInt(16) + 8; - (new WorldGenLakes(Block.STATIONARY_WATER.id)).a(this.p, this.k, k1, l1, i2); - } - - if (!flag && this.k.nextInt(8) == 0) { - k1 = k + this.k.nextInt(16) + 8; - l1 = this.k.nextInt(this.k.nextInt(120) + 8); - i2 = l + this.k.nextInt(16) + 8; - if (l1 < 63 || this.k.nextInt(10) == 0) { - (new WorldGenLakes(Block.STATIONARY_LAVA.id)).a(this.p, this.k, k1, l1, i2); - } - } - - for (k1 = 0; k1 < 8; ++k1) { - l1 = k + this.k.nextInt(16) + 8; - i2 = this.k.nextInt(128); - int j2 = l + this.k.nextInt(16) + 8; - - if ((new WorldGenDungeons()).a(this.p, this.k, l1, i2, j2)) { - ; - } - } - - biomebase.a(this.p, this.k, k, l); - SpawnerCreature.a(this.p, biomebase, k + 8, l + 8, 16, 16, this.k); - k += 8; - l += 8; - - for (k1 = 0; k1 < 16; ++k1) { - for (l1 = 0; l1 < 16; ++l1) { - i2 = this.p.f(k + k1, l + l1); - if (this.p.s(k1 + k, i2 - 1, l1 + l)) { - this.p.setTypeId(k1 + k, i2 - 1, l1 + l, Block.ICE.id); - } - - if (this.p.u(k1 + k, i2, l1 + l)) { - this.p.setTypeId(k1 + k, i2, l1 + l, Block.SNOW.id); - } - } - } - - BlockSand.instaFall = false; - } - - public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) { - return true; - } - - public boolean unloadChunks() { - return false; - } - - public boolean canSave() { - return true; - } - - public List getMobsFor(EnumCreatureType enumcreaturetype, int i, int j, int k) { - BiomeBase biomebase = this.p.getBiome(i, k); - - return biomebase == null ? null : biomebase.getMobs(enumcreaturetype); - } - - public ChunkPosition findNearestMapFeature(World world, String s, int i, int j, int k) { - return "Stronghold".equals(s) && this.u != null ? this.u.getNearestGeneratedFeature(world, i, j, k) : null; - } -} |