summaryrefslogtreecommitdiffstats
path: root/nms-patches/ContainerPlayer.patch
diff options
context:
space:
mode:
Diffstat (limited to 'nms-patches/ContainerPlayer.patch')
-rw-r--r--nms-patches/ContainerPlayer.patch74
1 files changed, 74 insertions, 0 deletions
diff --git a/nms-patches/ContainerPlayer.patch b/nms-patches/ContainerPlayer.patch
new file mode 100644
index 00000000..8b2c347b
--- /dev/null
+++ b/nms-patches/ContainerPlayer.patch
@@ -0,0 +1,74 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/ContainerPlayer.java 2014-11-27 08:59:46.621422199 +1100
++++ src/main/java/net/minecraft/server/ContainerPlayer.java 2014-11-27 08:42:10.104851005 +1100
+@@ -1,15 +1,28 @@
+ package net.minecraft.server;
+
++// CraftBukkit start
++import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
++import org.bukkit.craftbukkit.inventory.CraftInventoryView;
++// CraftBukkit end
++
+ public class ContainerPlayer extends Container {
+
+ public InventoryCrafting craftInventory = new InventoryCrafting(this, 2, 2);
+ public IInventory resultInventory = new InventoryCraftResult();
+ public boolean g;
+ private final EntityHuman h;
++ // CraftBukkit start
++ private CraftInventoryView bukkitEntity = null;
++ private PlayerInventory player;
++ // CraftBukkit end
+
+ public ContainerPlayer(PlayerInventory playerinventory, boolean flag, EntityHuman entityhuman) {
+ this.g = flag;
+ this.h = entityhuman;
++ this.resultInventory = new InventoryCraftResult(); // CraftBukkit - moved to before InventoryCrafting construction
++ this.craftInventory = new InventoryCrafting(this, 2, 2, playerinventory.player); // CraftBukkit - pass player
++ this.craftInventory.resultInventory = this.resultInventory; // CraftBukkit - let InventoryCrafting know about its result slot
++ this.player = playerinventory; // CraftBukkit - save player
+ this.a((Slot) (new SlotResult(playerinventory.player, this.craftInventory, this.resultInventory, 0, 144, 36)));
+
+ int i;
+@@ -35,11 +48,22 @@
+ this.a(new Slot(playerinventory, i, 8 + i * 18, 142));
+ }
+
+- this.a((IInventory) this.craftInventory);
++ // this.a((IInventory) this.craftInventory); // CraftBukkit - unneeded since it just sets result slot to empty
+ }
+
+ public void a(IInventory iinventory) {
+- this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
++ // this.resultInventory.setItem(0, CraftingManager.getInstance().craft(this.craftInventory, this.h.world));
++ // CraftBukkit start (Note: the following line would cause an error if called during construction)
++ CraftingManager.getInstance().lastCraftView = getBukkitView();
++ ItemStack craftResult = CraftingManager.getInstance().craft(this.craftInventory, this.h.world);
++ this.resultInventory.setItem(0, craftResult);
++ if (super.listeners.size() < 1) {
++ return;
++ }
++
++ EntityPlayer player = (EntityPlayer) super.listeners.get(0); // TODO: Is this _always_ correct? Seems like it.
++ player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, 0, craftResult));
++ // CraftBukkit end
+ }
+
+ public void b(EntityHuman entityhuman) {
+@@ -119,4 +143,17 @@
+ public boolean a(ItemStack itemstack, Slot slot) {
+ return slot.inventory != this.resultInventory && super.a(itemstack, slot);
+ }
++
++ // CraftBukkit start
++ @Override
++ public CraftInventoryView getBukkitView() {
++ if (bukkitEntity != null) {
++ return bukkitEntity;
++ }
++
++ CraftInventoryCrafting inventory = new CraftInventoryCrafting(this.craftInventory, this.resultInventory);
++ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
++ return bukkitEntity;
++ }
++ // CraftBukkit end
+ }