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authorTravis Watkins <amaranth@ubuntu.com>2012-08-06 16:46:12 -0500
committerTravis Watkins <amaranth@ubuntu.com>2012-08-06 17:31:03 -0500
commit7a3dfecba02401000eb220036c8443c6514c32eb (patch)
treea64652db206a334cff87171d3fa04b2fd1534ce5 /src
parent0792b158875248f674a98454f60343a5d62ecb29 (diff)
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Don't force chunks to load again, causes chunk leaks with multiworld.
Diffstat (limited to 'src')
-rw-r--r--src/main/java/net/minecraft/server/ChunkProviderServer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index 3de2e480..7b76b4cd 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -23,7 +23,7 @@ public class ChunkProviderServer implements IChunkProvider {
public Chunk emptyChunk;
public IChunkProvider chunkProvider; // CraftBukkit
private IChunkLoader e;
- public boolean forceChunkLoad = true;
+ public boolean forceChunkLoad = false; // true -> false
public LongHashtable<Chunk> chunks = new LongHashtable<Chunk>();
public List chunkList = new ArrayList();
public WorldServer world;