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author | Travis Watkins <amaranth@ubuntu.com> | 2012-12-04 18:33:44 -0600 |
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committer | Travis Watkins <amaranth@ubuntu.com> | 2012-12-04 20:10:23 -0600 |
commit | 4dadf0e2b5ecb7a2644e2feb71e3a7ab1194ec84 (patch) | |
tree | fc546653d44e31e997b7bfb537e33793eea5ce82 /src/main/java/net/minecraft/server/EntityLargeFireball.java | |
parent | 11894784b06fa8559864932f46582e24c96bf45c (diff) | |
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Implement API for mob despawn when away from players. Adds BUKKIT-2986
As of 1.4 mobs have a flag to determine if they despawn when away from a
player or not. Unfortunately animals still use their own system to prevent
despawning instead of making use of this flag. This change modifies them
to use the new system (defaults to true) and to add API for plugins to adjust
this.
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityLargeFireball.java')
0 files changed, 0 insertions, 0 deletions