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authorMike Primm <mike@primmhome.com>2012-03-20 15:02:02 -0500
committerEvilSeph <evilseph@gmail.com>2012-03-22 02:34:41 -0400
commit6cd2a708031efd147ad6abf435f08ac49399ebf0 (patch)
tree9517cac04e77906c4a98fff0c8324234f915efd4 /src/main/java/net/minecraft/server/ChunkProviderHell.java
parent0a925ff067c6230554c4336627f621decfcd1e79 (diff)
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Added for diff visibility:
- ChunkProviderGenerate - ChunkProviderFlat - ChunkProviderHell - ChunkProviderTheEnd
Diffstat (limited to 'src/main/java/net/minecraft/server/ChunkProviderHell.java')
-rw-r--r--src/main/java/net/minecraft/server/ChunkProviderHell.java407
1 files changed, 407 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/ChunkProviderHell.java b/src/main/java/net/minecraft/server/ChunkProviderHell.java
new file mode 100644
index 00000000..a474f227
--- /dev/null
+++ b/src/main/java/net/minecraft/server/ChunkProviderHell.java
@@ -0,0 +1,407 @@
+package net.minecraft.server;
+
+import java.util.List;
+import java.util.Random;
+
+public class ChunkProviderHell implements IChunkProvider {
+
+ private Random i;
+ private NoiseGeneratorOctaves j;
+ private NoiseGeneratorOctaves k;
+ private NoiseGeneratorOctaves l;
+ private NoiseGeneratorOctaves m;
+ private NoiseGeneratorOctaves n;
+ public NoiseGeneratorOctaves a;
+ public NoiseGeneratorOctaves b;
+ private World o;
+ private double[] p;
+ public WorldGenNether c = new WorldGenNether();
+ private double[] q = new double[256];
+ private double[] r = new double[256];
+ private double[] s = new double[256];
+ private WorldGenBase t = new WorldGenCavesHell();
+ double[] d;
+ double[] e;
+ double[] f;
+ double[] g;
+ double[] h;
+
+ public ChunkProviderHell(World world, long i) {
+ this.o = world;
+ this.i = new Random(i);
+ this.j = new NoiseGeneratorOctaves(this.i, 16);
+ this.k = new NoiseGeneratorOctaves(this.i, 16);
+ this.l = new NoiseGeneratorOctaves(this.i, 8);
+ this.m = new NoiseGeneratorOctaves(this.i, 4);
+ this.n = new NoiseGeneratorOctaves(this.i, 4);
+ this.a = new NoiseGeneratorOctaves(this.i, 10);
+ this.b = new NoiseGeneratorOctaves(this.i, 16);
+ }
+
+ public void a(int i, int j, byte[] abyte) {
+ byte b0 = 4;
+ byte b1 = 32;
+ int k = b0 + 1;
+ byte b2 = 17;
+ int l = b0 + 1;
+
+ this.p = this.a(this.p, i * b0, 0, j * b0, k, b2, l);
+
+ for (int i1 = 0; i1 < b0; ++i1) {
+ for (int j1 = 0; j1 < b0; ++j1) {
+ for (int k1 = 0; k1 < 16; ++k1) {
+ double d0 = 0.125D;
+ double d1 = this.p[((i1 + 0) * l + j1 + 0) * b2 + k1 + 0];
