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author | Erik Broes <erikbroes@grum.nl> | 2012-01-14 21:03:48 +0100 |
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committer | Erik Broes <erikbroes@grum.nl> | 2012-01-15 10:52:37 +0100 |
commit | 61ec751ca11f5bff9ec2dd1644982d5628270004 (patch) | |
tree | 8829269e1c5807b55566d367bec5ee630d5dfb1d /src/main/java/net/minecraft/server/EntityProjectile.java | |
parent | 6495eee0c9fddcce2c2aa9bf9c45118abea180c1 (diff) | |
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Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityProjectile.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityProjectile.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java index b3add9a4..6306fc36 100644 --- a/src/main/java/net/minecraft/server/EntityProjectile.java +++ b/src/main/java/net/minecraft/server/EntityProjectile.java @@ -61,7 +61,7 @@ public abstract class EntityProjectile extends Entity { } public void a(double d0, double d1, double d2, float f, float f1) { - float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2); + float f2 = MathHelper.sqrt(d0 * d0 + d1 * d1 + d2 * d2); d0 /= (double) f2; d1 /= (double) f2; @@ -75,7 +75,7 @@ public abstract class EntityProjectile extends Entity { this.motX = d0; this.motY = d1; this.motZ = d2; - float f3 = MathHelper.a(d0 * d0 + d2 * d2); + float f3 = MathHelper.sqrt(d0 * d0 + d2 * d2); this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D); this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D); @@ -165,7 +165,7 @@ public abstract class EntityProjectile extends Entity { this.locX += this.motX; this.locY += this.motY; this.locZ += this.motZ; - float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ); + float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D); |