From 24557bc2b37deb6a0edf497d547471832457b1dd Mon Sep 17 00:00:00 2001 From: Thinkofdeath Date: Wed, 26 Nov 2014 08:32:16 +1100 Subject: Update to Minecraft 1.8 For more information please see http://www.spigotmc.org/ --- nms-patches/BlockSkull.patch | 133 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 nms-patches/BlockSkull.patch (limited to 'nms-patches/BlockSkull.patch') diff --git a/nms-patches/BlockSkull.patch b/nms-patches/BlockSkull.patch new file mode 100644 index 00000000..0bebb84d --- /dev/null +++ b/nms-patches/BlockSkull.patch @@ -0,0 +1,133 @@ +--- ../work/decompile-bb26c12b/net/minecraft/server/BlockSkull.java 2014-11-27 08:59:46.573422410 +1100 ++++ src/main/java/net/minecraft/server/BlockSkull.java 2014-11-27 08:42:10.156850903 +1100 +@@ -4,6 +4,11 @@ + import java.util.Iterator; + import java.util.Random; + ++// CraftBukkit start ++import org.bukkit.craftbukkit.util.BlockStateListPopulator; ++import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; ++// CraftBukkit end ++ + public class BlockSkull extends BlockContainer { + + public static final BlockStateDirection FACING = BlockStateDirection.of("facing"); +@@ -69,8 +74,25 @@ + + return tileentity instanceof TileEntitySkull ? ((TileEntitySkull) tileentity).getSkullType() : super.getDropData(world, blockposition); + } ++ ++ // CraftBukkit start - Special case dropping so we can get info from the tile entity ++ public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) { ++ if (world.random.nextFloat() < f) { ++ ItemStack itemstack = new ItemStack(Items.SKULL, 1, this.getDropData(world, blockposition)); ++ TileEntitySkull tileentityskull = (TileEntitySkull) world.getTileEntity(blockposition); ++ ++ if (tileentityskull.getSkullType() == 3 && tileentityskull.getGameProfile() != null) { ++ itemstack.setTag(new NBTTagCompound()); ++ NBTTagCompound nbttagcompound = new NBTTagCompound(); ++ ++ GameProfileSerializer.serialize(nbttagcompound, tileentityskull.getGameProfile()); ++ itemstack.getTag().set("SkullOwner", nbttagcompound); ++ } + +- public void dropNaturally(World world, BlockPosition blockposition, IBlockData iblockdata, float f, int i) {} ++ a(world, blockposition, itemstack); ++ } ++ } ++ // CraftBukkit end + + public void a(World world, BlockPosition blockposition, IBlockData iblockdata, EntityHuman entityhuman) { + if (entityhuman.abilities.canInstantlyBuild) { +@@ -83,7 +105,10 @@ + + public void remove(World world, BlockPosition blockposition, IBlockData iblockdata) { + if (!world.isStatic) { +- if (!((Boolean) iblockdata.get(BlockSkull.NODROP)).booleanValue()) { ++ // CraftBukkit start - Drop item in code above, not here ++ // if (!((Boolean) iblockdata.get(BlockSkull.NODROP)).booleanValue()) { ++ if (false) { ++ // CraftBukkit end + TileEntity tileentity = world.getTileEntity(blockposition); + + if (tileentity instanceof TileEntitySkull) { +@@ -120,19 +145,30 @@ + ShapeDetectorCollection shapedetectorcollection = shapedetector.a(world, blockposition); + + if (shapedetectorcollection != null) { ++ // CraftBukkit start - Use BlockStateListPopulator ++ BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld()); + int i; + + for (i = 0; i < 3; ++i) { + ShapeDetectorBlock shapedetectorblock = shapedetectorcollection.a(i, 0, 0); + +- world.setTypeAndData(shapedetectorblock.d(), shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true)), 2); ++ // CraftBukkit start ++ // world.setTypeAndData(shapedetectorblock.d(), shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true)), 2); ++ BlockPosition pos = shapedetectorblock.d(); ++ IBlockData data = shapedetectorblock.a().set(BlockSkull.NODROP, Boolean.valueOf(true)); ++ blockList.setTypeAndData(pos.getX(), pos.getY(), pos.getZ(), data.getBlock(), data.getBlock().toLegacyData(data), 2); ++ // CraftBukkit end + } + + for (i = 0; i < shapedetector.c(); ++i) { + for (int j = 0; j < shapedetector.b(); ++j) { + ShapeDetectorBlock shapedetectorblock1 = shapedetectorcollection.a(i, j, 0); + +- world.setTypeAndData(shapedetectorblock1.d(), Blocks.AIR.getBlockData(), 2); ++ // CraftBukkit start ++ // world.setTypeAndData(shapedetectorblock1.d(), Blocks.AIR.getBlockData(), 2); ++ BlockPosition pos = shapedetectorblock1.d(); ++ blockList.setTypeAndData(pos.getX(), pos.getY(), pos.getZ(), Blocks.AIR, 0, 2); ++ // CraftBukkit end + } + } + +@@ -145,28 +181,31 @@ + entitywither.n(); + Iterator iterator = world.a(EntityHuman.class, entitywither.getBoundingBox().grow(50.0D, 50.0D, 50.0D)).iterator(); + +- while (iterator.hasNext()) { +- EntityHuman entityhuman = (EntityHuman) iterator.next(); ++ // CraftBukkit start ++ if (world.addEntity(entitywither, SpawnReason.BUILD_WITHER)) { ++ while (iterator.hasNext()) { ++ EntityHuman entityhuman = (EntityHuman) iterator.next(); + +- entityhuman.b((Statistic) AchievementList.I); +- } +- +- world.addEntity(entitywither); ++ entityhuman.b((Statistic) AchievementList.I); ++ } ++ ++ blockList.updateList(); + +- int k; ++ int k; + +- for (k = 0; k < 120; ++k) { +- world.addParticle(EnumParticle.SNOWBALL, (double) blockposition1.getX() + world.random.nextDouble(), (double) (blockposition1.getY() - 2) + world.random.nextDouble() * 3.9D, (double) blockposition1.getZ() + world.random.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]); +- } ++ for (k = 0; k < 120; ++k) { ++ world.addParticle(EnumParticle.SNOWBALL, (double) blockposition1.getX() + world.random.nextDouble(), (double) (blockposition1.getY() - 2) + world.random.nextDouble() * 3.9D, (double) blockposition1.getZ() + world.random.nextDouble(), 0.0D, 0.0D, 0.0D, new int[0]); ++ } + +- for (k = 0; k < shapedetector.c(); ++k) { +- for (int l = 0; l < shapedetector.b(); ++l) { +- ShapeDetectorBlock shapedetectorblock2 = shapedetectorcollection.a(k, l, 0); ++ for (k = 0; k < shapedetector.c(); ++k) { ++ for (int l = 0; l < shapedetector.b(); ++l) { ++ ShapeDetectorBlock shapedetectorblock2 = shapedetectorcollection.a(k, l, 0); + +- world.update(shapedetectorblock2.d(), Blocks.AIR); ++ world.update(shapedetectorblock2.d(), Blocks.AIR); ++ } + } + } +- ++ // CraftBukkit end + } + } + } -- cgit v1.2.3