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authorThinkofdeath <thinkofdeath@spigotmc.org>2014-11-26 08:32:16 +1100
committermd_5 <git@md-5.net>2014-11-28 17:16:30 +1100
commit24557bc2b37deb6a0edf497d547471832457b1dd (patch)
treec560572889a3b0b34964a0cddb35dc87fda3c914 /nms-patches/EntityFireball.patch
parenta4805dbd77da057cc1ea0bf344379bc6e53ca1f6 (diff)
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Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
Diffstat (limited to 'nms-patches/EntityFireball.patch')
-rw-r--r--nms-patches/EntityFireball.patch111
1 files changed, 111 insertions, 0 deletions
diff --git a/nms-patches/EntityFireball.patch b/nms-patches/EntityFireball.patch
new file mode 100644
index 00000000..67022e16
--- /dev/null
+++ b/nms-patches/EntityFireball.patch
@@ -0,0 +1,111 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/EntityFireball.java 2014-11-27 08:59:46.677421952 +1100
++++ src/main/java/net/minecraft/server/EntityFireball.java 2014-11-27 08:42:10.144850927 +1100
+@@ -2,6 +2,8 @@
+
+ import java.util.List;
+
++import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
++
+ public abstract class EntityFireball extends Entity {
+
+ private int e = -1;
+@@ -15,6 +17,8 @@
+ public double dirX;
+ public double dirY;
+ public double dirZ;
++ public float bukkitYield = 1; // CraftBukkit
++ public boolean isIncendiary = true; // CraftBukkit
+
+ public EntityFireball(World world) {
+ super(world);
+@@ -38,10 +42,17 @@
+ public EntityFireball(World world, EntityLiving entityliving, double d0, double d1, double d2) {
+ super(world);
+ this.shooter = entityliving;
++ this.projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
+ this.a(1.0F, 1.0F);
+ this.setPositionRotation(entityliving.locX, entityliving.locY, entityliving.locZ, entityliving.yaw, entityliving.pitch);
+ this.setPosition(this.locX, this.locY, this.locZ);
+ this.motX = this.motY = this.motZ = 0.0D;
++ // CraftBukkit start - Added setDirection method
++ this.setDirection(d0, d1, d2);
++ }
++
++ public void setDirection(double d0, double d1, double d2) {
++ // CraftBukkit end
+ d0 += this.random.nextGaussian() * 0.4D;
+ d1 += this.random.nextGaussian() * 0.4D;
+ d2 += this.random.nextGaussian() * 0.4D;
+@@ -101,7 +112,7 @@
+ MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
+
+ if (movingobjectposition1 != null) {
+- double d1 = vec3d.f(movingobjectposition1.pos);
++ double d1 = vec3d.distanceSquared(movingobjectposition1.pos); // CraftBukkit - distance efficiency
+
+ if (d1 < d0 || d0 == 0.0D) {
+ entity = entity1;
+@@ -117,6 +128,12 @@
+
+ if (movingobjectposition != null) {
+ this.a(movingobjectposition);
++
++ // CraftBukkit start - Fire ProjectileHitEvent
++ if (this.dead) {
++ CraftEventFactory.callProjectileHitEvent(this);
++ }
++ // CraftBukkit end
+ }
+
+ this.locX += this.motX;
+@@ -181,7 +198,8 @@
+
+ nbttagcompound.setString("inTile", minecraftkey == null ? "" : minecraftkey.toString());
+ nbttagcompound.setByte("inGround", (byte) (this.i ? 1 : 0));
+- nbttagcompound.set("direction", this.a(new double[] { this.motX, this.motY, this.motZ}));
++ // CraftBukkit - Fix direction being mismapped to invalid variables
++ nbttagcompound.set("power", this.a(new double[] { this.dirX, this.dirY, this.dirZ}));
+ }
+
+ public void a(NBTTagCompound nbttagcompound) {
+@@ -195,12 +213,14 @@
+ }
+
+ this.i = nbttagcompound.getByte("inGround") == 1;
+- if (nbttagcompound.hasKeyOfType("direction", 9)) {
+- NBTTagList nbttaglist = nbttagcompound.getList("direction", 6);
+-
+- this.motX = nbttaglist.d(0);
+- this.motY = nbttaglist.d(1);
+- this.motZ = nbttaglist.d(2);
++ // CraftBukkit start - direction -> power
++ if (nbttagcompound.hasKeyOfType("power", 9)) {
++ NBTTagList nbttaglist = nbttagcompound.getList("power", 6);
++
++ this.dirX = nbttaglist.d(0);
++ this.dirY = nbttaglist.d(1);
++ this.dirZ = nbttaglist.d(2);
++ // CraftBukkit end
+ } else {
+ this.die();
+ }
+@@ -221,6 +241,11 @@
+ } else {
+ this.ac();
+ if (damagesource.getEntity() != null) {
++ // CraftBukkit start
++ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
++ return false;
++ }
++ // CraftBukkit end
+ Vec3D vec3d = damagesource.getEntity().ap();
+
+ if (vec3d != null) {
+@@ -234,6 +259,7 @@
+
+ if (damagesource.getEntity() instanceof EntityLiving) {
+ this.shooter = (EntityLiving) damagesource.getEntity();
++ this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shooter.getBukkitEntity();
+ }
+
+ return true;