summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/BlockDoor.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/minecraft/server/BlockDoor.java')
-rw-r--r--src/main/java/net/minecraft/server/BlockDoor.java190
1 files changed, 93 insertions, 97 deletions
diff --git a/src/main/java/net/minecraft/server/BlockDoor.java b/src/main/java/net/minecraft/server/BlockDoor.java
index 33c577e1..da7fb166 100644
--- a/src/main/java/net/minecraft/server/BlockDoor.java
+++ b/src/main/java/net/minecraft/server/BlockDoor.java
@@ -16,14 +16,15 @@ public class BlockDoor extends Block {
protected BlockDoor(int i, Material material) {
super(i, material);
- bh = 97;
- if (material == Material.e) {
- bh++;
+ this.textureId = 97;
+ if (material == Material.ORE) {
+ ++this.textureId;
}
+
float f = 0.5F;
float f1 = 1.0F;
- a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
+ this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
}
public boolean a() {
@@ -31,170 +32,165 @@ public class BlockDoor extends Block {
}
public AxisAlignedBB d(World world, int i, int j, int k) {
- a(((IBlockAccess) (world)), i, j, k);
+ this.a((IBlockAccess) world, i, j, k);
return super.d(world, i, j, k);
}
public void a(IBlockAccess iblockaccess, int i, int j, int k) {
- c(d(iblockaccess.b(i, j, k)));
+ this.c(this.d(iblockaccess.getData(i, j, k)));
}
public void c(int i) {
float f = 0.1875F;
- a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
+ this.a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
if (i == 0) {
- a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
+ this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
+
if (i == 1) {
- a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ this.a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
+
if (i == 2) {
- a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
+ this.a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
+
if (i == 3) {
- a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
+ this.a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
}
- public void b(World world, int i, int j, int k, EntityPlayer entityplayer) {
- a(world, i, j, k, entityplayer);
+ public void b(World world, int i, int j, int k, EntityHuman entityhuman) {
+ this.a(world, i, j, k, entityhuman);
}
- public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
- if (bt == Material.e) {
+ public boolean a(World world, int i, int j, int k, EntityHuman entityhuman) {
+ if (this.material == Material.ORE) {
return true;
- }
- int l = world.b(i, j, k);
+ } else {
+ int l = world.getData(i, j, k);
- if ((l & 8) != 0) {
- if (world.a(i, j - 1, k) == bi) {
- a(world, i, j - 1, k, entityplayer);
- }
- return true;
- }
+ if ((l & 8) != 0) {
+ if (world.getTypeId(i, j - 1, k) == this.id) {
+ this.a(world, i, j - 1, k, entityhuman);
+ }
- // CraftBukkit start - Interact Door
- CraftWorld craftWorld = ((WorldServer) world).getWorld();
- CraftServer server = ((WorldServer) world).getServer();
- Type eventType = Type.BLOCK_INTERACT;
- CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
- LivingEntity who = (entityplayer == null)?null:(LivingEntity)entityplayer.getBukkitEntity();
-
- BlockInteractEvent bie = new BlockInteractEvent(eventType, block, who);
- server.getPluginManager().callEvent(bie);
-
- // CraftBukkit the client updates the doors before the server does it's thing.
- // Forcibly send correct data.
- if (bie.isCancelled()) {
- ((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j, k, (WorldServer) world));
- ((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j + 1, k, (WorldServer) world));
- return true;
- }
- // CraftBukkit end
+ return true;
+ } else {
+ // CraftBukkit start - Interact Door
+ CraftWorld craftWorld = ((WorldServer) world).getWorld();
+ CraftServer server = ((WorldServer) world).getServer();
+ Type eventType = Type.BLOCK_INTERACT;
+ CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
+ LivingEntity who = (entityhuman == null) ? null : (LivingEntity) entityhuman.getBukkitEntity();
+
+ BlockInteractEvent event = new BlockInteractEvent(eventType, block, who);
+ server.getPluginManager().callEvent(event);
+
+ // CraftBukkit the client updates the doors before the server does it's thing.
+ // Forcibly send correct data.
