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-rw-r--r--src/main/java/net/minecraft/server/Chunk.java561
1 files changed, 395 insertions, 166 deletions
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index e44b9378..f490df3d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -1,6 +1,7 @@
package net.minecraft.server;
import java.util.ArrayList;
+import java.util.Arrays;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
@@ -11,30 +12,37 @@ public class Chunk {
public static boolean a;
public byte[] b;
- public boolean c;
+ public int[] c;
+ public boolean[] d;
+ public boolean e;
public World world;
- public NibbleArray e;
- public NibbleArray f;
public NibbleArray g;
+ public NibbleArray h;
+ public NibbleArray i;
public byte[] heightMap;
- public int i;
+ public int k;
public final int x;
public final int z;
public Map tileEntities;
public List[] entitySlices;
public boolean done;
- public boolean o;
- public boolean p;
public boolean q;
- public long r;
+ public boolean r;
+ public boolean s;
+ public long t;
+ boolean u;
public Chunk(World world, int i, int j) {
+ this.c = new int[256];
+ this.d = new boolean[256];
this.tileEntities = new HashMap();
- this.entitySlices = new List[8];
this.done = false;
- this.o = false;
this.q = false;
- this.r = 0L;
+ this.s = false;
+ this.t = 0L;
+ this.u = false;
+ world.getClass();
+ this.entitySlices = new List[128 / 16];
this.world = world;
this.x = i;
this.z = j;
@@ -44,6 +52,8 @@ public class Chunk {
this.entitySlices[k] = new ArrayList();
}
+ Arrays.fill(this.c, -999);
+
// CraftBukkit start
org.bukkit.craftbukkit.CraftWorld cworld = this.world.getWorld();
this.bukkitChunk = (cworld == null) ? null : cworld.popPreservedChunk(i, j);
@@ -58,9 +68,14 @@ public class Chunk {
public Chunk(World world, byte[] abyte, int i, int j) {
this(world, i, j);
this.b = abyte;
- this.e = new NibbleArray(abyte.length);
- this.f = new NibbleArray(abyte.length);
- this.g = new NibbleArray(abyte.length);
+
+ int k = abyte.length;
+
+ // Craftbukkit start - FIX THE DECOMPILER!
+ this.g = new NibbleArray(k, 7);
+ this.h = new NibbleArray(k, 7);
+ this.i = new NibbleArray(k, 7);
+ // Craftbukkit end
}
public boolean a(int i, int j) {
@@ -74,18 +89,25 @@ public class Chunk {
public void a() {}
public void initLighting() {
- int i = 127;
+ this.world.getClass();
+ int i = 128 - 1;
int j;
int k;
for (j = 0; j < 16; ++j) {
for (k = 0; k < 16; ++k) {
- int l = 127;
+ this.world.getClass();
+ int l = 128 - 1;
- int i1;
+ this.world.getClass();
+ int i1 = j << 11;
- for (i1 = j << 11 | k << 7; l > 0 && Block.q[this.b[i1 + l - 1] & 255] == 0; --l) {
+ this.world.getClass();
+
+ int j1;
+
+ for (j1 = i1 | k << 7; l > 0 && Block.q[this.b[j1 + l - 1] & 255] == 0; --l) {
;
}
@@ -95,54 +117,105 @@ public class Chunk {
}
if (!this.world.worldProvider.e) {
- int j1 = 15;
- int k1 = 127;
+ int k1 = 15;
+
