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author | Travis Watkins <amaranth@ubuntu.com> | 2012-08-06 16:46:12 -0500 |
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committer | Travis Watkins <amaranth@ubuntu.com> | 2012-08-06 17:31:03 -0500 |
commit | 7a3dfecba02401000eb220036c8443c6514c32eb (patch) | |
tree | a64652db206a334cff87171d3fa04b2fd1534ce5 /src | |
parent | 0792b158875248f674a98454f60343a5d62ecb29 (diff) | |
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Don't force chunks to load again, causes chunk leaks with multiworld.
Diffstat (limited to 'src')
-rw-r--r-- | src/main/java/net/minecraft/server/ChunkProviderServer.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java index 3de2e480..7b76b4cd 100644 --- a/src/main/java/net/minecraft/server/ChunkProviderServer.java +++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java @@ -23,7 +23,7 @@ public class ChunkProviderServer implements IChunkProvider { public Chunk emptyChunk; public IChunkProvider chunkProvider; // CraftBukkit private IChunkLoader e; - public boolean forceChunkLoad = true; + public boolean forceChunkLoad = false; // true -> false public LongHashtable<Chunk> chunks = new LongHashtable<Chunk>(); public List chunkList = new ArrayList(); public WorldServer world; |