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author | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-14 19:44:11 +0000 |
---|---|---|
committer | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-14 19:44:11 +0000 |
commit | 202e44ab1a0b8365d4580183eef8fa0c336f5db1 (patch) | |
tree | 156228a74e72f61091113e4122044c577234b75b /src/main/java/org | |
parent | fe4d5db0e0382faa10e95abb0c4d47a0823deefe (diff) | |
download | craftbukkit-202e44ab1a0b8365d4580183eef8fa0c336f5db1.tar craftbukkit-202e44ab1a0b8365d4580183eef8fa0c336f5db1.tar.gz craftbukkit-202e44ab1a0b8365d4580183eef8fa0c336f5db1.tar.lz craftbukkit-202e44ab1a0b8365d4580183eef8fa0c336f5db1.tar.xz craftbukkit-202e44ab1a0b8365d4580183eef8fa0c336f5db1.zip |
Fixed blocks not keeping data on placement
Diffstat (limited to 'src/main/java/org')
-rw-r--r-- | src/main/java/org/bukkit/craftbukkit/CraftInventory.java | 416 |
1 files changed, 208 insertions, 208 deletions
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/CraftInventory.java index b0461d80..7f70f770 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftInventory.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftInventory.java @@ -1,208 +1,208 @@ -package org.bukkit.craftbukkit;
-
-import java.util.HashMap;
-
-import net.minecraft.server.IInventory;
-
-import org.bukkit.ItemStack;
-import org.bukkit.Material;
-
-public class CraftInventory implements org.bukkit.Inventory {
- protected IInventory inventory;
-
- public CraftInventory(IInventory inventory) {
- this.inventory = inventory;
- }
-
- public IInventory getInventory() {
- return inventory;
- }
-
- public int getSize() {
- return getInventory().h_();
- }
-
- public String getName() {
- return getInventory().b();
- }
-
- public CraftItemStack getItem(int index) {
- return new CraftItemStack(getInventory().a(index));
- }
-
- public CraftItemStack[] getContents() {
- CraftItemStack[] items = new CraftItemStack[getSize()];
- net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
-
- for (int i = 0; i < mcItems.length; i++ ) {
- items[i] = new CraftItemStack(mcItems[i]);
- }
-
- return items;
- }
-
- public void setItem(int index, ItemStack item) {
- getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeID(), item.getAmount(), 0));
- }
-
- public boolean contains(int materialId) {
- for (ItemStack item: getContents()) {
- if (item.getTypeID() == materialId) {
- return true;
- }
- }
- return false;
- }
-
- public boolean contains(Material material) {
- return contains(material.getID());
- }
-
- public boolean contains(ItemStack item) {
- for (ItemStack i: getContents()) {
- if (item.equals(i)) {
- return true;
- }
- }
- return false;
- }
-
- public HashMap<Integer, ItemStack> all(int materialId) {
- HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
-
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- ItemStack item = inventory[i];
- if (item.getTypeID() == materialId) {
- slots.put( i, item );
- }
- }
- return slots;
- }
-
- public HashMap<Integer, ItemStack> all(Material material) {
- return all(material.getID());
- }
-
- public HashMap<Integer, ItemStack> all(ItemStack item) {
- HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
-
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (item.equals(inventory[i])) {
- slots.put( i, item );
- }
- }
- return slots;
- }
-
- public int first(int materialId) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (inventory[i].getTypeID() == materialId) {
- return i;
- }
- }
- return -1;
- }
-
- public int first(Material material) {
- return first(material.getID());
- }
-
- public int first(ItemStack item) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- if (item.equals(inventory[i])) {
- return i;
- }
- }
- return -1;
- }
-
- public int firstEmpty() {
- return first(Material.AIR);
- }
-
- public int firstPartial(int materialId) {
- ItemStack[] inventory = getContents();
- for (int i = 0; i < inventory.length; i++) {
- ItemStack item = inventory[i];
- if (item != null && item.getTypeID() == materialId && item.getAmount() < item.getMaxStackSize()) {
- return i;
- }
- }
- return -1;
- }
-
- public int firstPartial(Material material) {
- return firstPartial(material.getID());
- }
-
- public int firstPartial(ItemStack item) {
- return firstPartial(item.getTypeID());
- }
-
- public HashMap<Integer, ItemStack> addItem(ItemStack... items) {
- HashMap<Integer,ItemStack> leftover = new HashMap<Integer,ItemStack>();
-
- /* TODO: some optimization
- * - Create a 'firstPartial' with a 'fromIndex'
- * - Record the lastPartial per Material
- * - Cache firstEmpty result
- */
-
- for (int i = 0; i < items.length; i++) {
- ItemStack item = items[i];
- while (true) {
- // Do we already have a stack of it?
- int firstPartial = firstPartial( item.getTypeID() );
-
- // Drat! no partial stack
- if (firstPartial == -1) {
- // Find a free spot!
- int firstFree = firstEmpty();
-
- if (firstFree == -1) {
- // No space at all!
- leftover.put(i, item);
- break;
- } else {
- // More than a single stack!
