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-rw-r--r--nms-patches/EntityCreeper.patch20
1 files changed, 10 insertions, 10 deletions
diff --git a/nms-patches/EntityCreeper.patch b/nms-patches/EntityCreeper.patch
index 05a4dd21..72fa1d23 100644
--- a/nms-patches/EntityCreeper.patch
+++ b/nms-patches/EntityCreeper.patch
@@ -1,17 +1,17 @@
--- a/net/minecraft/server/EntityCreeper.java
+++ b/net/minecraft/server/EntityCreeper.java
-@@ -1,5 +1,10 @@
+@@ -1,6 +1,10 @@
package net.minecraft.server;
+ import javax.annotation.Nullable;
+// CraftBukkit start
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.ExplosionPrimeEvent;
+// CraftBukkit end
-+
+
public class EntityCreeper extends EntityMonster {
- private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityCreeper.class, DataWatcherRegistry.b);
-@@ -117,7 +122,7 @@
+@@ -119,7 +123,7 @@
}
public void die(DamageSource damagesource) {
@@ -20,7 +20,7 @@
if (this.world.getGameRules().getBoolean("doMobLoot")) {
if (damagesource.getEntity() instanceof EntitySkeleton) {
int i = Item.getId(Items.RECORD_13);
-@@ -130,6 +135,7 @@
+@@ -132,6 +136,7 @@
this.a(new ItemStack(Items.SKULL, 1, 4), 0.0F);
}
}
@@ -28,7 +28,7 @@
}
-@@ -155,8 +161,18 @@
+@@ -158,8 +163,18 @@
public void onLightningStrike(EntityLightning entitylightning) {
super.onLightningStrike(entitylightning);
@@ -45,20 +45,20 @@
}
+ // CraftBukkit end
- protected boolean a(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemstack) {
+ protected boolean a(EntityHuman entityhuman, EnumHand enumhand, @Nullable ItemStack itemstack) {
if (itemstack != null && itemstack.getItem() == Items.FLINT_AND_STEEL) {
-@@ -177,9 +193,17 @@
+@@ -180,9 +195,17 @@
boolean flag = this.world.getGameRules().getBoolean("mobGriefing");
float f = this.isPowered() ? 2.0F : 1.0F;
-- this.aT = true;
+- this.aU = true;
- this.world.explode(this, this.locX, this.locY, this.locZ, (float) this.explosionRadius * f, flag);
- this.die();
+ // CraftBukkit start
+ ExplosionPrimeEvent event = new ExplosionPrimeEvent(this.getBukkitEntity(), this.explosionRadius * f, false);
+ this.world.getServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
-+ this.aT = true;
++ this.aU = true;
+ this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire(), flag);
+ this.die();
+ } else {