+ double d2 = this.p[((i1 + 0) * l + j1 + 1) * b2 + k1 + 0];
+ double d3 = this.p[((i1 + 1) * l + j1 + 0) * b2 + k1 + 0];
+ double d4 = this.p[((i1 + 1) * l + j1 + 1) * b2 + k1 + 0];
+ double d5 = (this.p[((i1 + 0) * l + j1 + 0) * b2 + k1 + 1] - d1) * d0;
+ double d6 = (this.p[((i1 + 0) * l + j1 + 1) * b2 + k1 + 1] - d2) * d0;
+ double d7 = (this.p[((i1 + 1) * l + j1 + 0) * b2 + k1 + 1] - d3) * d0;
+ double d8 = (this.p[((i1 + 1) * l + j1 + 1) * b2 + k1 + 1] - d4) * d0;
+
+ for (int l1 = 0; l1 < 8; ++l1) {
+ double d9 = 0.25D;
+ double d10 = d1;
+ double d11 = d2;
+ double d12 = (d3 - d1) * d9;
+ double d13 = (d4 - d2) * d9;
+
+ for (int i2 = 0; i2 < 4; ++i2) {
+ int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1;
+ short short1 = 128;
+ double d14 = 0.25D;
+ double d15 = d10;
+ double d16 = (d11 - d10) * d14;
+
+ for (int k2 = 0; k2 < 4; ++k2) {
+ int l2 = 0;
+
+ if (k1 * 8 + l1 < b1) {
+ l2 = Block.STATIONARY_LAVA.id;
+ }
+
+ if (d15 > 0.0D) {
+ l2 = Block.NETHERRACK.id;
+ }
+
+ abyte[j2] = (byte) l2;
+ j2 += short1;
+ d15 += d16;
+ }
+
+ d10 += d12;
+ d11 += d13;
+ }
+
+ d1 += d5;
+ d2 += d6;
+ d3 += d7;
+ d4 += d8;
+ }
+ }
+ }
+ }
+ }
+
+ public void b(int i, int j, byte[] abyte) {
+ byte b0 = 64;
+ double d0 = 0.03125D;
+
+ this.q = this.m.a(this.q, i * 16, j * 16, 0, 16, 16, 1, d0, d0, 1.0D);
+ this.r = this.m.a(this.r, i * 16, 109, j * 16, 16, 1, 16, d0, 1.0D, d0);
+ this.s = this.n.a(this.s, i * 16, j * 16, 0, 16, 16, 1, d0 * 2.0D, d0 * 2.0D, d0 * 2.0D);
+
+ for (int k = 0; k < 16; ++k) {
+ for (int l = 0; l < 16; ++l) {
+ boolean flag = this.q[k + l * 16] + this.i.nextDouble() * 0.2D > 0.0D;
+ boolean flag1 = this.r[k + l * 16] + this.i.nextDouble() * 0.2D > 0.0D;
+ int i1 = (int) (this.s[k + l * 16] / 3.0D + 3.0D + this.i.nextDouble() * 0.25D);
+ int j1 = -1;
+ byte b1 = (byte) Block.NETHERRACK.id;
+ byte b2 = (byte) Block.NETHERRACK.id;
+
+ for (int k1 = 127; k1 >= 0; --k1) {
+ int l1 = (l * 16 + k) * 128 + k1;
+
+ if (k1 >= 127 - this.i.nextInt(5)) {
+ abyte[l1] = (byte) Block.BEDROCK.id;
+ } else if (k1 <= 0 + this.i.nextInt(5)) {
+ abyte[l1] = (byte) Block.BEDROCK.id;
+ } else {
+ byte b3 = abyte[l1];
+
+ if (b3 == 0) {
+ j1 = -1;
+ } else if (b3 == Block.NETHERRACK.id) {
+ if (j1 == -1) {
+ if (i1 <= 0) {
+ b1 = 0;
+ b2 = (byte) Block.NETHERRACK.id;
+ } else if (k1 >= b0 - 4 && k1 <= b0 + 1) {
+ b1 = (byte) Block.NETHERRACK.id;
+ b2 = (byte) Block.NETHERRACK.id;
+ if (flag1) {
+ b1 = (byte) Block.GRAVEL.id;
+ }
+
+ if (flag1) {
+ b2 = (byte) Block.NETHERRACK.id;
+ }
+
+ if (flag) {
+ b1 = (byte) Block.SOUL_SAND.id;
+ }
+
+ if (flag) {
