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authorThinkofdeath <thinkofdeath@spigotmc.org>2014-11-26 08:32:16 +1100
committermd_5 <git@md-5.net>2014-11-28 17:16:30 +1100
commit24557bc2b37deb6a0edf497d547471832457b1dd (patch)
treec560572889a3b0b34964a0cddb35dc87fda3c914 /nms-patches/BlockSkull.patch
parenta4805dbd77da057cc1ea0bf344379bc6e53ca1f6 (diff)
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Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
Diffstat (limited to 'nms-patches/BlockSkull.patch')
-rw-r--r--nms-patches/BlockSkull.patch133
1 files changed, 133 insertions, 0 deletions
diff --git a/nms-patches/BlockSkull.patch b/nms-patches/BlockSkull.patch
new file mode 100644
index 00000000..0bebb84d
--- /dev/null
+++ b/nms-patches/BlockSkull.patch
@@ -0,0 +1,133 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/BlockSkull.java 2014-11-27 08:59:46.573422410 +1100
++++ src/main/java/net/minecraft/server/BlockSkull.java 2014-11-27 08:42:10.156850903 +1100
+@@ -4,6 +4,11 @@
+ import java.util.Iterator;
+ import java.util.Random;
+
++// CraftBukkit start
++import org.bukkit.craftbukkit.util.BlockStateListPopulator;
++import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
++// CraftBukkit end
++
+ public class BlockSkull extends BlockContainer {
+
+ public static final BlockStateDirection FACING = BlockStateDirection.of("facing");
+@@ -69,8 +74,25 @@
+
+ return tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType() : super.getDropData(world, blockposition);
+ }
++
++ // CraftBukkit start - Special case dropping so we can get info from the tile entity
++ public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {
++ if (world.random.nextFloat() < f) {
++ ItemStack itemstack = new ItemStack(Items.SKULL, 1, this.getDropData(world, blockposition));
++ TileEntitySkull tileentityskull = (TileEntitySkull) world.getTileEntity(blockposition);
++
++ if (tileentityskull.getSkullType() == 3 && tileentityskull.getGameProfile() != null) {
++ itemstack.setTag(new NBTTagCompound());
++ NBTTagCompound nbttagcompound = new NBTTagCompound();
++
++ GameProfileSerializer.serialize(nbttagcompound, tileentityskull.getGameProfile());
++ itemstack.getTag().set("SkullOwner", nbttagcompound);
++ }
+
+- public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {}
++ a(world, blockposition, itemstack);
++ }
++ }
++ // CraftBukkit end
+
+ public void a(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman) {
+ if (entityhuman.abilities.canInstantlyBuild) {
+@@ -83,7 +105,10 @@
+
+ public void remove(World world, BlockPosition blockposition, IBlockData iblockdata) {
+ if (!world.isStatic) {
+- if (!((Boolean) iblockdata.get(BlockSkull.NODROP)).booleanValue()) {
++ // CraftBukkit start - Drop item in code above, not here
++ // if (!((Boolean) iblockdata.get(BlockSkull.NODROP)).booleanValue()) {
++ if (false) {
++ // CraftBukkit end
+ TileEntity tileentity = world.getTileEntity(blockposition);
+
+ if (tileentity instanceof TileEntitySkull) {
+@@ -120,19 +145,30 @@
+ ShapeDetectorCollection shapedetectorcollection = shapedetector.a(world, blockposition);
+
+ if (shapedetectorcollection != null) {
++ // CraftBukkit start - Use BlockStateListPopulator
++ BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld());
+ int i;
+
+ for (i = 0; i < 3; ++i) {
+ ShapeDetectorBlock shapedetectorblock = shapedetectorcollection.a(i, 0, 0);
+
+- world.setTypeAndData(shapedetectorblock.d(), shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true)), 2);
++ // CraftBukkit start
++ // world.setTypeAndData(shapedetectorblock.d(), shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true)), 2);
++ BlockPosition pos = shapedetectorblock.d();
++ IBlockData data = shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true));
++ blockList.setTypeAndData(pos.getX(), pos.getY(), pos.getZ(), data.getBlock(), data.getBlock().toLegacyData(data), 2);
++ // CraftBukkit end
+ }
+
+ for (i = 0; i < shapedetector.c(); ++i) {
+ for (int j = 0; j < shapedetector.b(); ++j) {
+ ShapeDetectorBlock shapedetectorblock1 = shapedetectorcollection.a(i, j, 0);
+
+- world.setTypeAndData(shapedetectorblock1.d(), Blocks.AIR.getBlockData(), 2);
++ // CraftBukkit start
++ // world.setTypeAndData(shapedetectorblock1.d(), Blocks.AIR.getBlockData(), 2);
++ BlockPosition pos = shapedetectorblock1.d();
++ blockList.setTypeAndData(pos.getX(), pos.getY(), pos.getZ(), Blocks.AIR, 0, 2);
++ // CraftBukkit end
+ }
+ }
+
+@@ -145,28 +181,31 @@
+ entitywither.n();
+ Iterator iterator = world.a(EntityHuman.class, entitywither.getBoundingBox().grow(50.0D, 50.0D, 50.0D)).iterator();
+
+- while (iterator.hasNext()) {
+- EntityHuman entityhuman = (EntityHuman) iterator.next();
++ // CraftBukkit start
++ if (world.addEntity(entitywither, SpawnReason.BUILD_WITHER)) {
++ while (iterator.hasNext()) {
++ EntityHuman entityhuman = (EntityHuman) iterator.next();
+
+- entityhuman.b((Statistic) AchievementList.I);
+- }
+-
+- world.addEntity(entitywither);
++ entityhuman.b((Statistic) AchievementList.I);
++ }
++
++ blockList.updateList();
+
+- int k;
++ int k;
+
+- for (k = 0; k < 120; ++k) {
+- world.addParticle(EnumParticle.SNOWBALL, (double) blockposition1.getX() + world.random.nextDouble(), (double) (blockposition1.getY() - 2) + world.random.nextDouble() * 3.9D, (double) blockposition1.getZ() + world.random.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
+- }
++ for (k = 0; k < 120; ++k) {
++ world.addParticle(EnumParticle.SNOWBALL, (double) blockposition1.getX() + world.random.nextDouble(), (double) (blockposition1.getY() - 2) + world.random.nextDouble() * 3.9D, (double) blockposition1.getZ() + world.random.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]);
++ }
+
+- for (k = 0; k < shapedetector.c(); ++k) {
+- for (int l = 0; l < shapedetector.b(); ++l) {
+- ShapeDetectorBlock shapedetectorblock2 = shapedetectorcollection.a(k, l, 0);
++ for (k = 0; k < shapedetector.c(); ++k) {
++ for (int l = 0; l < shapedetector.b(); ++l) {
++ ShapeDetectorBlock shapedetectorblock2 = shapedetectorcollection.a(k, l, 0);
+
+- world.update(shapedetectorblock2.d(), Blocks.AIR);
++ world.update(shapedetectorblock2.d(), Blocks.AIR);
++ }
+ }
+ }
+-
++ // CraftBukkit end
+ }
+ }
+ }