+ this.world.getClass();
+ int l1 = 128 - 1;
do {
- j1 -= Block.q[this.b[i1 + k1] & 255];
- if (j1 > 0) {
- this.f.a(j, k1, k, j1);
+ k1 -= Block.q[this.b[j1 + l1] & 255];
+ if (k1 > 0) {
+ this.h.a(j, l1, k, k1);
}
- --k1;
- } while (k1 > 0 && j1 > 0);
+ --l1;
+ } while (l1 > 0 && k1 > 0);
}
}
}
- this.i = i;
+ this.k = i;
for (j = 0; j < 16; ++j) {
for (k = 0; k < 16; ++k) {
- this.c(j, k);
+ this.d(j, k);
}
}
- this.o = true;
+ this.q = true;
}
public void loadNOP() {}
- private void c(int i, int j) {
- int k = this.b(i, j);
- int l = this.x * 16 + i;
- int i1 = this.z * 16 + j;
+ private void d(int i, int j) {
+ this.d[i + j * 16] = true;
+ }
+
+ private void i() {
+ World j0000 = this.world;
+ int j0001 = this.x * 16 + 8;
+
+ this.world.getClass();
+ if (j0000.areChunksLoaded(j0001, 128 / 2, this.z * 16 + 8, 16)) {
+ for (int j = 0; j < 16; ++j) {
+ for (int k = 0; k < 16; ++k) {
+ if (this.d[j + k * 16]) {
+ this.d[j + k * 16] = false;
+ int l = this.b(j, k);
+ int i1 = this.x * 16 + j;
+ int j1 = this.z * 16 + k;
+ int k1 = this.world.getHighestBlockYAt(i1 - 1, j1);
+ int l1 = this.world.getHighestBlockYAt(i1 + 1, j1);
+ int i2 = this.world.getHighestBlockYAt(i1, j1 - 1);
+ int j2 = this.world.getHighestBlockYAt(i1, j1 + 1);
+
+ if (l1 < k1) {
+ k1 = l1;
+ }
+
+ if (i2 < k1) {
+ k1 = i2;
+ }
+
+ if (j2 < k1) {
+ k1 = j2;
+ }
- this.f(l - 1, i1, k);
- this.f(l + 1, i1, k);
- this.f(l, i1 - 1, k);
- this.f(l, i1 + 1, k);
+ this.u = true;
+ this.f(i1, j1, k1);
+ this.u = true;
+ this.f(i1 - 1, j1, l);
+ this.f(i1 + 1, j1, l);
+ this.f(i1, j1 - 1, l);
+ this.f(i1, j1 + 1, l);
+ }
+ }
+ }
+ }
}
private void f(int i, int j, int k) {
int l = this.world.getHighestBlockYAt(i, j);
if (l > k) {
- this.world.a(EnumSkyBlock.SKY, i, k, j, i, l, j);
- this.o = true;
+ this.d(i, j, k, l + 1);
} else if (l < k) {
- this.world.a(EnumSkyBlock.SKY, i, l, j, i, k, j);
- this.o = true;
+ this.d(i, j, l, k + 1);
+ }
+ }
+
+ private void d(int i, int j, int k, int l) {
+ if (l > k) {
+ World world = this.world;
+
+ this.world.getClass();
+ if (world.areChunksLoaded(i, 128 / 2, j, 16)) {
+ for (int i1 = k; i1 < l; ++i1) {
+ this.world.b(EnumSkyBlock.SKY, i, i1, j);
+ }
+
+ this.q = true;
+ }
}
}
@@ -154,52 +227,52 @@ public class Chunk {
i1 = j;
}
- for (int j1 = i << 11 | k << 7; i1 > 0 && Block.q[this.b[j1 + i1 - 1] & 255] == 0; --i1) {
+ this.world.getClass();
+ int j1 = i << 11;
+
+ this.world.getClass();
+
+ for (int k1 = j1 | k << 7; i1 > 0 && Block.q[this.b[k1 + i1 - 1] & 255] == 0; --i1) {
;
}
if (i1 != l) {
this.world.g(i, k, i1, l);
this.heightMap[k << 4 | i] = (byte) i1;
- int k1;
int l1;
int i2;
+ int j2;
- if (i1 < this.i) {
- this.i = i1;
+ if (i1 < this.k) {
+ this.k = i1;
} else {
- k1 = 127;
+ this.world.getClass();
+ l1 = 128 - 1;
- for (l1 = 0; l1 < 16; ++l1) {
- for (i2 = 0; i2 < 16; ++i2) {
- if ((this.heightMap[i2 << 4 | l1] & 255) < k1) {
