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authorTravis Watkins <amaranth@ubuntu.com>2012-12-04 23:13:12 -0600
committerTravis Watkins <amaranth@ubuntu.com>2012-12-04 23:15:53 -0600
commit5409d05d3ac1ed77d8d96effd0864f5e3f9af455 (patch)
tree7cf7a71e82aad03d25e79f25a5aa749e923fd14d /src/main/java/net/minecraft/server/BlockRedstoneTorch.java
parentb854320fc8967e4d58979d20bbcdd00b2af3d81f (diff)
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Ensure animals don't despawn due to old default setting.
The old default for the persistent flag on mobs was false which was then written out to their NBT data when they were saved. We now use this data for all mobs, not just non-animal mobs. However, this means animals that spawned before that change will now start despawning like monsters do. To avoid this we add a new flag to the mob's saved data to mark if the data was saved before or after we started using it and ignore it if it was before.
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