+ if (event.isCancelled()) {
+ ((EntityPlayer) entityhuman).a.b(new Packet53BlockChange(i, j, k, (WorldServer) world));
+ ((EntityPlayer) entityhuman).a.b(new Packet53BlockChange(i, j + 1, k, (WorldServer) world));
+ return true;
+ }
+ // CraftBukkit end
- if (world.a(i, j + 1, k) == bi) {
- world.c(i, j + 1, k, (l ^ 4) + 8);
- }
- world.c(i, j, k, l ^ 4);
- world.b(i, j - 1, k, i, j, k);
- if (Math.random() < 0.5D) {
- world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
- } else {
- world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ if (world.getTypeId(i, j + 1, k) == this.id) {
+ world.c(i, j + 1, k, (l ^ 4) + 8);
+ }
+
+ world.c(i, j, k, l ^ 4);
+ world.b(i, j - 1, k, i, j, k);
+ if (Math.random() < 0.5D) {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ } else {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ }
+
+ return true;
+ }
}
- return true;
}
public void a(World world, int i, int j, int k, boolean flag) {
- int l = world.b(i, j, k);
+ int l = world.getData(i, j, k);
if ((l & 8) != 0) {
- if (world.a(i, j - 1, k) == bi) {
- a(world, i, j - 1, k, flag);
+ if (world.getTypeId(i, j - 1, k) == this.id) {
+ this.a(world, i, j - 1, k, flag);
}
- return;
- }
- boolean flag1 = (world.b(i, j, k) & 4) > 0;
-
- if (flag1 == flag) {
- return;
- }
- if (world.a(i, j + 1, k) == bi) {
- world.c(i, j + 1, k, (l ^ 4) + 8);
- }
- world.c(i, j, k, l ^ 4);
- world.b(i, j - 1, k, i, j, k);
- if (Math.random() < 0.5D) {
- world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
} else {
- world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ boolean flag1 = (world.getData(i, j, k) & 4) > 0;
+
+ if (flag1 != flag) {
+ if (world.getTypeId(i, j + 1, k) == this.id) {
+ world.c(i, j + 1, k, (l ^ 4) + 8);
+ }
+
+ world.c(i, j, k, l ^ 4);
+ world.b(i, j - 1, k, i, j, k);
+ if (Math.random() < 0.5D) {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ } else {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ }
+ }
}
}
public void b(World world, int i, int j, int k, int l) {
- int i1 = world.b(i, j, k);
+ int i1 = world.getData(i, j, k);
if ((i1 & 8) != 0) {
- if (world.a(i, j - 1, k) != bi) {
+ if (world.getTypeId(i, j - 1, k) != this.id) {
world.e(i, j, k, 0);
}
- if (l > 0 && Block.m[l].c()) {
- b(world, i, j - 1, k, l);
+
+ if (l > 0 && Block.byId[l].c()) {
+ this.b(world, i, j - 1, k, l);
}
} else {
boolean flag = false;
- if (world.a(i, j + 1, k) != bi) {
+ if (world.getTypeId(i, j + 1, k) != this.id) {
world.e(i, j, k, 0);
flag = true;
}
+
if (!world.d(i, j - 1, k)) {
world.e(i, j, k, 0);
flag = true;
- if (world.a(i, j + 1, k) == bi) {
+ if (world.getTypeId(i, j + 1, k) == this.id) {
world.e(i, j + 1, k, 0);
}
}
+
if (flag) {
- a_(world, i, j, k, i1);
- } else if (l > 0 && Block.m[l].c()) {
+ this.a_(world, i, j, k, i1);
+ } else if (l > 0 && Block.byId[l].c()) {
boolean flag1 = world.p(i, j, k) || world.p(i, j + 1, k);
- a(world, i, j, k, flag1);
+ this.a(world, i, j, k, flag1);
}
}
}
public int a(int i, Random random) {
- if ((i & 8) != 0) {
- return 0;
- }
- if (bt == Material.e) {
- return Item.az.ba;
- } else {
- return Item.at.ba;
- }
+ return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
}
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
- a(((IBlockAccess) (world)), i, j, k);
+ this.a((IBlockAccess) world, i, j, k);
return super.a(world, i, j, k, vec3d, vec3d1);
}
public int d(int i) {
- if ((i & 4) == 0) {
- return i - 1 & 3;
- } else {
- return i & 3;
- }
+ return (i & 4) == 0 ? i - 1 & 3 : i & 3;
}
public boolean a(World world, int i, int j, int k) {
- if (j >= 127) {
- return false;
- } else {
- return world.d(i, j - 1, k) && super.a(world, i, j, k) && super.a(world, i, j + 1, k);
- }
+ return j >= 127 ? false : world.d(i, j - 1, k) && super.a(world, i, j, k) && super.a(world, i, j + 1, k);
}
}