- k1 = this.heightMap[i2 << 4 | l1] & 255;
+ for (i2 = 0; i2 < 16; ++i2) {
+ for (j2 = 0; j2 < 16; ++j2) {
+ if ((this.heightMap[j2 << 4 | i2] & 255) < l1) {
+ l1 = this.heightMap[j2 << 4 | i2] & 255;
}
}
}
- this.i = k1;
+ this.k = l1;
}
- k1 = this.x * 16 + i;
- l1 = this.z * 16 + k;
+ l1 = this.x * 16 + i;
+ i2 = this.z * 16 + k;
if (i1 < l) {
- for (i2 = i1; i2 < l; ++i2) {
- this.f.a(i, i2, k, 15);
+ for (j2 = i1; j2 < l; ++j2) {
+ this.h.a(i, j2, k, 15);
}
} else {
- this.world.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1);
-
- for (i2 = l; i2 < i1; ++i2) {
- this.f.a(i, i2, k, 0);
+ for (j2 = l; j2 < i1; ++j2) {
+ this.h.a(i, j2, k, 0);
}
}
- i2 = 15;
-
- int j2;
-
- for (j2 = i1; i1 > 0 && i2 > 0; this.f.a(i, i1, k, i2)) {
+ for (j2 = 15; i1 > 0 && j2 > 0; this.h.a(i, i1, k, j2)) {
--i1;
int k2 = Block.q[this.getTypeId(i, i1, k)];
@@ -207,141 +280,237 @@ public class Chunk {
k2 = 1;
}
- i2 -= k2;
- if (i2 < 0) {
- i2 = 0;
+ j2 -= k2;
+ if (j2 < 0) {
+ j2 = 0;
}
}
- while (i1 > 0 && Block.q[this.getTypeId(i, i1 - 1, k)] == 0) {
- --i1;
- }
+ byte b0 = this.heightMap[k << 4 | i];
+ int l2 = l;
+ int i3 = b0;
- if (i1 != j2) {
- this.world.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1);
+ if (b0 < l) {
+ l2 = b0;
+ i3 = l;
}
- this.o = true;
+ this.d(l1 - 1, i2, l2, i3);
+ this.d(l1 + 1, i2, l2, i3);
+ this.d(l1, i2 - 1, l2, i3);
+ this.d(l1, i2 + 1, l2, i3);
+ this.d(l1, i2, l2, i3);
+ this.q = true;
}
}
public int getTypeId(int i, int j, int k) {
- return this.b[i << 11 | k << 7 | j] & 255;
+ byte[] abyte = this.b;
+
+ this.world.getClass();
+ int l = i << 11;
+
+ this.world.getClass();
+ return abyte[l | k << 7 | j] & 255;
}
public boolean a(int i, int j, int k, int l, int i1) {
byte b0 = (byte) l;
- int j1 = this.heightMap[k << 4 | i] & 255;
- int k1 = this.b[i << 11 | k << 7 | j] & 255;
+ int j1 = k << 4 | i;
+
+ if (j >= this.c[j1] - 1) {
+ this.c[j1] = -999;
+ }
+
+ int k1 = this.heightMap[k << 4 | i] & 255;
+ byte[] j2000 = this.b;
+
+ this.world.getClass();
+ int j2001 = i << 11;
- if (k1 == l && this.e.a(i, j, k) == i1) {
+ this.world.getClass();
+ int i2 = j2000[j2001 | k << 7 | j] & 255;
+
+ if (i2 == l && this.g.a(i, j, k) == i1) {
return false;
} else {
- int l1 = this.x * 16 + i;
- int i2 = this.z * 16 + k;
-
- this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
- if (k1 != 0 && !this.world.isStatic) {
- Block.byId[k1].remove(this.world, l1, j, i2);
+ int j2 = this.x * 16 + i;
+ int k2 = this.z * 16 + k;
+
+ j2000 = this.b;
+ this.world.getClass();
+ j2001 = i << 11;
+ this.world.getClass();
+ j2000[j2001 | k << 7 | j] = (byte) (b0 & 255);
+ if (i2 != 0 && !this.world.isStatic) {
+ Block.byId[i2].remove(this.world, j2, j, k2);
}
- this.e.a(i, j, k, i1);
+ this.g.a(i, j, k, i1);
if (!this.world.worldProvider.e) {
if (Block.q[b0 & 255] != 0) {
- if (j >= j1) {
+ if (j >= k1) {
