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authorEvilSeph <evilseph@gmail.com>2012-01-29 06:36:43 -0500
committerEvilSeph <evilseph@gmail.com>2012-01-29 12:33:05 -0500
commitf1a35effb05e06c0ae5556f76234a41e3ae3704e (patch)
tree25065c39fcbd42e3c036062db674d2e4df091273 /src/main/resources
parentc5a4bfd291af3a381a8c3f2a4a81766522039236 (diff)
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Added useExactLoginLocation(). Closes BUKKIT-145
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
Diffstat (limited to 'src/main/resources')
-rw-r--r--src/main/resources/configurations/bukkit.yml1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main/resources/configurations/bukkit.yml b/src/main/resources/configurations/bukkit.yml
index 392ca9c0..cf93fab4 100644
--- a/src/main/resources/configurations/bukkit.yml
+++ b/src/main/resources/configurations/bukkit.yml
@@ -20,6 +20,7 @@ settings:
permissions-file: permissions.yml
update-folder: update
ping-packet-limit: 100
+ use-exact-login-location: false
aliases:
icanhasbukkit:
- version