From f1a35effb05e06c0ae5556f76234a41e3ae3704e Mon Sep 17 00:00:00 2001 From: EvilSeph Date: Sun, 29 Jan 2012 06:36:43 -0500 Subject: Added useExactLoginLocation(). Closes BUKKIT-145 useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login. --- src/main/resources/configurations/bukkit.yml | 1 + 1 file changed, 1 insertion(+) (limited to 'src/main/resources') diff --git a/src/main/resources/configurations/bukkit.yml b/src/main/resources/configurations/bukkit.yml index 392ca9c0..cf93fab4 100644 --- a/src/main/resources/configurations/bukkit.yml +++ b/src/main/resources/configurations/bukkit.yml @@ -20,6 +20,7 @@ settings: permissions-file: permissions.yml update-folder: update ping-packet-limit: 100 + use-exact-login-location: false aliases: icanhasbukkit: - version -- cgit v1.2.3