this.g(i, j + 1, k);
}
- } else if (j == j1 - 1) {
+ } else if (j == k1 - 1) {
this.g(i, j, k);
}
- this.world.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2);
+ this.world.a(EnumSkyBlock.SKY, j2, j, k2, j2, j, k2);
}
- this.world.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2);
- this.c(i, k);
- this.e.a(i, j, k, i1);
+ this.world.a(EnumSkyBlock.BLOCK, j2, j, k2, j2, j, k2);
+ this.d(i, k);
+ this.g.a(i, j, k, i1);
+ TileEntity tileentity;
+
if (l != 0) {
- Block.byId[l].c(this.world, l1, j, i2);
+ if (!this.world.isStatic) {
+ Block.byId[l].a(this.world, j2, j, k2);
+ }
+
+ if (Block.byId[l] instanceof BlockContainer) {
+ tileentity = this.d(i, j, k);
+ if (tileentity == null) {
+ tileentity = ((BlockContainer) Block.byId[l]).a_();
+ this.world.setTileEntity(i, j, k, tileentity);
+ }
+
+ if (tileentity != null) {
+ tileentity.g();
+ }
+ }
+ } else if (i2 > 0 && Block.byId[i2] instanceof BlockContainer) {
+ tileentity = this.d(i, j, k);
+ if (tileentity != null) {
+ tileentity.g();
+ }
}
- this.o = true;
+ this.q = true;
return true;
}
}
public boolean a(int i, int j, int k, int l) {
byte b0 = (byte) l;
- int i1 = this.heightMap[k << 4 | i] & 255;
- int j1 = this.b[i << 11 | k << 7 | j] & 255;
+ int i1 = k << 4 | i;
+
+ if (j >= this.c[i1] - 1) {
+ this.c[i1] = -999;
+ }
+
+ int j1 = this.heightMap[i1] & 255;
+ byte[] j2000 = this.b;
+
+ this.world.getClass();
+ int j2001 = i << 11;
+
+ this.world.getClass();
+ int l1 = j2000[j2001 | k << 7 | j] & 255;
- if (j1 == l) {
+ if (l1 == l) {
return false;
} else {
- int k1 = this.x * 16 + i;
- int l1 = this.z * 16 + k;
-
- this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
- if (j1 != 0) {
- Block.byId[j1].remove(this.world, k1, j, l1);
+ int i2 = this.x * 16 + i;
+ int j2 = this.z * 16 + k;
+
+ j2000 = this.b;
+ this.world.getClass();
+ j2001 = i << 11;
+ this.world.getClass();
+ j2000[j2001 | k << 7 | j] = (byte) (b0 & 255);
+ if (l1 != 0) {
+ Block.byId[l1].remove(this.world, i2, j, j2);
}
- this.e.a(i, j, k, 0);
+ this.g.a(i, j, k, 0);
if (Block.q[b0 & 255] != 0) {
- if (j >= i1) {
+ if (j >= j1) {
this.g(i, j + 1, k);
}
- } else if (j == i1 - 1) {
+ } else if (j == j1 - 1) {
this.g(i, j, k);
}
- this.world.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1);
- this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
- this.c(i, k);
- if (l != 0 && !this.world.isStatic) {
- Block.byId[l].c(this.world, k1, j, l1);
+ this.world.a(EnumSkyBlock.SKY, i2, j, j2, i2, j, j2);
+ this.world.a(EnumSkyBlock.BLOCK, i2, j, j2, i2, j, j2);
+ this.d(i, k);
+ TileEntity tileentity;
+
+ if (l != 0) {
+ if (!this.world.isStatic) {
+ Block.byId[l].a(this.world, i2, j, j2);
+ }
+
+ if (l > 0 && Block.byId[l] instanceof BlockContainer) {
+ tileentity = this.d(i, j, k);
+ if (tileentity == null) {
+ tileentity = ((BlockContainer) Block.byId[l]).a_();
