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authormd_5 <git@md-5.net>2016-09-05 17:33:28 +1000
committermd_5 <git@md-5.net>2016-09-05 17:33:28 +1000
commit8788b79a48a324130c400658c13f8176787d742a (patch)
tree7bca804df61b9e49c0f05c8fcea052643e9a8183
parent48b88ed202ac122eea91d55b61c411e519ac2796 (diff)
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SPIGOT-2639: Better state validation
-rw-r--r--nms-patches/PlayerConnection.patch28
1 files changed, 14 insertions, 14 deletions
diff --git a/nms-patches/PlayerConnection.patch b/nms-patches/PlayerConnection.patch
index 02efdea8..8a7ef1f0 100644
--- a/nms-patches/PlayerConnection.patch
+++ b/nms-patches/PlayerConnection.patch
@@ -228,7 +228,7 @@
+ double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
+ float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
+
-+ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.dead) {
++ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.cj()) {
+ this.lastPosX = to.getX();
+ this.lastPosY = to.getY();
+ this.lastPosZ = to.getZ();
@@ -273,7 +273,7 @@
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
- if (!this.player.viewingCredits) {
-+ if (!this.player.viewingCredits && !this.player.dead) { // CraftBukkit - Added ' && !this.player.dead'
++ if (!this.player.viewingCredits && !this.player.cj()) { // CraftBukkit // PAIL: rename
if (this.e == 0) {
this.d();
}
@@ -366,7 +366,7 @@
+ double delta = Math.pow(this.lastPosX - to.getX(), 2) + Math.pow(this.lastPosY - to.getY(), 2) + Math.pow(this.lastPosZ - to.getZ(), 2);
+ float deltaAngle = Math.abs(this.lastYaw - to.getYaw()) + Math.abs(this.lastPitch - to.getPitch());
+
-+ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.dead) {
++ if ((delta > 1f / 256 || deltaAngle > 10f) && !this.player.cj()) {
+ this.lastPosX = to.getX();
+ this.lastPosY = to.getY();
+ this.lastPosZ = to.getZ();
@@ -511,7 +511,7 @@
public void a(PacketPlayInBlockDig packetplayinblockdig) {
PlayerConnectionUtils.ensureMainThread(packetplayinblockdig, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
BlockPosition blockposition = packetplayinblockdig.a();
@@ -613,7 +613,7 @@
public void a(PacketPlayInUseItem packetplayinuseitem) {
PlayerConnectionUtils.ensureMainThread(packetplayinuseitem, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
EnumHand enumhand = packetplayinuseitem.c();
ItemStack itemstack = this.player.b(enumhand);
@@ -635,7 +635,7 @@
public void a(PacketPlayInBlockPlace packetplayinblockplace) {
PlayerConnectionUtils.ensureMainThread(packetplayinblockplace, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
EnumHand enumhand = packetplayinblockplace.a();
ItemStack itemstack = this.player.b(enumhand);
@@ -785,7 +785,7 @@
public void a(PacketPlayInHeldItemSlot packetplayinhelditemslot) {
PlayerConnectionUtils.ensureMainThread(packetplayinhelditemslot, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
if (packetplayinhelditemslot.a() >= 0 && packetplayinhelditemslot.a() < PlayerInventory.getHotbarSize()) {
+ PlayerItemHeldEvent event = new PlayerItemHeldEvent(this.getPlayer(), this.player.inventory.itemInHandIndex, packetplayinhelditemslot.a());
+ this.server.getPluginManager().callEvent(event);
@@ -1013,7 +1013,7 @@
public void a(PacketPlayInArmAnimation packetplayinarmanimation) {
PlayerConnectionUtils.ensureMainThread(packetplayinarmanimation, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
this.player.resetIdleTimer();
+ // CraftBukkit start - Raytrace to look for 'rogue armswings'
+ float f1 = this.player.pitch;
@@ -1078,7 +1078,7 @@
public void a(PacketPlayInUseEntity packetplayinuseentity) {
PlayerConnectionUtils.ensureMainThread(packetplayinuseentity, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
Entity entity = packetplayinuseentity.a((World) worldserver);
@@ -1171,7 +1171,7 @@
public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.x());
+
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
+ CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
+
this.player.s();
@@ -1179,7 +1179,7 @@
public void a(PacketPlayInWindowClick packetplayinwindowclick) {
PlayerConnectionUtils.ensureMainThread(packetplayinwindowclick, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
this.player.resetIdleTimer();
if (this.player.activeContainer.windowId == packetplayinwindowclick.a() && this.player.activeContainer.c(this.player)) {
- if (this.player.isSpectator()) {
@@ -1473,7 +1473,7 @@
public void a(PacketPlayInEnchantItem packetplayinenchantitem) {
PlayerConnectionUtils.ensureMainThread(packetplayinenchantitem, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
this.player.resetIdleTimer();
if (this.player.activeContainer.windowId == packetplayinenchantitem.a() && this.player.activeContainer.c(this.player) && !this.player.isSpectator()) {
this.player.activeContainer.a(this.player, packetplayinenchantitem.b());
@@ -1531,7 +1531,7 @@
public void a(PacketPlayInTransaction packetplayintransaction) {
PlayerConnectionUtils.ensureMainThread(packetplayintransaction, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
Short oshort = (Short) this.k.get(this.player.activeContainer.windowId);
if (oshort != null && packetplayintransaction.b() == oshort.shortValue() && this.player.activeContainer.windowId == packetplayintransaction.a() && !this.player.activeContainer.c(this.player) && !this.player.isSpectator()) {
@@ -1539,7 +1539,7 @@
public void a(PacketPlayInUpdateSign packetplayinupdatesign) {
PlayerConnectionUtils.ensureMainThread(packetplayinupdatesign, this, this.player.x());
-+ if (this.player.dead) return; // CraftBukkit
++ if (this.player.cj()) return; // CraftBukkit
this.player.resetIdleTimer();
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
BlockPosition blockposition = packetplayinupdatesign.a();