+ b2 = (byte) Block.SOUL_SAND.id;
+ }
+ }
+
+ if (k1 < b0 && b1 == 0) {
+ b1 = (byte) Block.STATIONARY_LAVA.id;
+ }
+
+ j1 = i1;
+ if (k1 >= b0 - 1) {
+ abyte[l1] = b1;
+ } else {
+ abyte[l1] = b2;
+ }
+ } else if (j1 > 0) {
+ --j1;
+ abyte[l1] = b2;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ public Chunk getChunkAt(int i, int j) {
+ return this.getOrCreateChunk(i, j);
+ }
+
+ public Chunk getOrCreateChunk(int i, int j) {
+ this.i.setSeed((long) i * 341873128712L + (long) j * 132897987541L);
+ byte[] abyte = new byte['\u8000'];
+
+ this.a(i, j, abyte);
+ this.b(i, j, abyte);
+ this.t.a(this, this.o, i, j, abyte);
+ this.c.a(this, this.o, i, j, abyte);
+ Chunk chunk = new Chunk(this.o, abyte, i, j);
+
+ chunk.m();
+ return chunk;
+ }
+
+ private double[] a(double[] adouble, int i, int j, int k, int l, int i1, int j1) {
+ if (adouble == null) {
+ adouble = new double[l * i1 * j1];
+ }
+
+ double d0 = 684.412D;
+ double d1 = 2053.236D;
+
+ this.g = this.a.a(this.g, i, j, k, l, 1, j1, 1.0D, 0.0D, 1.0D);
+ this.h = this.b.a(this.h, i, j, k, l, 1, j1, 100.0D, 0.0D, 100.0D);
+ this.d = this.l.a(this.d, i, j, k, l, i1, j1, d0 / 80.0D, d1 / 60.0D, d0 / 80.0D);
+ this.e = this.j.a(this.e, i, j, k, l, i1, j1, d0, d1, d0);
+ this.f = this.k.a(this.f, i, j, k, l, i1, j1, d0, d1, d0);
+ int k1 = 0;
+ int l1 = 0;
+ double[] adouble1 = new double[i1];
+
+ int i2;
+
+ for (i2 = 0; i2 < i1; ++i2) {
+ adouble1[i2] = Math.cos((double) i2 * 3.141592653589793D * 6.0D / (double) i1) * 2.0D;
+ double d2 = (double) i2;
+
+ if (i2 > i1 / 2) {
+ d2 = (double) (i1 - 1 - i2);
+ }
+
+ if (d2 < 4.0D) {
+ d2 = 4.0D - d2;
+ adouble1[i2] -= d2 * d2 * d2 * 10.0D;
+ }
+ }
+
+ for (i2 = 0; i2 < l; ++i2) {
+ for (int j2 = 0; j2 < j1; ++j2) {
+ double d3 = (this.g[l1] + 256.0D) / 512.0D;
+
+ if (d3 > 1.0D) {
+ d3 = 1.0D;
+ }
+
+ double d4 = 0.0D;
+ double d5 = this.h[l1] / 8000.0D;
+
+ if (d5 < 0.0D) {
+ d5 = -d5;
+ }
+
+ d5 = d5 * 3.0D - 3.0D;
+ if (d5 < 0.0D) {
+ d5 /= 2.0D;
+ if (d5 < -1.0D) {
+ d5 = -1.0D;
+ }
+
+ d5 /= 1.4D;
+ d5 /= 2.0D;
+ d3 = 0.0D;
+ } else {
+ if (d5 > 1.0D) {
+ d5 = 1.0D;
+ }
+
+ d5 /= 6.0D;
+ }
+
+ d3 += 0.5D;
+ d5 = d5 * (double) i1 / 16.0D;
+ ++l1;
+
+ for (int k2 = 0; k2 < i1; ++k2) {
+ double d6 = 0.0D;
+ double d7 = adouble1[k2];
+ double d8 = this.e[k1] / 512.0D;
+ double d9 = this.f[k1] / 512.0D;
+ double d10 = (this.d[k1] / 10.0D + 1.0D) / 2.0D;
+
+ if (d10 < 0.0D) {
+ d6 = d8;
+ } else if (d10 > 1.0D) {
+ d6 = d9;
+ } else {
+ d6 = d8 + (d9 - d8) * d10;
+ }
+
+ d6 -= d7;
+ double d11;
+
+ if (k2 > i1 - 4) {
+ d11 = (double) ((float) (k2 - (i1 - 4)) / 3.0F);