+ this.world.setTileEntity(i, j, k, tileentity);
+ }
+
+ if (tileentity != null) {
+ tileentity.g();
+ }
+ }
+ } else if (l1 > 0 && Block.byId[l1] instanceof BlockContainer) {
+ tileentity = this.d(i, j, k);
+ if (tileentity != null) {
+ tileentity.g();
+ }
}
- this.o = true;
+ this.q = true;
return true;
}
}
public int getData(int i, int j, int k) {
- return this.e.a(i, j, k);
+ return this.g.a(i, j, k);
}
public void b(int i, int j, int k, int l) {
- this.o = true;
- this.e.a(i, j, k, l);
+ this.q = true;
+ this.g.a(i, j, k, l);
+ int i1 = this.getTypeId(i, j, k);
+
+ if (i1 > 0 && Block.byId[i1] instanceof BlockContainer) {
+ TileEntity tileentity = this.d(i, j, k);
+
+ if (tileentity != null) {
+ tileentity.g();
+ tileentity.n = l;
+ }
+ }
}
public int a(EnumSkyBlock enumskyblock, int i, int j, int k) {
- return enumskyblock == EnumSkyBlock.SKY ? this.f.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.g.a(i, j, k) : 0);
+ return enumskyblock == EnumSkyBlock.SKY ? this.h.a(i, j, k) : (enumskyblock == EnumSkyBlock.BLOCK ? this.i.a(i, j, k) : 0);
}
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
- this.o = true;
+ this.q = true;
if (enumskyblock == EnumSkyBlock.SKY) {
- this.f.a(i, j, k, l);
+ this.h.a(i, j, k, l);
} else {
if (enumskyblock != EnumSkyBlock.BLOCK) {
return;
}
- this.g.a(i, j, k, l);
+ this.i.a(i, j, k, l);
}
}
public int c(int i, int j, int k, int l) {
- int i1 = this.f.a(i, j, k);
+ int i1 = this.h.a(i, j, k);
if (i1 > 0) {
a = true;
}
i1 -= l;
- int j1 = this.g.a(i, j, k);
+ int j1 = this.i.a(i, j, k);
if (j1 > i1) {
i1 = j1;
@@ -351,7 +520,7 @@ public class Chunk {
}
public void a(Entity entity) {
- this.q = true;
+ this.s = true;
int i = MathHelper.floor(entity.locX / 16.0D);
int j = MathHelper.floor(entity.locZ / 16.0D);
@@ -372,15 +541,15 @@ public class Chunk {
k = this.entitySlices.length - 1;
}
- entity.bG = true;
- entity.bH = this.x;
- entity.bI = k;
- entity.bJ = this.z;
+ entity.bV = true;
+ entity.bW = this.x;
+ entity.bX = k;
+ entity.bY = this.z;
this.entitySlices[k].add(entity);
}
public void b(Entity entity) {
- this.a(entity, entity.bI);
+ this.a(entity, entity.bX);
}
public void a(Entity entity, int i) {
@@ -410,13 +579,15 @@ public class Chunk {
return null;
}
- BlockContainer blockcontainer = (BlockContainer) Block.byId[l];
+ if (tileentity == null) {
+ tileentity = ((BlockContainer) Block.byId[l]).a_();
+ this.world.setTileEntity(this.x * 16 + i, j, this.z * 16 + k, tileentity);
+ }
- blockcontainer.c(this.world, this.x * 16 + i, j, this.z * 16 + k);
tileentity = (TileEntity) this.tileEntities.get(chunkposition);
}
- if (tileentity != null && tileentity.g()) {
+ if (tileentity != null && tileentity.m()) {
this.tileEntities.remove(chunkposition);
return null;
} else {
@@ -430,8 +601,8 @@ public class Chunk {
int k = tileentity.z - this.z * 16;
this.a(i, j, k, tileentity);
- if (this.c) {
