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authordurron597 <martin.jared@gmail.com>2011-01-08 08:33:54 -0500
committerdurron597 <martin.jared@gmail.com>2011-01-08 08:33:54 -0500
commiteb4b30185fb79aa07fc74e955134df1e5be35859 (patch)
tree91196cbe0f4a941ae914fd987ac1967330fb6adc /src/main/java/net/minecraft/server/BlockDoor.java
parentfab66092e2e5379c4f3fa9cf37f37320c8ac0e18 (diff)
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Added BLOCK_INTERACT event
Diffstat (limited to 'src/main/java/net/minecraft/server/BlockDoor.java')
-rw-r--r--src/main/java/net/minecraft/server/BlockDoor.java194
1 files changed, 194 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/BlockDoor.java b/src/main/java/net/minecraft/server/BlockDoor.java
new file mode 100644
index 00000000..08fba33b
--- /dev/null
+++ b/src/main/java/net/minecraft/server/BlockDoor.java
@@ -0,0 +1,194 @@
+package net.minecraft.server;
+
+
+import java.util.Random;
+
+import org.bukkit.craftbukkit.CraftBlock;
+import org.bukkit.craftbukkit.CraftPlayer;
+import org.bukkit.event.Event.Type;
+import org.bukkit.event.block.BlockInteractEvent;
+
+
+public class BlockDoor extends Block {
+
+ protected BlockDoor(int i, Material material) {
+ super(i, material);
+ bg = 97;
+ if (material == Material.e) {
+ bg++;
+ }
+ float f = 0.5F;
+ float f1 = 1.0F;
+
+ a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
+ }
+
+ public boolean a() {
+ return false;
+ }
+
+ public AxisAlignedBB d(World world, int i, int j, int k) {
+ a(world, i, j, k);
+ return super.d(world, i, j, k);
+ }
+
+ public void a(IBlockAccess iblockaccess, int i, int j, int k) {
+ b(d(iblockaccess.b(i, j, k)));
+ }
+
+ public void b(int i) {
+ float f = 0.1875F;
+
+ a(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
+ if (i == 0) {
+ a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
+ }
+ if (i == 1) {
+ a(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ }
+ if (i == 2) {
+ a(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
+ }
+ if (i == 3) {
+ a(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
+ }
+ }
+
+ public void b(World world, int i, int j, int k, EntityPlayer entityplayer) {
+ a(world, i, j, k, entityplayer);
+ }
+
+ public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
+ if (bs == Material.e) {
+ return true;
+ }
+ int l = world.b(i, j, k);
+
+ if ((l & 8) != 0) {
+ if (world.a(i, j - 1, k) == bh) {
+ a(world, i, j - 1, k, entityplayer);
+ }
+ return true;
+ }
+
+ // Craftbukkit start - Interact Door
+ CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
+ CraftPlayer player = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
+ BlockInteractEvent bie = new BlockInteractEvent(Type.BLOCK_INTERACT, block, player);
+
+ ((WorldServer) world).getServer().getPluginManager().callEvent(bie);
+
+ // Craftbukkit the client updates the doors before the server does it's thing.
+ // Forcibly send correct data.
+ if (bie.isCancelled()) {
+ ((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j, k, (WorldServer) world));
+ ((EntityPlayerMP) entityplayer).a.b(new Packet53BlockChange(i, j + 1, k, (WorldServer) world));
+ return true;
+ }
+
+ if (world.a(i, j + 1, k) == bh) {
+ world.b(i, j + 1, k, (l ^ 4) + 8);
+ }
+ world.b(i, j, k, l ^ 4);
+ world.b(i, j - 1, k, i, j, k);
+ if (Math.random() < 0.5D) {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ } else {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ }
+ return true;
+ }
+
+ public void a(World world, int i, int j, int k, boolean flag) {
+ int l = world.b(i, j, k);
+
+ if ((l & 8) != 0) {
+ if (world.a(i, j - 1, k) == bh) {
+ a(world, i, j - 1, k, flag);
+ }
+ return;
+ }
+ boolean flag1 = (world.b(i, j, k) & 4) > 0;
+
+ if (flag1 == flag) {
+ return;
+ }
+ if (world.a(i, j + 1, k) == bh) {
+ world.b(i, j + 1, k, (l ^ 4) + 8);
+ }
+ world.b(i, j, k, l ^ 4);
+ world.b(i, j - 1, k, i, j, k);
+ if (Math.random() < 0.5D) {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_open", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ } else {
+ world.a((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D, "random.door_close", 1.0F, world.l.nextFloat() * 0.1F + 0.9F);
+ }
+ }
+
+ public void b(World world, int i, int j, int k, int l) {
+ int i1 = world.b(i, j, k);
+
+ if ((i1 & 8) != 0) {
+ if (world.a(i, j - 1, k) != bh) {
+ world.d(i, j, k, 0);
+ }
+ if (l > 0 && Block.m[l].c()) {
+ b(world, i, j - 1, k, l);
+ }
+ } else {
+ boolean flag = false;
+
+ if (world.a(i, j + 1, k) != bh) {
+ world.d(i, j, k, 0);
+ flag = true;
+ }
+ if (!world.d(i, j - 1, k)) {
+ world.d(i, j, k, 0);
+ flag = true;
+ if (world.a(i, j + 1, k) == bh) {
+ world.d(i, j + 1, k, 0);
+ }
+ }
+ if (flag) {
+ a_(world, i, j, k, i1);
+ } else if (l > 0 && Block.m[l].c()) {
+ boolean flag1 = world.o(i, j, k) || world.o(i, j + 1, k);
+
+ a(world, i, j, k, flag1);
+ }
+ }
+ }
+
+ public int a(int i, Random random) {
+ if ((i & 8) != 0) {
+ return 0;
+ }
+ if (bs == Material.e) {
+ return Item.az.aW;
+ } else {
+ return Item.at.aW;
+ }
+ }
+
+ public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
+ a(((IBlockAccess) (world)), i, j, k);
+ return super.a(world, i, j, k, vec3d, vec3d1);
+ }
+
+ public int d(int i) {
+ if ((i & 4) == 0) {
+ return i - 1 & 3;
+ } else {
+ return i & 3;
+ }
+ }
+
+ public boolean a(World world, int i, int j, int k) {
+ if (j >= 127) {
+ return false;
+ } else {
+ return world.d(i, j - 1, k) && super.a(world, i, j, k) && super.a(world, i, j + 1, k);
+ }
+ }
+}
+