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author | Andre LeBlanc <andre@norcode.com> | 2013-04-06 12:00:31 -0400 |
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committer | Travis Watkins <amaranth@ubuntu.com> | 2014-04-18 13:21:21 -0500 |
commit | 5d24f2b9c0ef2d6d136e36a64c530a1fde657f5c (patch) | |
tree | 22f83666c5f7a4c3f58fad095cdabe3e5a282a07 /src/main/java/net/minecraft/server/EntityFireball.java | |
parent | 47367210f3f74acc831d3f8a15a52aa693fbe7bb (diff) | |
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Make AnvilInventory.getItem() use both containers. Fixes BUKKIT-2788
The AnvilInventory reports its size as the sum of the ingredient and
result inventories, but when trying to access the slots, only the
ingredient inventory is used, leading to an ArrayIndexOutOfBounds exception.
This change overrides getItem(I) and setItem(I) to use both inventories,
with the slot number adjusted based on their size.
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityFireball.java')
0 files changed, 0 insertions, 0 deletions