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author | Travis Watkins <amaranth@ubuntu.com> | 2012-10-29 12:38:34 -0500 |
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committer | Travis Watkins <amaranth@ubuntu.com> | 2012-10-29 12:54:16 -0500 |
commit | 216cddb2ab1473c642c40b9f09b612fa0877a13b (patch) | |
tree | 0ff5ab825a04bdf550c9bc8ae8699299ffde1c07 /src | |
parent | 14f4bd9024cfdeb3a7d04c1ce3e688e38038722d (diff) | |
download | craftbukkit-216cddb2ab1473c642c40b9f09b612fa0877a13b.tar craftbukkit-216cddb2ab1473c642c40b9f09b612fa0877a13b.tar.gz craftbukkit-216cddb2ab1473c642c40b9f09b612fa0877a13b.tar.lz craftbukkit-216cddb2ab1473c642c40b9f09b612fa0877a13b.tar.xz craftbukkit-216cddb2ab1473c642c40b9f09b612fa0877a13b.zip |
Get skull data before destroying block. Fixes BUKKIT-2723
Skull blocks store their type in a tile entity and use their block data
as rotation. When breaking a block the block data is used for determining
what item to drop. Simply changing this to use the skull method for getting
their drop data is not enough because their tile entity is already gone.
Therefore we have to special case skulls to get the correct data _and_ get
that data before breaking the block.
Diffstat (limited to 'src')
4 files changed, 28 insertions, 6 deletions
diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java index fb30dc10..cf2108c6 100644 --- a/src/main/java/net/minecraft/server/Explosion.java +++ b/src/main/java/net/minecraft/server/Explosion.java @@ -264,8 +264,14 @@ public class Explosion { // CraftBukkit - stop explosions from putting out fire if (l > 0 && l != Block.FIRE.id) { - // CraftBukkit - Block.byId[l].dropNaturally(this.world, i, j, k, this.world.getData(i, j, k), event.getYield(), 0); + // CraftBukkit start - special case skulls, add yield + int data = this.world.getData(i, j, k); + if (l == Block.SKULL.id) { + data = Block.SKULL.getDropData(this.world, i, j, k); + } + + Block.byId[l].dropNaturally(this.world, i, j, k, data, event.getYield(), 0); + // CraftBukkit end if (this.world.setRawTypeIdAndData(i, j, k, 0, 0, this.world.isStatic)) { this.world.applyPhysics(i, j, k, 0); } diff --git a/src/main/java/net/minecraft/server/ItemInWorldManager.java b/src/main/java/net/minecraft/server/ItemInWorldManager.java index cb13808f..025c25a7 100644 --- a/src/main/java/net/minecraft/server/ItemInWorldManager.java +++ b/src/main/java/net/minecraft/server/ItemInWorldManager.java @@ -291,6 +291,11 @@ public class ItemInWorldManager { int l = this.world.getTypeId(i, j, k); if (Block.byId[l] == null) return false; // CraftBukkit - a plugin set block to air without cancelling int i1 = this.world.getData(i, j, k); + // CraftBukkit start - special case skulls, their item data comes from a tile entity + if (l == Block.SKULL.id) { + i1 = Block.SKULL.getDropData(world, i, j, k); + } + // CraftBukkit end this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12)); boolean flag = this.d(i, j, k); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 277c3b3d..2ca3078d 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1083,7 +1083,11 @@ public class CraftWorld implements World { int blockY = block.getY(); int blockZ = block.getZ(); // following code is lifted from Explosion.a(boolean), and modified - net.minecraft.server.Block.byId[blockId].dropNaturally(this.world, blockX, blockY, blockZ, block.getData(), yield, 0); + int data = block.getData(); + if (blockId == net.minecraft.server.Block.SKULL.id) { + data = net.minecraft.server.Block.SKULL.getDropData(this.world, blockX, blockY, blockZ); + } + net.minecraft.server.Block.byId[blockId].dropNaturally(this.world, blockX, blockY, blockZ, data, yield, 0); block.setType(org.bukkit.Material.AIR); // not sure what this does, seems to have something to do with the 'base' material of a block. // For example, WOODEN_STAIRS does something with WOOD in this method diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java index c5c11fdd..b1eb4fc6 100644 --- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java +++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java @@ -342,15 +342,22 @@ public class CraftBlock implements Block { } public boolean breakNaturally() { + // Order matters here, need to drop before setting to air so skulls can get their data net.minecraft.server.Block block = net.minecraft.server.Block.byId[this.getTypeId()]; byte data = getData(); + boolean result = false; - setTypeId(Material.AIR.getId()); if (block != null) { + if (block.id == net.minecraft.server.Block.SKULL.id) { + data = (byte) block.getDropData(chunk.getHandle().world, x, y, z); + } + block.dropNaturally(chunk.getHandle().world, x, y, z, data, 1.0F, 0); - return true; + result = true; } - return false; + + setTypeId(Material.AIR.getId()); + return result; } public boolean breakNaturally(ItemStack item) { |