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author | Thinkofdeath <thinkofdeath@spigotmc.org> | 2014-11-26 08:32:16 +1100 |
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committer | md_5 <git@md-5.net> | 2014-11-28 17:16:30 +1100 |
commit | 24557bc2b37deb6a0edf497d547471832457b1dd (patch) | |
tree | c560572889a3b0b34964a0cddb35dc87fda3c914 /src/main/java/net/minecraft/server/BlockRedstoneWire.java | |
parent | a4805dbd77da057cc1ea0bf344379bc6e53ca1f6 (diff) | |
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Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
Diffstat (limited to 'src/main/java/net/minecraft/server/BlockRedstoneWire.java')
-rw-r--r-- | src/main/java/net/minecraft/server/BlockRedstoneWire.java | 323 |
1 files changed, 0 insertions, 323 deletions
diff --git a/src/main/java/net/minecraft/server/BlockRedstoneWire.java b/src/main/java/net/minecraft/server/BlockRedstoneWire.java deleted file mode 100644 index 3cec3789..00000000 --- a/src/main/java/net/minecraft/server/BlockRedstoneWire.java +++ /dev/null @@ -1,323 +0,0 @@ -package net.minecraft.server; - -import java.util.ArrayList; -import java.util.HashSet; -import java.util.Random; -import java.util.Set; - -import org.bukkit.event.block.BlockRedstoneEvent; // CraftBukkit - -public class BlockRedstoneWire extends Block { - - private boolean a = true; - private Set b = new HashSet(); - - public BlockRedstoneWire() { - super(Material.ORIENTABLE); - this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.0625F, 1.0F); - } - - public AxisAlignedBB a(World world, int i, int j, int k) { - return null; - } - - public boolean c() { - return false; - } - - public boolean d() { - return false; - } - - public int b() { - return 5; - } - - public boolean canPlace(World world, int i, int j, int k) { - return World.a((IBlockAccess) world, i, j - 1, k) || world.getType(i, j - 1, k) == Blocks.GLOWSTONE; - } - - private void e(World world, int i, int j, int k) { - this.a(world, i, j, k, i, j, k); - ArrayList arraylist = new ArrayList(this.b); - - this.b.clear(); - - for (int l = 0; l < arraylist.size(); ++l) { - ChunkPosition chunkposition = (ChunkPosition) arraylist.get(l); - - world.applyPhysics(chunkposition.x, chunkposition.y, chunkposition.z, this); - } - } - - private void a(World world, int i, int j, int k, int l, int i1, int j1) { - int k1 = world.getData(i, j, k); - byte b0 = 0; - int l1 = this.getPower(world, l, i1, j1, b0); - - this.a = false; - int i2 = world.getHighestNeighborSignal(i, j, k); - - this.a = true; - if (i2 > 0 && i2 > l1 - 1) { - l1 = i2; - } - - int j2 = 0; - - for (int k2 = 0; k2 < 4; ++k2) { - int l2 = i; - int i3 = k; - - if (k2 == 0) { - l2 = i - 1; - } - - if (k2 == 1) { - ++l2; - } - - if (k2 == 2) { - i3 = k - 1; - } - - if (k2 == 3) { - ++i3; - } - - if (l2 != l || i3 != j1) { - j2 = this.getPower(world, l2, j, i3, j2); - } - - if (world.getType(l2, j, i3).r() && !world.getType(i, j + 1, k).r()) { - if ((l2 != l || i3 != j1) && j >= i1) { - j2 = this.getPower(world, l2, j + 1, i3, j2); - } - } else if (!world.getType(l2, j, i3).r() && (l2 != l || i3 != j1) && j <= i1) { - j2 = this.getPower(world, l2, j - 1, i3, j2); - } - } - - if (j2 > l1) { - l1 = j2 - 1; - } else if (l1 > 0) { - --l1; - } else { - l1 = 0; - } - - if (i2 > l1 - 1) { - l1 = i2; - } - - // CraftBukkit start - if (k1 != l1) { - BlockRedstoneEvent event = new BlockRedstoneEvent(world.getWorld().getBlockAt(i, j, k), k1, l1); - world.getServer().getPluginManager().callEvent(event); - - l1 = event.getNewCurrent(); - } - // CraftBukkit end - if (k1 != l1) { - world.setData(i, j, k, l1, 2); - this.b.add(new ChunkPosition(i, j, k)); - this.b.add(new ChunkPosition(i - 1, j, k)); - this.b.add(new ChunkPosition(i + 1, j, k)); - this.b.add(new ChunkPosition(i, j - 1, k)); - this.b.add(new ChunkPosition(i, j + 1, k)); - this.b.add(new ChunkPosition(i, j, k - 1)); - this.b.add(new ChunkPosition(i, j, k + 1)); - } - } - - private void m(World world, int i, int j, int k) { - if (world.getType(i, j, k) == this) { - world.applyPhysics(i, j, k, this); - world.applyPhysics(i - 1, j, k, this); - world.applyPhysics(i + 1, j, k, this); - world.applyPhysics(i, j, k - 1, this); - world.applyPhysics(i, j, k + 1, this); - world.applyPhysics(i, j - 1, k, this); - world.applyPhysics(i, j + 1, k, this); - } - } - - public void onPlace(World world, int i, int j, int k) { - super.onPlace(world, i, j, k); - if (!world.isStatic) { - this.e(world, i, j, k); - world.applyPhysics(i, j + 1, k, this); - world.applyPhysics(i, j - 1, k, this); - this.m(world, i - 1, j, k); - this.m(world, i + 1, j, k); - this.m(world, i, j, k - 1); - this.m(world, i, j, k + 1); - if (world.getType(i - 1, j, k).r()) { - this.m(world, i - 1, j + 1, k); - } else { - this.m(world, i - 1, j - 1, k); - } - - if (world.getType(i + 1, j, k).r()) { - this.m(world, i + 1, j + 1, k); - } else { - this.m(world, i + 1, j - 1, k); - } - - if (world.getType(i, j, k - 1).r()) { - this.m(world, i, j + 1, k - 1); - } else { - this.m(world, i, j - 1, k - 1); - } - - if (world.getType(i, j, k + 1).r()) { - this.m(world, i, j + 1, k + 1); - } else { - this.m(world, i, j - 1, k + 1); - } - } - } - - public void remove(World world, int i, int j, int k, Block block, int l) { - super.remove(world, i, j, k, block, l); - if (!world.isStatic) { - world.applyPhysics(i, j + 1, k, this); - world.applyPhysics(i, j - 1, k, this); - world.applyPhysics(i + 1, j, k, this); - world.applyPhysics(i - 1, j, k, this); - world.applyPhysics(i, j, k + 1, this); - world.applyPhysics(i, j, k - 1, this); - this.e(world, i, j, k); - this.m(world, i - 1, j, k); - this.m(world, i + 1, j, k); - this.m(world, i, j, k - 1); - this.m(world, i, j, k + 1); - if (world.getType(i - 1, j, k).r()) { - this.m(world, i - 1, j + 1, k); - } else { - this.m(world, i - 1, j - 1, k); - } - - if (world.getType(i + 1, j, k).r()) { - this.m(world, i + 1, j + 1, k); - } else { - this.m(world, i + 1, j - 1, k); - } - - if (world.getType(i, j, k - 1).r()) { - this.m(world, i, j + 1, k - 1); - } else { - this.m(world, i, j - 1, k - 1); - } - - if (world.getType(i, j, k + 1).r()) { - this.m(world, i, j + 1, k + 1); - } else { - this.m(world, i, j - 1, k + 1); - } - } - } - - // CraftBukkit - private -> public - public int getPower(World world, int i, int j, int k, int l) { - if (world.getType(i, j, k) != this) { - return l; - } else { - int i1 = world.getData(i, j, k); - - return i1 > l ? i1 : l; - } - } - - public void doPhysics(World world, int i, int j, int k, Block block) { - if (!world.isStatic) { - boolean flag = this.canPlace(world, i, j, k); - - if (flag) { - this.e(world, i, j, k); - } else { - this.b(world, i, j, k, 0, 0); - world.setAir(i, j, k); - } - - super.doPhysics(world, i, j, k, block); - } - } - - public Item getDropType(int i, Random random, int j) { - return Items.REDSTONE; - } - - public int c(IBlockAccess iblockaccess, int i, int j, int k, int l) { - return !this.a ? 0 : this.b(iblockaccess, i, j, k, l); - } - - public int b(IBlockAccess iblockaccess, int i, int j, int k, int l) { - if (!this.a) { - return 0; - } else { - int i1 = iblockaccess.getData(i, j, k); - - if (i1 == 0) { - return 0; - } else if (l == 1) { - return i1; - } else { - boolean flag = g(iblockaccess, i - 1, j, k, 1) || !iblockaccess.getType(i - 1, j, k).r() && g(iblockaccess, i - 1, j - 1, k, -1); - boolean flag1 = g(iblockaccess, i + 1, j, k, 3) || !iblockaccess.getType(i + 1, j, k).r() && g(iblockaccess, i + 1, j - 1, k, -1); - boolean flag2 = g(iblockaccess, i, j, k - 1, 2) || !iblockaccess.getType(i, j, k - 1).r() && g(iblockaccess, i, j - 1, k - 1, -1); - boolean flag3 = g(iblockaccess, i, j, k + 1, 0) || !iblockaccess.getType(i, j, k + 1).r() && g(iblockaccess, i, j - 1, k + 1, -1); - - if (!iblockaccess.getType(i, j + 1, k).r()) { - if (iblockaccess.getType(i - 1, j, k).r() && g(iblockaccess, i - 1, j + 1, k, -1)) { - flag = true; - } - - if (iblockaccess.getType(i + 1, j, k).r() && g(iblockaccess, i + 1, j + 1, k, -1)) { - flag1 = true; - } - - if (iblockaccess.getType(i, j, k - 1).r() && g(iblockaccess, i, j + 1, k - 1, -1)) { - flag2 = true; - } - - if (iblockaccess.getType(i, j, k + 1).r() && g(iblockaccess, i, j + 1, k + 1, -1)) { - flag3 = true; - } - } - - return !flag2 && !flag1 && !flag && !flag3 && l >= 2 && l <= 5 ? i1 : (l == 2 && flag2 && !flag && !flag1 ? i1 : (l == 3 && flag3 && !flag && !flag1 ? i1 : (l == 4 && flag && !flag2 && !flag3 ? i1 : (l == 5 && flag1 && !flag2 && !flag3 ? i1 : 0)))); - } - } - } - - public boolean isPowerSource() { - return this.a; - } - - public static boolean f(IBlockAccess iblockaccess, int i, int j, int k, int l) { - Block block = iblockaccess.getType(i, j, k); - - if (block == Blocks.REDSTONE_WIRE) { - return true; - } else if (!Blocks.DIODE_OFF.e(block)) { - return block.isPowerSource() && l != -1; - } else { - int i1 = iblockaccess.getData(i, j, k); - - return l == (i1 & 3) || l == Direction.f[i1 & 3]; - } - } - - public static boolean g(IBlockAccess iblockaccess, int i, int j, int k, int l) { - if (f(iblockaccess, i, j, k, l)) { - return true; - } else if (iblockaccess.getType(i, j, k) == Blocks.DIODE_ON) { - int i1 = iblockaccess.getData(i, j, k); - - return l == (i1 & 3); - } else { - return false; - } - } -} |