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author | mbax <matt@phozop.net> | 2012-12-18 00:20:23 -0500 |
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committer | feildmaster <admin@feildmaster.com> | 2012-12-18 19:02:20 -0600 |
commit | 924a46469d08f25766f1de954d6afcb37e585e76 (patch) | |
tree | a70a17a8cf8caef7c89598f32bcd981e7ec17f01 /src/main/java/net/minecraft/server/EntityFireball.java | |
parent | d9708d032e5f0b147c8b4cc6e0971e388743ca63 (diff) | |
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[Bleeding] Check visibility API for sounds. Fixes BUKKIT-3114
With 1.4, entity sound tracking changed for the better.
Our previous method additions can now be removed.
All that's left is checking if the source can be seen
by the recipient of the sound packet. Thanks, Mojang!
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFireball.java')
0 files changed, 0 insertions, 0 deletions