- this.world.c.add(tileentity);
+ if (this.e) {
+ this.world.h.add(tileentity);
}
}
@@ -443,7 +614,7 @@ public class Chunk {
tileentity.y = j;
tileentity.z = this.z * 16 + k;
if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
- tileentity.j();
+ tileentity.n();
this.tileEntities.put(chunkposition, tileentity);
} else {
System.out.println("Attempted to place a tile entity where there was no entity tile!");
@@ -453,17 +624,17 @@ public class Chunk {
public void e(int i, int j, int k) {
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
- if (this.c) {
+ if (this.e) {
TileEntity tileentity = (TileEntity) this.tileEntities.remove(chunkposition);
if (tileentity != null) {
- tileentity.h();
+ tileentity.i();
}
}
}
public void addEntities() {
- this.c = true;
+ this.e = true;
this.world.a(this.tileEntities.values());
for (int i = 0; i < this.entitySlices.length; ++i) {
@@ -472,13 +643,13 @@ public class Chunk {
}
public void removeEntities() {
- this.c = false;
+ this.e = false;
Iterator iterator = this.tileEntities.values().iterator();
while (iterator.hasNext()) {
TileEntity tileentity = (TileEntity) iterator.next();
- world.markForRemoval(tileentity); // Craftbukkit
+ this.world.a(tileentity);
}
for (int i = 0; i < this.entitySlices.length; ++i) {
@@ -502,7 +673,7 @@ public class Chunk {
}
public void f() {
- this.o = true;
+ this.q = true;
}
public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) {
@@ -556,18 +727,18 @@ public class Chunk {
}
public boolean a(boolean flag) {
- if (this.p) {
+ if (this.r) {
return false;
} else {
if (flag) {
- if (this.q && this.world.getTime() != this.r) {
+ if (this.s && this.world.getTime() != this.t) {
return true;
}
- } else if (this.q && this.world.getTime() >= this.r + 600L) {
+ } else if (this.s && this.world.getTime() >= this.t + 600L) {
return true;
}
- return this.o;
+ return this.q;
}
}
@@ -579,52 +750,65 @@ public class Chunk {
if (l1 * i2 * j2 == this.b.length) {
System.arraycopy(this.b, 0, abyte, k1, this.b.length);
k1 += this.b.length;
- System.arraycopy(this.e.a, 0, abyte, k1, this.e.a.length);
- k1 += this.e.a.length;
System.arraycopy(this.g.a, 0, abyte, k1, this.g.a.length);
k1 += this.g.a.length;
- System.arraycopy(this.f.a, 0, abyte, k1, this.f.a.length);
- k1 += this.f.a.length;
+ System.arraycopy(this.i.a, 0, abyte, k1, this.i.a.length);
+ k1 += this.i.a.length;
+ System.arraycopy(this.h.a, 0, abyte, k1, this.h.a.length);
+ k1 += this.h.a.length;
return k1;
} else {
int k2;
int l2;
int i3;
int j3;
+ int k3;
for (k2 = i; k2 < l; ++k2) {
- for (l2 = k; l2 < j1; ++l2) {
- i3 = k2 << 11 | l2 << 7 | j;
- j3 = i1 - j;
- System.arraycopy(this.b, i3, abyte, k1, j3);
- k1 += j3;
+ for (i3 = k; i3 < j1; ++i3) {
+ this.world.getClass();
+ l2 = k2 << 11;
+ this.world.getClass();
+ j3 = l2 | i3 << 7 | j;
+ k3 = i1 - j;
+ System.arraycopy(this.b, j3, abyte, k1, k3);
+ k1 += k3;
}
}