- if (item.getAmount() > getMaxItemStack()) {
- setItem( firstFree, new ItemStack(item.getTypeID(), getMaxItemStack()));
- item.setAmount(item.getAmount() - getMaxItemStack());
- } else {
- // Just store it
- setItem( firstFree, item );
- break;
- }
- }
- } else {
- // So, apparently it might only partially fit, well lets do just that
- ItemStack partialItem = getItem(firstPartial);
-
- int amount = item.getAmount();
- int partialAmount = partialItem.getAmount();
- int maxAmount = partialItem.getMaxStackSize();
-
- // Check if it fully fits
- if (amount + partialAmount <= maxAmount) {
- partialItem.setAmount( amount + partialAmount );
- break;
- }
-
- // It fits partially
- partialItem.setAmount( maxAmount );
- item.setAmount( amount + partialAmount - maxAmount );
- }
- }
- }
- return leftover;
- }
-
- private int getMaxItemStack() {
- return getInventory().c();
- }
-
-}
+package org.bukkit.craftbukkit; + +import java.util.HashMap; + +import net.minecraft.server.IInventory; + +import org.bukkit.ItemStack; +import org.bukkit.Material; + +public class CraftInventory implements org.bukkit.Inventory { + protected IInventory inventory; + + public CraftInventory(IInventory inventory) { + this.inventory = inventory; + } + + public IInventory getInventory() { + return inventory; + } + + public int getSize() { + return getInventory().h_(); + } + + public String getName() { + return getInventory().b(); + } + + public CraftItemStack getItem(int index) { + return new CraftItemStack(getInventory().a(index)); + } + + public CraftItemStack[] getContents() { + CraftItemStack[] items = new CraftItemStack[getSize()]; + net.minecraft.server.ItemStack[] mcItems = getInventory().getContents(); + + for (int i = 0; i < mcItems.length; i++ ) { + items[i] = new CraftItemStack(mcItems[i]); + } + + return items; + } + + public void setItem(int index, ItemStack item) { + getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeID(), item.getAmount(), 0)); + } + + public boolean contains(int materialId) { + for (ItemStack item: getContents()) { + if (item.getTypeID() == materialId) { + return true; + } + } + return false; + } + + public boolean contains(Material material) { + return contains(material.getID()); + } + + public boolean contains(ItemStack item) { + for (ItemStack i: getContents()) { + if (item.equals(i)) { + return true; + } + } + return false; + } + + public HashMap<Integer, ItemStack> all(int materialId) { + HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>(); + + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + ItemStack item = inventory[i]; + if (item.getTypeID() == materialId) { + slots.put( i, item ); + } + } + return slots; + } + + public HashMap<Integer, ItemStack> all(Material material) { + return all(material.getID()); + } + + public HashMap<Integer, ItemStack> all(ItemStack item) { + HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>(); + + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (item.equals(inventory[i])) { + slots.put( i, item ); + } + } + return slots; + } + + public int first(int materialId) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (inventory[i].getTypeID() == materialId) { + return i; + } + } + return -1; + } + + public int first(Material material) { + return first(material.getID()); + } + + public int first(ItemStack item) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + if (item.equals(inventory[i])) { + return i; + } + } + return -1; + } + + public int firstEmpty() { + return first(Material.AIR); + } + + public int firstPartial(int materialId) { + ItemStack[] inventory = getContents(); + for (int i = 0; i < inventory.length; i++) { + ItemStack item = inventory[i]; + if (item != null && item.getTypeID() == materialId && item.getAmount() < item.getMaxStackSize()) { + return i; + } + } + return -1; + } + + public int firstPartial(Material material) { + return firstPartial(material.getID()); + } + + public int firstPartial(ItemStack item) { + return firstPartial(item.getTypeID()); + } + + public HashMap<Integer, ItemStack> addItem(ItemStack... items) { + HashMap<Integer,ItemStack> leftover = new HashMap<Integer,ItemStack>(); + + /* TODO: some optimization + * - Create a 'firstPartial' with a 'fromIndex' + * - Record the lastPartial per Material + * - Cache firstEmpty result + */ + + for (int i = 0; i < items.length; i++) { + ItemStack item = items[i]; + while (true) { + // Do we already have a stack of it? + int firstPartial = firstPartial( item.getTypeID() ); + + // Drat! no partial stack + if (firstPartial == -1) { + // Find a free spot! + int firstFree = firstEmpty(); + + if (firstFree == -1) { + // No space at all! + leftover.put(i, item); + break; + } else { + // More than a single stack! + if (item.getAmount() > getMaxItemStack()) { + setItem( firstFree, new ItemStack(item.getTypeID(), getMaxItemStack())); + item.setAmount(item.getAmount() - getMaxItemStack()); + } else { + // Just store it + setItem( firstFree, item ); + break; + } + } + } else { + // So, apparently it might only partially fit, well lets do just that + ItemStack partialItem = getItem(firstPartial); + + int amount = item.getAmount(); + int partialAmount = partialItem.getAmount(); + int maxAmount = partialItem.getMaxStackSize(); + + // Check if it fully fits + if (amount + partialAmount <= maxAmount) { + partialItem.setAmount( amount + partialAmount ); + break; + } + + // It fits partially + partialItem.setAmount( maxAmount ); + item.setAmount( amount + partialAmount - maxAmount ); + } + } + } + return leftover; + } + + private int getMaxItemStack() { + return getInventory().c(); + } + +} |