diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/Chunk.java')
-rw-r--r-- | src/main/java/net/minecraft/server/Chunk.java | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java index bc3dd41d..771eab37 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -591,7 +591,7 @@ public class Chunk { if (i != this.locX || j != this.locZ) { // CraftBukkit start Bukkit.getLogger().warning("Wrong location for " + entity + " in world '" + world.getWorld().getName() + "'!"); - // t.error("Wrong location! " + entity); + // t.warn("Wrong location! " + entity + " (at " + i + ", " + j + " instead of " + this.locX + ", " + this.locZ + ")"); // Thread.dumpStack(); Bukkit.getLogger().warning("Entity is at " + entity.locX + "," + entity.locZ + " (chunk " + i + "," + j + ") but was stored in chunk " + this.locX + "," + this.locZ); // CraftBukkit end @@ -607,15 +607,15 @@ public class Chunk { k = this.entitySlices.length - 1; } - entity.ah = true; - entity.ai = this.locX; - entity.aj = k; - entity.ak = this.locZ; + entity.ag = true; + entity.ah = this.locX; + entity.ai = k; + entity.aj = this.locZ; this.entitySlices[k].add(entity); } public void b(Entity entity) { - this.a(entity, entity.aj); + this.a(entity, entity.ai); } public void a(Entity entity, int i) { @@ -685,7 +685,7 @@ public class Chunk { // CraftBukkit start } else { System.out.println("Attempted to place a tile entity (" + tileentity + ") at " + tileentity.x + "," + tileentity.y + "," + tileentity.z - + " (" + org.bukkit.Material.getMaterial(Block.b(getType(i, j, k))) + ") where there was no entity tile!"); + + " (" + org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(getType(i, j, k)) + ") where there was no entity tile!"); System.out.println("Chunk coordinates: " + (this.locX * 16) + "," + (this.locZ * 16)); new Exception().printStackTrace(); // CraftBukkit end @@ -714,7 +714,7 @@ public class Chunk { while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); - entity.X(); + entity.W(); } this.world.a(this.entitySlices[i]); @@ -768,7 +768,7 @@ public class Chunk { if (entity1 != entity && entity1.boundingBox.b(axisalignedbb) && (ientityselector == null || ientityselector.a(entity1))) { list.add(entity1); - Entity[] aentity = entity1.at(); + Entity[] aentity = entity1.as(); if (aentity != null) { for (int i1 = 0; i1 < aentity.length; ++i1) { |