+ d6 = d6 * (1.0D - d11) + -10.0D * d11;
+ }
+
+ if ((double) k2 < d4) {
+ d11 = (d4 - (double) k2) / 4.0D;
+ if (d11 < 0.0D) {
+ d11 = 0.0D;
+ }
+
+ if (d11 > 1.0D) {
+ d11 = 1.0D;
+ }
+
+ d6 = d6 * (1.0D - d11) + -10.0D * d11;
+ }
+
+ adouble[k1] = d6;
+ ++k1;
+ }
+ }
+ }
+
+ return adouble;
+ }
+
+ public boolean isChunkLoaded(int i, int j) {
+ return true;
+ }
+
+ public void getChunkAt(IChunkProvider ichunkprovider, int i, int j) {
+ BlockSand.instaFall = true;
+ int k = i * 16;
+ int l = j * 16;
+
+ this.c.a(this.o, this.i, i, j);
+
+ int i1;
+ int j1;
+ int k1;
+ int l1;
+
+ for (i1 = 0; i1 < 8; ++i1) {
+ j1 = k + this.i.nextInt(16) + 8;
+ k1 = this.i.nextInt(120) + 4;
+ l1 = l + this.i.nextInt(16) + 8;
+ (new WorldGenHellLava(Block.LAVA.id)).a(this.o, this.i, j1, k1, l1);
+ }
+
+ i1 = this.i.nextInt(this.i.nextInt(10) + 1) + 1;
+
+ int i2;
+
+ for (j1 = 0; j1 < i1; ++j1) {
+ k1 = k + this.i.nextInt(16) + 8;
+ l1 = this.i.nextInt(120) + 4;
+ i2 = l + this.i.nextInt(16) + 8;
+ (new WorldGenFire()).a(this.o, this.i, k1, l1, i2);
+ }
+
+ i1 = this.i.nextInt(this.i.nextInt(10) + 1);
+
+ for (j1 = 0; j1 < i1; ++j1) {
+ k1 = k + this.i.nextInt(16) + 8;
+ l1 = this.i.nextInt(120) + 4;
+ i2 = l + this.i.nextInt(16) + 8;
+ (new WorldGenLightStone1()).a(this.o, this.i, k1, l1, i2);
+ }
+
+ for (j1 = 0; j1 < 10; ++j1) {
+ k1 = k + this.i.nextInt(16) + 8;
+ l1 = this.i.nextInt(128);
+ i2 = l + this.i.nextInt(16) + 8;
+ (new WorldGenLightStone2()).a(this.o, this.i, k1, l1, i2);
+ }
+
+ if (this.i.nextInt(1) == 0) {
+ j1 = k + this.i.nextInt(16) + 8;
+ k1 = this.i.nextInt(128);
+ l1 = l + this.i.nextInt(16) + 8;
+ (new WorldGenFlowers(Block.BROWN_MUSHROOM.id)).a(this.o, this.i, j1, k1, l1);
+ }
+
+ if (this.i.nextInt(1) == 0) {
+ j1 = k + this.i.nextInt(16) + 8;
+ k1 = this.i.nextInt(128);
+ l1 = l + this.i.nextInt(16) + 8;
+ (new WorldGenFlowers(Block.RED_MUSHROOM.id)).a(this.o, this.i, j1, k1, l1);
+ }
+
+ BlockSand.instaFall = false;
+ }
+
+ public boolean saveChunks(boolean flag, IProgressUpdate iprogressupdate) {
+ return true;
+ }
+
+ public boolean unloadChunks() {
+ return false;
+ }
+
+ public boolean canSave() {
+ return true;
+ }
+
+ public List getMobsFor(EnumCreatureType enumcreaturetype, int i, int j, int k) {
+ if (enumcreaturetype == EnumCreatureType.MONSTER && this.c.a(i, j, k)) {
+ return this.c.b();
+ } else {
+ BiomeBase biomebase = this.o.getBiome(i, k);
+
+ return biomebase == null ? null : biomebase.getMobs(enumcreaturetype);
+ }
+ }
+
+ public ChunkPosition findNearestMapFeature(World world, String s, int i, int j, int k) {
+ return null;
+ }
+}