for (k2 = i; k2 < l; ++k2) {
- for (l2 = k; l2 < j1; ++l2) {
- i3 = (k2 << 11 | l2 << 7 | j) >> 1;
- j3 = (i1 - j) / 2;
- System.arraycopy(this.e.a, i3, abyte, k1, j3);
- k1 += j3;
+ for (i3 = k; i3 < j1; ++i3) {
+ this.world.getClass();
+ l2 = k2 << 11;
+ this.world.getClass();
+ j3 = (l2 | i3 << 7 | j) >> 1;
+ k3 = (i1 - j) / 2;
+ System.arraycopy(this.g.a, j3, abyte, k1, k3);
+ k1 += k3;
}
}
for (k2 = i; k2 < l; ++k2) {
- for (l2 = k; l2 < j1; ++l2) {
- i3 = (k2 << 11 | l2 << 7 | j) >> 1;
- j3 = (i1 - j) / 2;
- System.arraycopy(this.g.a, i3, abyte, k1, j3);
- k1 += j3;
+ for (i3 = k; i3 < j1; ++i3) {
+ this.world.getClass();
+ l2 = k2 << 11;
+ this.world.getClass();
+ j3 = (l2 | i3 << 7 | j) >> 1;
+ k3 = (i1 - j) / 2;
+ System.arraycopy(this.i.a, j3, abyte, k1, k3);
+ k1 += k3;
}
}
for (k2 = i; k2 < l; ++k2) {
- for (l2 = k; l2 < j1; ++l2) {
- i3 = (k2 << 11 | l2 << 7 | j) >> 1;
- j3 = (i1 - j) / 2;
- System.arraycopy(this.f.a, i3, abyte, k1, j3);
- k1 += j3;
+ for (i3 = k; i3 < j1; ++i3) {
+ this.world.getClass();
+ l2 = k2 << 11;
+ this.world.getClass();
+ j3 = (l2 | i3 << 7 | j) >> 1;
+ k3 = (i1 - j) / 2;
+ System.arraycopy(this.h.a, j3, abyte, k1, k3);
+ k1 += k3;
}
}
@@ -636,11 +820,56 @@ public class Chunk {
return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i);
}
- public boolean isEmpty() {
- return false;
+ public void g() {
+ BlockRegister.a(this.b);
+ }
+
+ public void a(IChunkProvider ichunkprovider, IChunkProvider ichunkprovider1, int i, int j) {
+ if (!this.done && ichunkprovider.isChunkLoaded(i + 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
+ ichunkprovider.getChunkAt(ichunkprovider1, i, j);
+ }
+
+ if (ichunkprovider.isChunkLoaded(i - 1, j) && !ichunkprovider.getOrCreateChunk(i - 1, j).done && ichunkprovider.isChunkLoaded(i - 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i - 1, j + 1)) {
+ ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j);
+ }
+
+ if (ichunkprovider.isChunkLoaded(i, j - 1) && !ichunkprovider.getOrCreateChunk(i, j - 1).done && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
+ ichunkprovider.getChunkAt(ichunkprovider1, i, j - 1);
+ }
+
+ if (ichunkprovider.isChunkLoaded(i - 1, j - 1) && !ichunkprovider.getOrCreateChunk(i - 1, j - 1).done && ichunkprovider.isChunkLoaded(i, j - 1) && ichunkprovider.isChunkLoaded(i - 1, j)) {
+ ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j - 1);
+ }
+ }
+
+ public int c(int i, int j) {
+ int k = i | j << 4;
+ int l = this.c[k];
+
+ if (l == -999) {
+ this.world.getClass();
+ int i1 = 128 - 1;
+
+ l = -1;
+
+ while (i1 > 0 && l == -1) {
+ int j1 = this.getTypeId(i, i1, j);
+ Material material = j1 == 0 ? Material.AIR : Block.byId[j1].material;
+
+ if (!material.isSolid() && !material.isLiquid()) {
+ --i1;
+ } else {
+ l = i1 + 1;
+ }
+ }
+
+ this.c[k] = l;
+ }
+
+ return l;
}
public void h() {
- BlockRegister.a(this.b);
+ this.i();
}
}